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#111
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Again, like many people have already said, the amount of people who enjoy guild vs guild competition and interaction on the server is INCREDIBLY small. They are just very loud. The vast majority of raids, even now, don't have guild vs guild interaction and even within the ones that do the majority of the people raiding for those guilds don't interact with the other guild. The vast vast majority of p99 raiders just want to hang out with their bros and kill shit. You can tell which guild is full of people who want unclassic competition and which one doesn't by which guilds actually enjoy clearing Growth. One guild does it as fast as possible, in the past even breaking the zone mechanics to bypass the time required to clear the zone and kill Tunare. Other guilds enjoy clearing Growth because some of the most fun and funny guild conversations happen during those times. It's a perfect microcosm of the opinions and attitudes of various guilds. The most popular and successful MMO's to have ever existed have some kind of instanced content. You can't keep saying your preference of how to play an MMO is the best because the numbers don't back you up. Luclin - PoP - Ldon was WAY more popular and has WAY more subscribers than Classic - Kunark - Velious. Those are verifiable facts. We can't measure any subjective comment like "significantly better". You maybe enjoy the C/K/V era better than L/P/L but you are in the minority. Which is fine. There's nothing wrong with being in the minority of people who liked a thing better than something else that's way more popular. The problem comes with trying to push this narrative that p99 population would tank or that Ckv era is "significantly better" than the LPL era. Any measurable metric does not back up that conclusion. Unfortunately the GM's and Dev's have made a TON of changes with absolutely zero conversation or care what the player base thinks. Including a ton of non-classic changes. Bag limits were working very well at 2/3, they were split just about even between the top 2 guilds. What should've happened was that those same 2/3 bag limits should've been extended to EVERY OTHER raid boss in the game. If that happens I'm not sure you have people even bothering to worry about whether someone is or isn't cheating via scripts in kael or other places. Yet the bags were changed to 4/5 for no reason, with no conversation, and no explanation, and that is as big as any other reason why one guild has separated from the pack and begun snowballing all content and sometimes hits 150+ people on raids. Nearly every problem currently on the server is result of someone in charge making a change that they didn't think through or because of inattentiveness and not wanting to do the job they volunteered to do. Honestly the best thing that could happen for p99 in the future is if they continue to have blue and green be separate and designate one of them to be the competitive server and one the rotation server and allow xfers from any server to any server for a limited period of time. In the future if they want to make a new "green" server they can remake as teal from scratch and at the end of teal timeline they allow people the choice of flushing out to the rotation or competition server. I don't think that will happen but it would be the absolute best thing the box owners could do for the health of all servers involved and for the sanity of GMs. | |||
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#112
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addendum:
Most player interaction with people who aren't in your same guild doesn't happen during raids. It happens during random grouping and in EC. And none of that would be affected by instanced raiding or rotations. | ||
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#113
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https://www.project1999.com/forums/s...d.php?t=393176 Videos like these make the server that much more attractive to new and old returning players; contrast that with other videos that have since been removed for how incriminating they were and others videos that still serve as RNF fodder to this day, all of which are the result of... Quote:
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#114
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#115
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I say again: Care to use anything that isn't subjective to prove your supposed "downfall"?
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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#116
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__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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#117
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Have you ever wondered that maybe if there never were rotations on any p99 server it's maybe because it's a bad idea ?
Anything remotely close was the the C/R system that lasted 6 months before being completed abandonned
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#118
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Vocal minority likes one thing. Silent majority has been unhappy with P99's raid scene since the beginning. Many have quit because of it. Some still play in spite of it because they enjoy other aspects enough to deal with it. Only a few actually enjoy it. Ever wonder why there's always 1 or 2 guilds dominating everything that's even vaguely important since the beginning of the server? Because people don't want to compete. Everyone just flocks to whatever guild gets pixels and waits their turn for loot in mile long DKP pixel queues. If people truly loved "competitive" (lol) EQ as much as some of you people like to imagine they do wouldn't you think there would be more guilds trying to compete instead of big ass zergs at the top? Y'all need Jesus
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
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#119
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Oh. I like that rotation vs competitive servers idea
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#120
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That's what these people want. To weasel and Arcler their way to more loot rather than killing dragons. And what we learned from the C/R rotation is that this server is never going to tee up free loot for guilds just because they exist. If you want to raid, you should have enough ambition to prepare for killing the targets you want and the skill to see it through. The targets are not going to stay up indefinitely while you herpderp your way over and throw bodies at it for a dozen half-assed attempts. The intention of this server is not to coddle the "silent minority." The intention here is to be a nostalgia based server true to the original mission. And the truth is, these people would have never have been max level or had epics during this era. They now have the chance to re-live it and to make their goals, but they won't make their goals on the same casual path. At least not very quickly, anyway. | ||||
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