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View Poll Results: Which guild has the most cry babies?
Tmo 90 39.47%
BDA 98 42.98%
IB 9 3.95%
Azure Guard 4 1.75%
Doljonijarnimorinar 27 11.84%
Voters: 228. You may not vote on this poll

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  #121  
Old 05-28-2014, 09:48 PM
Lazie Lazie is offline
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Quote:
Originally Posted by Jfertal [You must be logged in to view images. Log in or Register.]
Most of us have been on the server since beta or shortly after, so we do know a little bit about this "competition" you speak of. I may be casual scum, probbaly the scumiest out of all of BDA. but I've pulled more dragons and raids mobs then you sport, now weather we whiped on those encounters or not, this same notion of competition/FTE was always the same. I am jealous of your sweet robe though bro!
I never called you guys casual scum btw. I think that is mostly a running joke. The competition now isn't the same as it was before and whether you were here at the start of the server or started 2 years ago you really have to play in the current environment before understanding it.

As I said my beef isn't with the way mobs are pulled or engaged. There are ways to change that to make it a little easier for everyone that wants to compete. Which is a better option than getting rid of the FFA class. You will in either case have to hit a button though and people willing to do it.
  #122  
Old 05-28-2014, 09:49 PM
Ella`Ella Ella`Ella is offline
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Quote:
Originally Posted by Jfertal [You must be logged in to view images. Log in or Register.]
Most of us have been on the server since beta or shortly after, so we do know a little bit about this "competition" you speak of. I may be casual scum, probbaly the scumiest out of all of BDA. but I've pulled more dragons and raids mobs then you sport, now weather we whiped on those encounters or not, this same notion of competition/FTE was always the same. I am jealous of your sweet robe though bro!
You're not casual scum. Stop denying your birthright and come home.
  #123  
Old 05-28-2014, 09:50 PM
Lazie Lazie is offline
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Originally Posted by Kekephee [You must be logged in to view images. Log in or Register.]
the simplest answer is, all the shit BDA doesn't take part in is shit that we stopped taking part in because we felt it needed to be changed and didn't want to deal with the bullshit. Your position that we "can't" compete and "never could" and that's why you don't see us out there on FFA VS/Fay/Inny, not because we decided as a guild* with the successive bullshitting of each of these fights to opt out of them, is false.

*When I say "we decided as a guild," what I mean is that our guild leadership decided, and we all agreed implicitly by continuing to stay in the guild. Me, personally? I'd like to keep trying for Inny. Now that we know the bullshit games that other guilds are going to play with monk trackers and have the option of doing the same thing ourselves, I'd like to keep at it. But we're not, and I'm fine with it- I don't care enough about Inny, VS, or Fay to deguild over it. Why do I bring this up? Because this attitude of "all BDA are crybabies who don't want to compete" is stupid. I like competing- within reason. I also, however, agree with Chest and support his endless fight to get things fixed so that we can ALL enjoy this game, not just a select handful of ubernerd sadists whose primary joy comes from cockblocking everyone else from getting to take part in the dragon raids that made this game so fucking good 15 years ago.
Chest isn't trying to fix anything. He is trying to get rid of a competitive raid class in the raiding environment. If he was trying to fix it he would discuss ways to change the way mobs are tracked/engaged.
  #124  
Old 05-28-2014, 09:56 PM
Kekephee Kekephee is offline
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Quote:
Originally Posted by Lazie [You must be logged in to view images. Log in or Register.]
If he was trying to fix it he would discuss ways to change the way mobs are tracked/engaged.
Oh, I get it. You're trolling. You'd have to be since everything Chest has been ranting and raving about for literally the entire length of time I've been in this guild, and the smart money is much, much earlier than that, has everything to do with how mobs are tracked and engaged.


Trak's lair becomes a horrid poopsock hovel, a shantytown where cartoon character drones piloted by angioplasty cases sit around for weeks at a time waiting for pops? That's a tracking and engagement issue.

Guilds buying up accounts en masse so they can leave hundreds of alts camped out at the spawn points of various mobs and their members can stand around with twelve character select screens loaded up for easy logging in on whatever spawns? That's a tracking and engagement issue.

VS/Inny become fights where guilds leave monks as trackers spamming javelins for FTE and Chest loses his shit- that's an engagement issue and a tracking issue


The problem with all the FFA shit as it is now, the reason Chest is fighting so hard to get it changed, is that there is no competition for first engagement in any healthy sense- it's about staring the longest at the screen, pushing "JAVELIN GO" first, scrapping and clawing and trampling each other with trains for FTE. These are engagement and tracking issues.
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  #125  
Old 05-28-2014, 09:57 PM
Hitpoint Hitpoint is offline
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Quote:
Originally Posted by Man0warr [You must be logged in to view images. Log in or Register.]
Your right - but most other activities you can do in EQ are much more fun or personally rewarding than tracking a mob for 16 hours. There's a reason people are using autofire macros with their G15 keyboards lately.
I would strongly disagree that anything outside of raiding has the potential to be more rewarding than tracking. Raid mobs drop pretty good stuff. Not to mention your giving your guild an opportunity to do something fun. Isn't that what all these arguments are about anyway? Making mobs more available because people want to kill them. Well there's nothing more available to a guild than Faydedar chasing one of their guild members to ogre island. An individual can make that happen.

If you mean personally rewarding to the tracker himself- well you helped out the guild a lot and people notice, you'll get dkp for it, not only that but loot council often favors those who put in time tracking.
  #126  
Old 05-28-2014, 09:58 PM
Jfertal Jfertal is offline
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Quote:
Originally Posted by Ella`Ella [You must be logged in to view images. Log in or Register.]
You're not casual scum. Stop denying your birthright and come home.
only if you get svenn and lucabrazi to come too! my lord!!!!!!!!!!!!
  #127  
Old 05-28-2014, 09:58 PM
Hitpoint Hitpoint is offline
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^you're* giving your guild...
  #128  
Old 05-28-2014, 10:00 PM
Kekephee Kekephee is offline
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If you ask me, you know what was fun in this game? When I would log into EQ and my guild leader and officers would be logging in trackers all over Velious, checking them to see what was up. They'd find something up- oh, look at that, Yelinak is up. Oh, look at that, Vindi is up. Quick, VS is up, let's get him. The guild would mobilize and we'd go to wherever the mob already was- because we had no idea when it would be up. And if someone zoned in first- oh, look, Blood of Ro beat us to Kael, they're clearing to Vindi- we would follow just behind them, far enough away that if they wiped we could step over their corpses and take over to get there first. It wasn't about standing there waiting for the spawn, it was about finding out the spawn had happened and moving to it without steamrolling or training.
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Kekephee Souphanousinphone
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  #129  
Old 05-28-2014, 10:01 PM
Jfertal Jfertal is offline
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Quote:
Originally Posted by Hitpoint [You must be logged in to view images. Log in or Register.]
^you're* giving your guild...
You're a troll im an ogre, not everyone is perfect!
  #130  
Old 05-28-2014, 10:03 PM
Hitpoint Hitpoint is offline
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Quote:
Originally Posted by Jfertal [You must be logged in to view images. Log in or Register.]
You're a troll im an ogre, not everyone is perfect!
I wish I could edit on here... Also, I wish I rolled ogre...
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