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| View Poll Results: How close should players have to be to the spore king? | |||
| On his spawn point or just behind the castle |
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79 | 42.93% |
| Zone out/brain rooms |
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23 | 12.50% |
| Tube/wherever the fuck you can pull him to |
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82 | 44.57% |
| Voters: 184. You may not vote on this poll | |||
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#122
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#123
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#124
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What % of the population is honestly sitting there bored, and decides to build a group to kill jail/whatever non see invis mobs 'for the classic experience bro'? 0? | |||
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#125
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I think we can all agree that the "tube room" is nowhere fkin near the "king camp". This would be like claiming crypt from NG, or say LCY in karnor's from the fkin entrance of zone. Noone is going to let u claim LCY when u say "me and a buddy are pulling that camp to entrance" | |||
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#126
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They are there camping ONE SPECIFIC mob and you want to steal their ONE SPECIFIC mob and are looking for any excuse to steal their ONE SPECIFIC mob, because you feel that you are entitled to fucking people out of a camp because of an interpretation of the general rules. | |||
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#127
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Personally my favorite part has always been taking apart the game piece by piece and figuring out how it works. That's why I created my enchanter guide and then later my guild. Speaking of which, I came up with a random idea today. I'm about 95% sure I can solo pull the king to the tube room 100% of the time (HT: Anchorman. Great movie). Regardless, I think the utilitarian perspective is not really the point here. The point is server rules, which clearly state you must maintain a presence "at the spawn point or very close". I don't think anyone can seriously argue that a tube room group is doing this, which is why all of the True Classic (tm) people are on the side of the full group moving in. | |||
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#128
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rmt alive and well on this server. Seriously who fucking camps tranix that long?
__________________
Gobble?
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#129
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We need groups that can pull all of crypt PHs along with King PH. Make this happen.
I'm thinking that AoE Chardok figures out how to AoE Seb...including all of Shrooms and the Crypt.
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Previous Guilds: The A-Team <- Rapture <- Flawless Victory
Zanderr Locke - 60 Punk Rock Bard | Minnesota Nice - Monk | Squaresoft Chocobo - Shaman | Bowbafett | Supermetroid | Weaponx Power Leveling Service | OT Hammers | Quillmane Quide | ||
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#130
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I think what we should be asking is: Why should anybody feel they are entitled to steal a camp from somebody just because they can bring more players closer to the spawn? | |||||
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