![]() |
|
|
|
#1
|
|||
|
If you do fill it in with screenshots of you using them. Not just bullshit that's made up without testing plez
| ||
|
|
|||
|
#2
|
|||
|
recharging was illegal. . .
| ||
|
|
|||
|
#3
|
|||
|
had a gm restore a half dozen or so egg pumices for me once after the server crashed in the middle of charging them, this was shortly before they nerfed charging and they were kind enough to tell me an upcoming patch was going to remove the ability.
like everything in eq whether or not it was illegal was probably up to who you talked to. either way whether it was illegal or not everybody on a pvp server did it whether for pvp items or pve items, there was at least one guy walking around with a pair of res staffs for a year+ so he could res himself. leave shit alone and stop trying to dumb down the game because you plan on sitting at level 24 for 2 years and are afraid someone with a consumeable might one day come steal your 3 platinum after taking 5 seconds to kill you instead of the 6 that it may have taken them without their clickers. | ||
|
|
|||
|
#4
|
|||
|
First I did a bunch of CC testing with my man Erage. But we didn't really come up with anything new. I wanted to see if we would get hit the same amount of times with my AOE snare when he had 50 mr and me 100. But it was really different like it should be so no new info to report really. It seems to be working like intended.
Then I gave him some of my awesome wands to actually test the DMG on someone who had a little bit of FR. I just had 11 charges on my wands total so that's all we could test at this time. [You must be logged in to view images. Log in or Register.] You can see my resist which isn't even that high and how little damage they did. While you spam these wands you can't even cast spells at the same time and they are AOE which even makes them worse in PVP. If the target runs up to you like I did on him, then he nuke himself for 100% damage while I just get 66%. Also if you're a tool like myself then you will sometimes use them to finish someone off while the player stand near mobs/merchants or whatever and then you'll obviously get aggro and fuck yourself over. (Keep in mind that each nuke with the wand gives a +25 Fire modifier which makes them even worse in PVP) Personally I use these wands to finish people off when I've done like 2 Ice comets on someone and they got 1-5% hp left and also in PVE for the exact same reason. Sometimes I comet a mob and it starts running at 1-10% and then you spam a charge or two to finish them. If the developers think they are overpowered then so be it, nerf them. If not then leave them be. I'd test golem wand also but no real reason since we all know what they do and it's unresistable. I have yet to try the root clicker. But I can't even be arsed farming it myself cause I don't rly think its that useful as a caster. It's more an item for melee's. | ||
|
Last edited by Lovely; 10-29-2011 at 05:11 PM..
|
|
||
|
#5
|
||||
|
Quote:
| |||
|
|
||||
|
#6
|
||||
|
Quote:
| |||
|
|
||||
|
#7
|
|||
|
pretty much the only time i agree with lovely about anything, been saying all along with any kind of fr at all the wands do nothing, pretty sure the effect has a +20 POSITIVE fire resistance modifier as well.
ivandyrs already cant be recharged and are extremely rare now since the blue server nerf. golem wands cost 600 plat to recharge, it takes on average 3 quad kites of seafuries to knock back 600p, if you can quad kite that equals about 40 minutes, i doubt anyone is going to frivolously throw wands around every fight as they will have to be farming for 6 hours out of every hour they spend pvping. most other clickables that have the potential to effect pvp to a large degree are no drop, class specific and hard to get those that are not are tagged expendable and thus not rechargeable already, so basically the entire argument boils down to redwood wands and golem wands, one is a waste of time to use on anyone with their self buffs or two pieces of FR gear, the other already costs a shitload of money to charge up. the people bitching about charging them are just shooting themselves in the dick anyway, those who were going to use them will still have a bag full to use because they will camp them all day long and control said camps with their guild, whereas all of you clamoring for the removal of charging under the current system need only get a set of them as opposed to doing without. i generally have always used the wands while levelling to finish shit off when i am out of mana instead od running around medding mid fight for 15 minutes. | ||
|
|
|||
|
#8
|
||||
|
Quote:
| |||
|
|
||||
|
#9
|
||||
|
Quote:
If I can charge a golem wand for 600 plat I will make sure every one in my guild has a golem wand personally and plenty of money for recharges. Golem wand on a bard is sooooo dirty, and i'm saying in the sense of I can run and cast it on you while ever other class has to hold still. this means I can pillage all your buffs so fast and you can't even have a chance to run. ;p you should not be able to recharge any of these items period. Even players with the best gear will be buffless and Invandyr down almost instantaneously. | |||
|
|
||||
|
#10
|
||||
|
Quote:
While with the normal classic recharging system every casual just need to get TWO of these and you can recharge them forever and actually have a chance vs the hardcore players and top guilds. Think about it. Removing recharging will lead to even more domination for the hardcore player/guilds. | |||
|
|
||||
![]() |
|
|