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  #1  
Old 07-24-2015, 03:18 PM
Synthlol Synthlol is offline
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Quote:
Originally Posted by mrshzzit [You must be logged in to view images. Log in or Register.]
Lol calm down, you rage in every post. Im a 60 iksar necro and that regen means jack when u can cast 1 spell and heal for 1150 hp while doing go0d dmg.
You have a very poor understanding of emotions.
  #2  
Old 07-24-2015, 09:49 PM
Beinen Beinen is offline
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Originally Posted by mrshzzit [You must be logged in to view images. Log in or Register.]
Lol calm down, you rage in every post. Im a 60 iksar necro and that regen means jack when u can cast 1 spell and heal for 1150 hp while doing go0d dmg.
As a new necromancer, when is this not applicable? This may answer the question and end the discussion.

-21 DE Necro Humyan Oiych
  #3  
Old 07-24-2015, 03:03 PM
ddxdy ddxdy is offline
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This thread is either full of trolls, or full of people who have not played both an iksar and a non-iksar 50+.
  #4  
Old 07-24-2015, 11:00 AM
webrunner5 webrunner5 is offline
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Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
What can an Iksar Necro do that a gnome Necro cannot.

An Iksar Necro with 10th Ring and Z-Heart can AFK with Demi Lich on, and sit down, and not die. A non-Iksar would die under the same circumstances.

An Iksar Necro can receive 0 buffs at a raid or arrive late, never have to engage mobs and get on aggro list, and twitch without losing any HP at all by using the above two items.

A maxed out Necromancer still requires targets either via Holgresh Beads/Stalking Probes (meaning you can't have a pet) or a mob which isn't magic immune that they may cast upon to click their staff or ring. In down times between pulls or raid attempts, when twitch efficiency is key to getting clerics ready to go again, an Iksar will be able to twitch without wasting someone's mana on heals or a slot in a bard group.

Demi Lich isn't similar to Torpor shaman. Demi Lich is a constant ticking down. Canni is cast, and selected when it's cast. You can click off, remem, and recast Demi but that's tedious and inefficient. Regeneration benefits Necromancers the most of any class because they should always be operating under Lich and therefore always losing HP. This makes slow HP regen ANYTHING BUT marginal. Thats the most important stat you could have. It determines how frequently you need to waste mana healing yourself.

The means by which a Necromancer heals themself are either lifetaps or leach DoTs. Unfortunately both are inefficient means of DPS. Necro DoTs range from 6.7-4 DMG/Mana (looking at Splurt, Pyro, Cessation, Plague), whereas the leach DoTs are barely over 2.2 DMG/Mana. Basically they are half as efficient as the other DoTs. Meaning you only want to drop your damage efficiency, when you need heals. Iksars need to heal less and therefore are able to utilize more efficient means of damage. Whether that's more charms, more DoTs, more mobs being root rotted, etc.

This efficiency allows a Necromancer that is an Iksar to likely clear a whole other room in HS that a non-Iksar couldn't have because they were spending too much of their mana healing themselves back up.
Pretty hard to argue with that post. [You must be logged in to view images. Log in or Register.] Next subject. [You must be logged in to view images. Log in or Register.]
  #5  
Old 07-26-2015, 10:21 PM
ctre ctre is offline
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Originally Posted by webrunner5 [You must be logged in to view images. Log in or Register.]
Pretty hard to argue with that post. [You must be logged in to view images. Log in or Register.] Next subject. [You must be logged in to view images. Log in or Register.]

Well I can argue against that.

If you are charm killing mobs, any race will have a fairly similar in speed when clearing in HSfor example, (unded mobs), (player skill will factor more in this).
The only time an Iksar will have an advantage in HS is there AC.
(this ability to take an extra hit is significant in my opinion).

Any zone where you use a pet or root rot.. the iksar regen will have an advantage.

All calls about sitting down/dancing/farting..etc doing more damage.. etc is rubbish.. you can only do the same amount of damage, (all necro's get the same dots.. unlike implied).

As each encounter type is different, each value of mana and health is different.

However at the end of the day, if you are 60 and an iksar. You will have a safer, more forgiving necro to play that will make more mana at the end of the day.
  #6  
Old 07-27-2015, 06:03 AM
Tenlaar Tenlaar is offline
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Originally Posted by ctre [You must be logged in to view images. Log in or Register.]
The only time an Iksar will have an advantage in HS is there AC.
Except that the iksar will still have an advantage in that he loses less HP for the same mana regen. That advantage never goes away, no matter what the situation, ever ever never ever.

