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  #121  
Old 01-13-2014, 12:10 AM
Auvdar Auvdar is offline
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Quote:
Originally Posted by BillyCranston [You must be logged in to view images. Log in or Register.]
I would have loved an online multiplayer version of Skyrim, but that's not what ESO is.

It's just another cookie cutter MMO, with a bad camera angle, and shit gameplay. Playing ES with other people should never be about having 50 people all attacking the same group of rats and bats.

Yep.

Honestly, I can't see how people would even think that a TES would make a good MMO. TES games are way to player centric and scripted about what you do that it would never work in a MMO setting with thousands of others trying to be "hero" or whatever you want to call it. A TES game would probably be awesome with a local co-op mode (iirc there was a mod being worked on for Skyrim that was going to allow this. Think it got scrapped sadly), but not as a MMO. They are just two very different games.

I swear if this game wasn't called an Elder Scrolls game it would of become vaporware before beta even happened.

Call it "Snowy lands of Go kill something" or whatever you want and no one would care. It would be seen as the generic broken pile that it is.
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  #122  
Old 01-13-2014, 12:17 AM
Auvdar Auvdar is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
dunno what game some of u are playing. but one of my fav things about ESO is that its not like wow
Get quest --> go here --> kill whatever --> return --> repeat until all quests are used up then move to next quest hub and repeat. Yeah that's the WoW model.

Rather than the elder scrolls model which is short intro --> quick story mission to grab the ropes --> go do whatever the fuck you want.
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  #123  
Old 01-13-2014, 12:29 AM
Tradesonred Tradesonred is offline
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Elder scrolls one of my fave RPG series of all time, been gaming since 1980, and i didnt last long with ESO one 2 hour session friday and 30mins saturday. Its not what we expect from ES games, it just feels dated as fuck to do these retro quest on rails hubs. Its immersion breaking to ask characters to do good actions when you had settled on being an evil toon, and your option to be evil is to be stuck in that quest hub and not advancing in the game. MAAAAAYYBE if it was well done and you had many options to be evil or good, but it just feels cookie cutter.
  #124  
Old 01-13-2014, 12:31 AM
Tradesonred Tradesonred is offline
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  #125  
Old 01-13-2014, 12:49 AM
Grubbz Grubbz is offline
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Warning gonna break the NDA because i am tired of noobs who played 1 hr and logged out and think they get an opinion on the matter.

Sorry but no.......... Even the elder scrolls game had a main quest line. There is a TON and i literally mean a ton of stuff to do. Don't feel like questing? No problem just go explore the world, collect gathering materials, work on tradeskills, if that doesn't interest you explore some dungeons and yes there are PLUNTY of optional dungeons and PLUNTY of optional side quests.

The first dungeon on the ebenheart side is called fire grotto and its not easy. The boss actually reqs teamwork, The loot is fair and the atmosphere is amazing.

You're never gonna talk us out of buying the game, its amazing and we will support it.


Haters gonna hate.
  #126  
Old 01-13-2014, 01:33 AM
MrSparkle001 MrSparkle001 is offline
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They closed the beta forums the same time they shut down the server. No feedback from me now. They left them open for a few days after the last session. I was ready to write another lengthy post containing all of my feedback from this weekend.

I summarize and go into detail after a beta session is over, after I've collected and organized my notes and thoughts (I keep notes as I test). It's not my style to constantly use /feedback ingame, giving short quips here and there and never really going into detail. I'd rather give my feedback in a forum post after the beta session is over. It lets me go into detail and it opens up my feedback to discussion and brainstorming which I find a lot more valuable than a bunch of very short /feedback submissions.
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  #127  
Old 01-13-2014, 01:39 AM
citizen1080 citizen1080 is offline
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Quote:
Originally Posted by Sirken [You must be logged in to view images. Log in or Register.]
dunno what game some of u are playing. but one of my fav things about ESO is that its not like wow
Right?

