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  #121  
Old 05-07-2013, 11:10 AM
Furinex Furinex is offline
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Fixed an issue with the shielding spell at 24.
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  #122  
Old 05-07-2013, 11:53 AM
Furinex Furinex is offline
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azxtan, when you were looking at the spells.eff file, which entry was the sheilding spell? i know you said you fixed the origin data for it but couldnt get the direction to follow the skeleton. However if I can call that same spell effect in the new spell file... i can hack this together.
  #123  
Old 05-07-2013, 12:06 PM
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Did some work with heals. corrected them as much as i could until i can find the dome effect offset
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  #124  
Old 05-07-2013, 04:36 PM
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Snare and root are good to go. fixed some issues with invis.

changed naming convention, i realize there is a lot of work
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File Type: zip spellsnew v0.01.zip (93.6 KB, 7 views)
  #125  
Old 05-07-2013, 05:50 PM
Telin Telin is offline
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Furinex, last night the sow effect from your file had the 24/39 effects backwards. Caster should have everything by 24 and target should get the flat circular bursts at head and feet at 39.
  #126  
Old 05-07-2013, 06:02 PM
Hawala Hawala is offline
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Quote:
Originally Posted by Telin [You must be logged in to view images. Log in or Register.]
Furinex, last night the sow effect from your file had the 24/39 effects backwards. Caster should have everything by 24 and target should get the flat circular bursts at head and feet at 39.
I'm 99% certain that SoW caster effects should be:
1 - Simple blue aura coming from fists
24 - Orbiting blue/white spherical particles around the waste then fade about 1 second after cast start
39 - Blue/white spherical particles rising from body, the most noticeable by far

You're right, the target should not have the fireworks flying from the head/shoulders until 39.
Last edited by Hawala; 05-07-2013 at 06:06 PM..
  #127  
Old 05-07-2013, 06:09 PM
Furinex Furinex is offline
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Quote:
Originally Posted by Hawala [You must be logged in to view images. Log in or Register.]
I'm 99% certain that SoW caster effects should be:
1 - Simple blue aura coming from fists
24 - Orbiting blue/white spherical particles around the waste then fade about 1 second after cast start
39 - Blue/white spherical particles rising from body, the most noticeable by far

You're right, the target should not have the fireworks flying from the head/shoulders until 39.
And I bring you the updated File with sow fixed properly (Hopefully), as well as Invis fixed for the correct levels, Levitate as well.

EDIT: Found the TGA for Mezz but holy mooooly, I dont really know what effects happen when, any insight?
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File Type: zip spellsnew v0.02.zip (77.5 KB, 10 views)
Last edited by Furinex; 05-07-2013 at 06:21 PM..
  #128  
Old 05-07-2013, 06:32 PM
Telin Telin is offline
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Default SoW and Mez classic screenshots

Level 25 Enchanter casting STR/SOW effect:
Rising particles are all there from caster.
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During the landing:
Blue particles added moving inward to center.
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Mez Casting:
Falling particles are tiny and close to body from 1-23. Larger particles from farther away start cascading from 24+. At 39+ two rings form around caster appears with rising particles going in a straight up.
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Last edited by Telin; 05-07-2013 at 06:42 PM..
  #129  
Old 05-07-2013, 06:40 PM
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Here's is a level 39+ Druid casting Harmony. Same as Mez line:

The rings around caster are both rising, kind of like the healing effect.
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  #130  
Old 05-07-2013, 07:01 PM
Furinex Furinex is offline
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Im having issues finding the right entry in the spellsnew.eff file, or even the correct one in the spellsnew.edd file, Ive found multiple entries to what I believe is the TGA used, flare_blsp501.tga. There's a bunch of entries in edd, which are linked to eff, but which one is the right one? I dunno.
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