Why are there people acting as if losing less HP for the same mana regen as another race is a situational advantage? That is crazy talk. It is always an advantage.

Quote:
Originally Posted by ctre [You must be logged in to view images. Log in or Register.]
All calls about sitting down/dancing/farting..etc doing more damage.. etc is rubbish.. you can only do the same amount of damage, (all necro's get the same dots.. unlike implied).
Quote:
Originally Posted by ctre [You must be logged in to view images. Log in or Register.]
if you are 60 and an iksar. You will have a safer, more forgiving necro to play that will make more mana at the end of the day.
These statements are contradictory. If an iksar necro will make more mana at the end of the day then the iksar necro can cast more damage spells at the end of the day.
  #7  
Old 07-27-2015, 06:18 AM
Teppler Teppler is offline
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Originally Posted by Tenlaar [You must be logged in to view images. Log in or Register.]

Why are there people acting as if losing less HP for the same mana regen as another race is a situational advantage? That is crazy talk. It is always an advantage.
Is it an advantage when you're waiting around for a while and your fight lasts less than a few minutes? There's an example right there where it's not always a practical advantage.
  #8  
Old 07-24-2015, 11:00 AM
Daldaen Daldaen is offline
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The use in regen items is that you don't have to waste time in clicking heal items and you don't need targets to click heal items, increasing twitch efficiency or damage efficiency. I'm fairly sure the soul well staff blocks Splurt (our most efficient DoT) also.

The DPS from life drains help but they aren't efficient. Their resistance is a factor but most any mob a Necro will be soloing, will not be resistant enough to warrant sacrificing half the efficiency for the more reliable spell landing.

It does have to constantly tick down. That's how the spell works. If it doesn't you're clicking it off, losing mana regen, and wasting time rememing and recasting the spell. Again, inefficient and tedious.

See above about resistances, almost never solo are there resistant mobs that make the efficiency of a life drain greater than a resistable DoT. In high end group locations, like Velious or Juggs in Sebilis, mobs generally live long enough for 1-2min DoTs unless you have charmed pets. It would depend on the group makeup I think.

Good point on solo Necro charming. A better example would've been fear kiting or root rotting where you are using DoTs exclusively.
  #9  
Old 07-24-2015, 04:08 PM
Uteunayr Uteunayr is offline
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Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
The use in regen items is that you don't have to waste time in clicking heal items and you don't need targets to click heal items, increasing twitch efficiency or damage efficiency. I'm fairly sure the soul well staff blocks Splurt (our most efficient DoT) also.
EDIT: Soul Well stacks with Splurt. Vexing Mordinia overrides Soul Well. Soul Well does not override Vexing Mordinia. I'm not sure, but there appears to be evidence here that the healing effect of Soul Well isn't overridden by Vexing Mordinia, only the damage component. You'll see when I cast Vexing Mordinia that it overrides the Soul Well, making it drop off... And then many seconds later, out of nowhere, "The bond fades.", which is the message one gets side by side with "Your Soul Well spell has worn off." to say the bond has ended. This may be because Vexing Mordinia gives you a buff "Vexing Mordinia Recourse", while Soul Well doesn't give you a buff for the healing.

