Quote:
Originally Posted by wwoneo
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Nilbog I'm disappointed in you. You were the one man keeping classic mechanics together on this server and you succumbed to the devil. RIP classic. Incoming more fixes to cater to the majority. I wonder what will be next? Perhaps they'll change soulfire to paladin only clicky, or nerf item recharging because it creates problems. RIP P99.
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One thing does not necessarily mean the other. The AE change was supported by the entire staff to
emulate a sense of how AE groups worked in classic. I'm not referring to simply December 3, 2001 mechanics (Luclin release 12/4/01), but a sense of how it generally functioned throughout classic times. I was in AE groups in Sebilis. I was part of fearplane breaks using AEs, but it was nothing like what was being done on p99. fearplane for example.. the majority of the zone was not rounded up and AEed down like it was here. It was done in small bursts (especially amygdalans). On erollisi marr, we called those the conga lines. There were certainly technological limitations of aggroing a certain amount of npcs around clients. I'm not referring to merely clientside (what you see) limitations either; the soe server->client was also a factor. We chose 25 targets as a preliminary number to address the situation. As stated in the patch notes, "We will continue to evaluate this to determine if any further changes are needed."
I will take personal responsibility and flames for this change if necessary, because what existed was in no way reminiscent of classic behavior. It will continue to be evaluated.