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#1
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I'd really like to see people stop remaking classic servers over and over. There are so many dead classic EQemu projects where people did some coding and then quit. A big problem is that they're also "custom classic" servers like FaydWAR so the code is all jumbled together mixing classic changes with custom and none of these have ever built a classic progression framework like P99 is using so that content can change based on a preconfigured timeline. P99 broke tracking while nerfing it to be "classic" and didn't fix it for months or years after it should have worked again. Same with immolate. Their last patch broke spell fading messages and it will be fixed "when there is time." Meanwhile major core functionality continues to be ignored like the resist system, channeling, push mechanics, etc. This kind of two steps back one step forward coding is just sad. P99 staff remains insular and has declined offers to help. Ok, I'll go reinvent the wheel for the 100th time but hopefully this can be the last time. | |||
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#2
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#3
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__________________
Surron / Geom
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#4
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Having trouble on the PVPeq.com forum (I forgot my password and haven't been able to reset it), so I'll post my thoughts here. I have a level 30 dwarf shaman.
-Mana goes to 100% after you level, HP doesn't. Wasn't expecting it, but I know if I'm close to leveling I can go all out and I won't have to med after. -At some point your gear stays with your body when you die, not sure what level that starts happening. -Some of my spells seem to be more powerful than the Wiki suggests. Healing heals for 175 HP, when the wiki says it should heal for 100. My level 5 Frost Rift says it should hit for max 15 on the wiki, but I think it was hitting for something close to 75. Made going through the lower levels really fast. -Some of my spells seem to cost more mana than the wiki says. See Envenomed Breath for an example (level 24). This is based off watching my mana, and trying to cast the spell when I have just over the amount of mana the spell says it takes. -You get a few new spells each level, for the next spell level coming up. Was weird at first but I've gotten used to it. Some spells you get are labeled as "Cannot Use", so I just file those away at the end of my spell book. -Why no SOW?? Was sad to see that was one of the cannot use spells. -I haven't been able to test out any PVP mechanics because no one else has ever been on when I have been on. There was a GM on once, but they wouldn't talk to me. | ||
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#5
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You probably won't see anyone on for awhile I'm not promoting the server at all. I've taken this detour into getting classic mechanics functioning first. | |||
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#7
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I had no idea this open source client was so far along.
https://lanterneq.com/media They have a shitload of work to do still and haven't implemented any network functions but this looks promising. | ||
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#8
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#9
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I have a feeling id take a look at the original UI and go oh, neat and then flip back to the modern one. I havent gotten around to try the server, for some reason my client is still linked to original servers and i didnt feel like looking it up. | |||
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#10
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__________________
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