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#1
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Add a big exp bonus at least to levels below 55.
Now I know you have heard it before but lets face facts here. We all want to obtain level 60 and get some gear and pvp. This is the red server. We are here to pvp not because we love to pve. Grinding exp prevents people from doing what they want here, which is to pvp. If you love grinding exp then blue is the place where it is the primary goal. The primary goal here is to pvp. Exp is getting in the way. Also 3 teams will help balance the new higher server population so it forces the two underdog teams to work together to take down the top dog team. Ensuring constant pvp and power shifts.
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#3
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yeah im with nirgon fuck teams but with Op increase exp shit is just in the way
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#4
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Might be, but there could be rules for it. Make it impossible to heal or buff other teams?
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Last edited by Galacticus; 02-18-2013 at 11:33 PM..
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#5
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I dont see big changes being necessary to make the server grow
Just tone down the xp loss in pvp, dont have to cut it altogether but tone it down so people can have fun pvping. Keep the grind bearable so we can have fun making alts and tone down xp loss in pvp to help foster pvping at low lvls There you go, its not rocket science | ||
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Last edited by Tradesonred; 02-18-2013 at 11:44 PM..
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#6
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I can see why you changed your signature.
It was a picture of mr. t with 'KEEP IT CLASSIC. KEEP IT PVP'. Cool rite? but THEN, you actually started to play the game, realized your an idiot and you suck and now your begging for exp bonuses complaining about anything and everything edit: I don't like you | ||
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#7
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Quote:
I suggested XP bonus back when the server first came out. Nothing new. Lets be mortal enemies?
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#8
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Saidin mad at the Terminator
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#9
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even terminator couldnt handle the red99 grind
21 mobs bro not even 1 blue in level 55 as a clr shits just wrong , one pvp death = blue exp loss | ||
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#10
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New Players on this server get screwed.
-Huge EXP Nerf, have to grind ~twice as much experience as people that are already 60 -Can't get firepot bound, will have much less world mobility than older players -Can't get timeline items that are gamebreaking in pvp, manastone, de mask on a large race etc... -Harder to farm nameds now with many of the bugs fixed, many items now harder to get. -Fighting level 60's that don't have to worry about exp loss, while you have to worry about taking unrezzable pve/pvp deaths, level disparity, and gear disparity as a sub 60 character. Foster an environment for new players to catch up/compete otherwise you wont have any new players. | ||
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