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  #128  
Old 01-13-2014, 01:39 AM
Grimfan Grimfan is offline
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Quote:
Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
They closed the beta forums the same time they shut down the server. No feedback from me now. They left them open for a few days after the last session. I was ready to write another lengthy post containing all of my feedback from this weekend.

I summarize and go into detail after a beta session is over, after I've collected and organized my notes and thoughts (I keep notes as I test). It's not my style to constantly use /feedback ingame, giving short quips here and there and never really going into detail. I'd rather give my feedback in a forum post after the beta session is over. It lets me go into detail and it opens up my feedback to discussion and brainstorming which I find a lot more valuable than a bunch of very short /feedback submissions.
They send you a survey that has a couple boxes for you to fill out some feedback, don't worry.
  #129  
Old 01-13-2014, 01:50 AM
Grimfan Grimfan is offline
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Quote:
Originally Posted by Auvdar [You must be logged in to view images. Log in or Register.]
Get quest --> go here --> kill whatever --> return --> repeat until all quests are used up then move to next quest hub and repeat. Yeah that's the WoW model.

Rather than the elder scrolls model which is short intro --> quick story mission to grab the ropes --> go do whatever the fuck you want.
We didn't play the same game if your game turned out like that. I did quests in whatever order I came upon them, explored every single spot that was available for each area that I got into, I spent two hours jumping across a rope bridge that isn't supposed to be crossed only to find nothing on the other side but I felt accomplished because I got somewhere probably only a handful of people had the patience to get to. I left the two starting zones feeling pretty competent with my handle on my class and my character and when I got into Daggerfall all that changed.

Suddenly, Werewolves everywhere, shit is going down, the everywhere I look a new mechanic opens up like horse stables etc. Crafting is super deep. There are location specific crafting benches that let you craft set items but only if you craft them in that area.

I go to areas, oh look a creepy fucking tower lets go down into it, what the fuck, there is a quest down here? Yes there is. Wow look at this QUEST HUB THAT NEVER EXISTED BECAUSE THERE ARE NO QUEST HUBS IN THIS GAME. You didn't play the game. You have no idea what you're talking about, and you didn't give it two shits of a chance. Two hours, one hour, whatever, that is not how long people play MMO's for and if you honestly think that I played WoW for one hour and said, "Well shit, this is the best thing I've ever seen." You are so wrong. It took me a good day to get fully into WoW and you know how they hooked me? The same way this game did. Every time I think I have it fully figured out? It throws me a curve ball.

WoW does not reward you for exploring the way this game does. You read a bookshelf and sometimes you get a level in one of your skills from it, that's about as Elder Scrolls as it gets. You go to a place on the map that has a skull and two swords on it and there is a mini boss for you to kill. You get an achievement, and a shitload of experience like you just did a quest. But did I get a quest to go there and kill that guy? I did not, I just found him.

There are public dungeons. I ran down to the docks and talked to a fisherman there because I was looking for assassins that were targeting the king from a quest in Daggerfall. I talk to him because you can talk to almost every NPC in this game and he tells me, "Hey look over there across the water at that cave entrance. Some dudes go in and out every once in a while, kinda weird if you ask me." and I go over there and check it out, and there are dudes that invite me in to join the festivities, of course in an Elder Scrolls game that means shit is about to go down and it turns out they spawned a minor daedric lord and you have to kill him.

At the core of this game, it is about exploration, digging deep and finding every secret that you can and making the most out of your journey. I don't know about you but I want to be playing it at the beginning and experience things before everyone ruins it.

My only bit of criticism that I would like for them is to let me change the channel I am in to something custom so if the channel I'm in is jammed packed I can move to another without relogging. That's the only thing I really want from the game so far. They still have a lot of bugs to fix though, and a long way to go before they release in a few months, but I have a lot of faith from being in the previous betas and seeing how far they have come in just a few months.
  #130  
Old 01-13-2014, 01:58 AM
Tradesonred Tradesonred is offline
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So youre saying theres actually a point in the game where you get to a large open ended world like we are expecting from an ES game?

Because thats the core of the main criticism about the game
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