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#1
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Can't take this post serious when you mention ranger nukes. Rangers don't nuke in PvP. I take it you're talking about duels on blue/green. Which isn't really PvP, but can't hold that against ya. Rangers still the correct answer as the most UP class. | |||
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#2
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I was going to move past this thread until I checked back in to see my poor mage being slandered relentlessly!
I get a lot of the points that are being made about mages but this whole debate hinges on what's weighted as being more important. We'll have to agree to disagree, but I think naming mages as the most underpowered class of the game is very incorrect! Solo-wise, they are very capable. Sure, camps with 3+ mobs are probably off limits unless they're weak, but a mage can take 2 mobs with an earth pet pretty consistently. They can do dungeons solo in some circumstances (but then again, which class besides enchanter can reliably do all the dungeons in the game solo?) Unlike a wizard, a mage can actually do dungeons. And don't get me started about farming. Grouping wise, the argument for necro over mage is completely predicated on the composition of the group. In the vast majority of grouping experiences, there is a cleric and there is an enchanter or bard, or at least someone who can root (even if it;s just the cleric). and in 95% of the cases, that's all you need - the extra utility of a necro, like the argument about druid/rangers' abilities being overshadowed by other classes that can do the same in the group, is usually nullified. I'd take a mage's DPS over the situational utility of a necro (if it is needed in the first place) any day. A mage's DPS in a group is not to be trifled with. Imo only a rogue can compare --- their pets hit harder on an average hit than a rogue, a 33 point damage shield adds up a lot, plus mana free nukes from the chardok staff (333 dmg) or velks boots (600 damage) - and that's not even considering the 1k nuke we can drop to help burn down a mob. Given that the vast majority of groups is about grinding through mobs mindlessly, a mage is head and shoulders preferable to a necro in most groups. And if it isn't one of those xp grinding groups - but instead a loot camp involving a tough named - well, in most cases the group is pre-configured with a cleric and a CC (usually enchanter). Given the elite DPS class of a mage, they belong there over a necro, too. Mage roles in raids are lame, but it is a critical one. Given how boring raids are with autoattack and heals being the crux of it, who cares if it is lame? simply being critical with a spell or two is enough for me, personally I think people get too hung about mages being weaker than the other casters, especially with no CC (and I grant that they are - certainly weaker than enchanter, necro, shaman, and in some cases even druid) - but they are a specialized class that specializes in dealing sustained DPS in a manner only rivaled by a well geared rogue or monk. as for utility, you can't discount malo just because shamans get it too - only 2 classes get this line of spells, and it is so useful for any other spellcaster in the group who needs resists lowered when there is no shaman (which happens frequently enough) | ||
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#3
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Agree with all of this. I'm not even a mage and have no particular love for the class. There's some people with seriously clouded judgment and/or mage hate around here. Mage is a super good group class. Decent solo'er and fills an important (maybe boring) role in raids. Underpowered is crazy talk.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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#4
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In the vanilla era, warrior rogue and enchanter were seen as the most underpowered. Rogue especially.
That changed by velious of course. So I think it really depends a lot on the era the server is in tbh. | ||
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#5
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They can solo any named mob non raid mob in kedge/sol b/guk Only necros even come close. Warriors and rogues are pretty weak in classic | |||
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#6
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Without charm, an enchanter is reduced to pet soloing which is what most did, and it resulted in a "weak" perception of the class, as it was seen as very group dependent. | |||
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Last edited by Dolalin; 05-30-2022 at 08:28 AM..
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#7
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How are Rangers getting so many votes?!
They can: solo, sorts. Face tanking with the help of toys or fear kiting animals. Group: I feel like this is where they shine. Awesome agro and just enough tankiness to tank, solid DPS until about 60 when triple attack and raid weapons leave them behind, snare + root for CC of non-caster and caster mobs alike, spot heals in emergencies, awesome pullers, especially (but not limited to) outdoors. Raid: OK dps, COTP, SON, COE buffs, and the ability to keep a mob/boss from murdering a ton of DPS if the MT goes down. Rangers are an awesome class IMHO, and far far away from underpowered | ||
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#8
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Only a ranger would say that rangers have "just enough tankiness to tank." Unfortunately they don't, and anyone who plays a healer can attest to it. Healing a ranger is about like healing a shaman with regards to tankiness.
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#9
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I tanked all the waytill 60 though, so I'm going to trust my own experience [You must be logged in to view images. Log in or Register.] | |||
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#10
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__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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