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  #1  
Old 06-10-2012, 10:30 PM
Razdeline Razdeline is offline
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Mobs did run this fast when low health. I reckon most of you guys are used to how the server has been the past few years.

If you want a good reference on how some of these mechanics worked, go onto EQmac that is locked in POP era (of which mob run-speeds were never changed), and see this for yourself.

On live I remember always trying to have a snare in group for running mobs, it was almost a must. Also Shaman and evil clerics always typically got a reagent symbol of Innoruuk (snare necklace quest, decent wisdom stats too).

Hope this helps.
  #2  
Old 06-21-2012, 01:04 AM
MrSparkle001 MrSparkle001 is offline
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Quote:
Originally Posted by Rogean [You must be logged in to view images. Log in or Register.]
[*]Kanras: Research skill progression is now correctly level-capped.
Do we lose these levels? My research is 50 and in red text at level 25, and I leveled it quite a ways beyond 50 (it was at 95 I think, the end of the journeyman runes). Is it going to raise automatically to what it originally was as I level? It took a lot of time to level it and I don't want to lose it all.
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Last edited by MrSparkle001; 06-21-2012 at 01:12 AM..
  #3  
Old 07-04-2012, 02:49 PM
isoka isoka is offline
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Quote:
Originally Posted by MrSparkle001 [You must be logged in to view images. Log in or Register.]
Do we lose these levels? My research is 50 and in red text at level 25, and I leveled it quite a ways beyond 50 (it was at 95 I think, the end of the journeyman runes). Is it going to raise automatically to what it originally was as I level? It took a lot of time to level it and I don't want to lose it all.
yeah don't worry, it will raise by 5 each level till you reach your old skill level. When a skill is in red, it means that your client allowed it to raise it further but that the game will consider the red value.
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  #4  
Old 09-19-2012, 08:00 PM
Hostage Hostage is offline
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Kanras: Corrected when most Wu's armor recipes are available.


The illusion of Classic is busted by leaving the existing Wu's on the server...this makes it rough for the new Monks and wastes the time of the tailors who raised tailoring only to make something that was available when they was raising it.

Either the existing Wu's should be deleted for the sake of Classic feel or the recipe reinstated.
  #5  
Old 09-19-2012, 08:43 PM
Jaryn Jaryn is offline
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You registered to bump a patch message from April?
  #6  
Old 09-19-2012, 09:04 PM
Hostage Hostage is offline
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You registered to troll?
  #7  
Old 09-19-2012, 09:32 PM
Safon Safon is offline
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Quote:
Originally Posted by Hostage [You must be logged in to view images. Log in or Register.]
You registered to troll?
That's right, tell the overworked and unpaid staff how things should be done.

Fucking tool
  #8  
Old 09-19-2012, 10:15 PM
Hostage Hostage is offline
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Quote:
Originally Posted by Safon [You must be logged in to view images. Log in or Register.]
That's right, tell the overworked and unpaid staff how things should be done.

Fucking tool
Just a suggestion, I have nothing at stake, just hearing the Monks talk. It did seem a tad unfair, for the sake of Classic feel.
Last edited by Hostage; 09-19-2012 at 10:19 PM..
  #9  
Old 01-15-2013, 08:12 AM
Salerno Salerno is offline
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anyone have these files for me to download somewhere? the patcher isnt working for me. thanks.
  #10  
Old 01-15-2013, 10:25 AM
Extunarian Extunarian is offline
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Quote:
Originally Posted by Salerno [You must be logged in to view images. Log in or Register.]
anyone have these files for me to download somewhere? the patcher isnt working for me. thanks.

http://www.project1999.org/files/eqchangesv25.zip

Unzip to your everquest directory (the one with eqgame.exe in it) and have it overwrite existing files.
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