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  #111  
Old 05-01-2022, 08:39 PM
socialist socialist is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Warrior has a special form of weakness all its own: It's the only class in the game that can't perform its primary function without either outside assistance or via the unintended abuse of click items. As a rule a warrior can only tank if someone else lets it. I don't necessarily call it the weakest class overall, but I do call it badly designed.

Indeed, if the stories that physical stun was supposed to generate hate akin to spell stun but didn't due to glitch are true, then the version of the warrior we have on P99 wasn't intended to exist at all. I believe it because of how its an outlier as described above; all other characters are self-contained.

Danth
It definitely is the most fundamentally flawed class in the game, but the fact that it's largely the only viable raid tank post-vanilla makes it kind of hard to call it the worst class. Outside of that one raid-MTing niche, however, the class is completely bereft of any merit whatsoever.
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  #112  
Old 05-02-2022, 12:51 AM
Philistine Philistine is offline
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Join Date: Jul 2018
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Quote:
Originally Posted by Keza [You must be logged in to view images. Log in or Register.]
Both of these comments derive from experience, but both are specifically about XPquest. Warriors don't thrive in the grindvironment. Everyone knows that.

The question - even though I love rangers - is where do they thrive?
I think you make a valid point. Rangers don't really thrive any specific thing, though I might (I'm not sure [You must be logged in to view images. Log in or Register.]) try to argue their versatility is their strength. I didn't take the "underpowered " question to necessarily mean they had to thrive at something specific, but I don't think that's an unreasonable interpretation.

I stand by my Rangers are awesomesauce and not underpowered opinion, but I take your point!
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  #113  
Old 05-02-2022, 12:53 AM
oldschoolguy oldschoolguy is offline
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Quote:
Originally Posted by Loadsamoney [You must be logged in to view images. Log in or Register.]
I would argue Paladins solo better than SK's solely on the grounds of their healing spells. Makes them much more self sufficient in combat and able to win out lengthy battles of attrition that they otherwise couldn't survive on one health bar. Their HoT's are especially juicy considering their HP to Mana ratio, and that combined with Superior Heal is enough of a spike heal even at 60 to give them all the staying power they need and even make decent secondary healers.

SK's have better DPS but their life leech isn't nearly enough to offset the damage they receive at later levels. And while I play a Ranger, I haven't yet gotten Chloroplast, so I can't weigh in if the regen from that spell is enough to significantly cut down on either incomnig damage or downtime between battles.
IIRC SK can solo some white cons in the 50's with fear kite. While Paladin would not be able to. But my memory could be very inaccurate, it's been years since I played an SK. Been thinking of doing that as an alt, but their epic seems so impossible on top heavy server, that I'm more thinking of just buying Cleric epic and playing Cleric alt instead lol.
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  #114  
Old 05-02-2022, 06:26 AM
PatChapp PatChapp is offline
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Quote:
Originally Posted by socialist [You must be logged in to view images. Log in or Register.]
Rangers tank just fine for anything short of the very hardest one-group content. In fact, for the pre-Kunark era, rangers actually have the same defense skill as the other tank classes and higher dodge/parry than knights. Nobody really struggles with anything pre-55ish so having a ranger tank is good because they have respectable DPS, impeccable aggro, bring snare themselves, and can switch to the DPS role if another tank joins. I wouldn't be thrilled to have a ranger tank for something like juggs in Seb, but anything less than that, I'm perfectly pleased because they can do it just fine and are much more flexible than, say, a paladin.

We had a ranger tank DN rat house recently and he did fine once slow landed. Pretty nasty mobs up to lvl 58 to, was funny honestly. That said he is very geared out
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  #115  
Old 05-02-2022, 07:54 AM
Toxigen Toxigen is offline
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when your only raid usage is being parked with your face in a wall to get the other real classes to the fight...you're on the shittiest class

its mage by a mile
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  #116  
Old 05-02-2022, 10:08 AM
Coridan Coridan is offline
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Mage armies were the only way most guilds could do Sky when it dropped.
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  #117  
Old 05-02-2022, 10:12 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Coridan [You must be logged in to view images. Log in or Register.]
Mage armies were the only way most guilds could do Sky when it dropped.
I believe the topic is specific to P99. Mages are at their best when the player base has little knowledge of the game. That is why they were much stronger on live during the classic era. On P99, where everybody knows everything, a Mage is simply a worse Necromancer in basically every regard. The exceptions being COTH and summoned Dispel Staff. Twitch is better than Mod Rods too.
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  #118  
Old 05-02-2022, 10:39 AM
Vaarsuvius Vaarsuvius is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I believe the topic is specific to P99. Mages are at their best when the player base has little knowledge of the game. That is why they were much stronger on live during the classic era. On P99, where everybody knows everything, a Mage is simply a worse Necromancer in basically every regard. The exceptions being COTH and summoned Dispel Staff. Twitch is better than Mod Rods too.
Don't forget temporary 10 slot bags and muzzles for necro & enchanter pets [You must be logged in to view images. Log in or Register.]
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  #119  
Old 05-02-2022, 11:32 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Vaarsuvius [You must be logged in to view images. Log in or Register.]
Don't forget temporary 10 slot bags and muzzles for necro & enchanter pets [You must be logged in to view images. Log in or Register.]
You don't run necro pets in raids for DPS, and generally I don't see muzzles go on charmed pets in raids either. In solo/group situations I would take Necro utility over muzzle any day.

Temp bags are cool, but a bit too dangerous IMO.
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  #120  
Old 05-02-2022, 12:06 PM
PlsNoBan PlsNoBan is offline
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Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
when your only raid usage is being parked with your face in a wall to get the other real classes to the fight...you're on the shittiest class

its mage by a mile
Too much raid emphasis. Raiding sucks here. It's 1-60 leveling/group game that matters and mages excel there.
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

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