[Fri Jul 24 16:16:10 2015] You begin casting Paralyzing Earth.
[Fri Jul 24 16:16:13 2015] Guard Quallith's feet adhere to the ground.
[Fri Jul 24 16:16:13 2015] Targeted (NPC): Guard Yandellen
[Fri Jul 24 16:16:15 2015] You begin casting Paralyzing Earth.
[Fri Jul 24 16:16:18 2015] Guard Yandellen's feet adhere to the ground.
[Fri Jul 24 16:16:18 2015] Targeted (NPC): Guard Quallith
[Fri Jul 24 16:16:18 2015] You begin casting Soul Well.
[Fri Jul 24 16:16:18 2015] Your Shissar Seance Staff begins to glow.
[Fri Jul 24 16:16:32 2015] Guard Quallith staggers.
[Fri Jul 24 16:16:34 2015] You begin casting Splurt.
[Fri Jul 24 16:16:36 2015] Guard Quallith has taken 11 damage from your Soul Well.
[Fri Jul 24 16:16:38 2015] Guard Quallith's body begins to splurt.
[Fri Jul 24 16:16:42 2015] Guard Quallith has taken 23 damage from your Soul Well.
[Fri Jul 24 16:16:42 2015] Guard Quallith has taken 11 damage from your Splurt.
[Fri Jul 24 16:16:48 2015] Guard Quallith has taken 35 damage from your Soul Well.
[Fri Jul 24 16:16:48 2015] Guard Quallith has taken 23 damage from your Splurt.
[Fri Jul 24 16:16:54 2015] Guard Quallith has taken 47 damage from your Soul Well.
[Fri Jul 24 16:16:54 2015] Guard Quallith has taken 35 damage from your Splurt.
[Fri Jul 24 16:17:00 2015] Guard Quallith has taken 59 damage from your Soul Well.
[Fri Jul 24 16:17:00 2015] Guard Quallith has taken 47 damage from your Splurt.
[Fri Jul 24 16:17:06 2015] Guard Quallith has taken 71 damage from your Soul Well.
[Fri Jul 24 16:17:06 2015] Guard Quallith has taken 59 damage from your Splurt.
[Fri Jul 24 16:17:12 2015] Guard Quallith has taken 83 damage from your Soul Well.
[Fri Jul 24 16:17:12 2015] Guard Quallith has taken 71 damage from your Splurt.
[Fri Jul 24 16:17:17 2015] You begin casting Vexing Mordinia.
[Fri Jul 24 16:17:18 2015] Guard Quallith has taken 95 damage from your Soul Well.
[Fri Jul 24 16:17:18 2015] Guard Quallith has taken 83 damage from your Splurt.
[Fri Jul 24 16:17:22 2015] Vexing Mordinia strengthens your life force.
[Fri Jul 24 16:17:22 2015] Your Soul Well spell has worn off.
[Fri Jul 24 16:17:22 2015] Guard Quallith staggers under the curse of Vexing Mordinia.
[Fri Jul 24 16:17:24 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia.
[Fri Jul 24 16:17:24 2015] Guard Quallith has taken 95 damage from your Splurt.
[Fri Jul 24 16:17:30 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia.
[Fri Jul 24 16:17:30 2015] Guard Quallith has taken 107 damage from your Splurt.
[Fri Jul 24 16:17:33 2015] The bond fades.
[Fri Jul 24 16:17:35 2015] You begin casting Soul Well.
[Fri Jul 24 16:17:35 2015] Your Shissar Seance Staff begins to glow.
[Fri Jul 24 16:17:36 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia.
[Fri Jul 24 16:17:36 2015] Guard Quallith has taken 119 damage from your Splurt.
[Fri Jul 24 16:17:42 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia.
[Fri Jul 24 16:17:42 2015] Guard Quallith has taken 131 damage from your Splurt.
[Fri Jul 24 16:17:48 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia.
[Fri Jul 24 16:17:48 2015] Guard Quallith has taken 143 damage from your Splurt.
[Fri Jul 24 16:17:48 2015] Your spell did not take hold.
[Fri Jul 24 16:17:54 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia.
[Fri Jul 24 16:17:54 2015] Guard Quallith has taken 155 damage from your Splurt.
[Fri Jul 24 16:18:00 2015] Guard Quallith has taken 111 damage from your Vexing Mordinia.
[Fri Jul 24 16:18:00 2015] You have slain Guard Quallith!
[Fri Jul 24 16:18:00 2015] Your faction standing with CoalitionofTradeFolkIll could not possibly get any worse.
[Fri Jul 24 16:18:00 2015] Your faction standing with FreeportMilitia could not possibly get any worse.
[Fri Jul 24 16:18:00 2015] Your faction standing with KnightsofTruth could not possibly get any better.
[Fri Jul 24 16:18:00 2015] Your faction standing with PriestsofMarr could not possibly get any better.
[Fri Jul 24 16:18:02 2015] You begin casting Feign Death.
[Fri Jul 24 16:18:21 2015] The Mordinia fades.
Last edited by Uteunayr; 07-24-2015 at 04:22 PM..
  #10  
Old 07-24-2015, 02:30 PM
pharmakos pharmakos is offline
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i don't understand how this debate has gone on for 13 pages. iksar is obviously better in a min/max sense. whether or not that matters to you is up to you, but to say that iksar regen doesn't matter in a numbers sense is just insanity.
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