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  #111  
Old 11-15-2012, 01:23 AM
Autotune Autotune is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Autotune, that tatt'd up half chinese skank needs to go.
Happy?
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  #112  
Old 11-15-2012, 01:55 AM
Nirgon Nirgon is offline
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Not bad.

It will be mighty fine until the novelty wears out. A very solid place holder.
  #113  
Old 11-15-2012, 02:48 AM
Lexical Lexical is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Autotune, that tatt'd up half chinese skank needs to go.
I miss her already [You must be logged in to view images. Log in or Register.]
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  #114  
Old 11-15-2012, 05:03 AM
Zenlina Zenlina is offline
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Your dreaming if you think Velious NToV etc be done within 2 days. It take most people more then a week just to navigate from Iceclad to TOV, dying along the way trying to get port tooths. Rogues and monks going to make so much money dragging people stupid asses back to zone line. Hell even the rogues gonna be screwed because so much stuff see through sneak hide as well.

I can probably guess 90% of the server pop wont even make it to Western Waste first day. They get lost in the maze that is Skyshrine and probably quit cos' they cant get there corpse.
  #115  
Old 11-15-2012, 06:06 AM
Jacquouille Jacquouille is offline
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Quote:
Originally Posted by Zenlina [You must be logged in to view images. Log in or Register.]
Your dreaming if you think Velious NToV etc be done within 2 days. It take most people more then a week just to navigate from Iceclad to TOV, dying along the way trying to get port tooths. Rogues and monks going to make so much money dragging people stupid asses back to zone line. Hell even the rogues gonna be screwed because so much stuff see through sneak hide as well.

I can probably guess 90% of the server pop wont even make it to Western Waste first day. They get lost in the maze that is Skyshrine and probably quit cos' they cant get there corpse.
This is still so far from now, not much point talking about it , sadly [You must be logged in to view images. Log in or Register.]
  #116  
Old 11-15-2012, 07:38 AM
Shinko Shinko is offline
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10k for all lost tmo corpses
  #117  
Old 11-15-2012, 07:39 AM
Shinko Shinko is offline
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per lost
  #118  
Old 11-15-2012, 07:57 AM
pasi pasi is offline
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Quote:
Originally Posted by Zenlina [You must be logged in to view images. Log in or Register.]
Your dreaming if you think Velious NToV etc be done within 2 days. It take most people more then a week just to navigate from Iceclad to TOV, dying along the way trying to get port tooths. Rogues and monks going to make so much money dragging people stupid asses back to zone line. Hell even the rogues gonna be screwed because so much stuff see through sneak hide as well.

I can probably guess 90% of the server pop wont even make it to Western Waste first day. They get lost in the maze that is Skyshrine and probably quit cos' they cant get there corpse.
Maybe I'm overestimating BDA/TMO/FE/etc ability to google EQAtlas and Invis through zones? Pretty much nothing in the Iceclad->ToV run sees invis (let alone poses threat to level 60s) until Sirens Grotto.

Skyshrine Maze - right, left, forward, back. Plus, you don't need to go through the maze to get to Cobalt Scar. You zone in from WL, take a right, go up the steps, take a left - kill the level 35ish drake, and loot your key. Then, backtrack to zone-in, and go left, right, left, and click on the statue. Nothing even cons blue this deep in SS.

If you can keep a tank up on a quadding Hoshkar with grey suede boots (or any of the quadding VP dragons that should only be doubling), you can keep a tank up in NToV.

Most of NToV trips (Dagarn and Aary quad) for 600-800ish and are fully slowable. Vulak is fully slowable @4x1400ish, but his natural attack speed is significantly slower than the other dragons or anything else in the game. For what it takes Vulak to attack twice, any other mob in the game swings three times.

The unslowable: Eashen @3x700ish, Ikitair @3x600ish, Special K @3x800ish, Lord Vyemm @3x 1200ish,

Keep in mind all these numbers are max hits pre-defensive.

The unslowable shit has anywhere from 80 to 150k HP. So while it's a big step up from VP HP-wise, I would guess you'd have near-double your normal raid turnout initially plus unlike VP, you don't have to deal with ass-raping AEs of the same proportion. The exception to this is 2 of the Triplets which are slowable clones of their VP counterparts. Sevalak is Paladin Silverwing with 3x the HP and Zlexak is Rogue Hoshkar with 4x the HP. Initially, all the dragons are pull-able so walling the tougher AEs isn't an issue.

As the old saying goes, if you can kill Aaryonar - the only thing in NToV thats still to go is Vyemm and Vulak.

This took awhile on live because most people didn't grasp concepts like CH-chains and walling AEs. I'd be disappointed if NToV (short of maybe Vyemm and Vulak) isn't dead in the first two days.
  #119  
Old 11-15-2012, 08:13 AM
pasi pasi is offline
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Although, technically Vyemm can be slowed. There's 2 ways of going about it, but both are impractical. 500pp to anyone who can guess both.
  #120  
Old 11-15-2012, 08:14 AM
pasi pasi is offline
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Slowed in Velious that is.
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