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  #1  
Old 06-08-2011, 12:58 PM
Rejuvenation Rejuvenation is offline
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Quote:
Originally Posted by Shiftin [You must be logged in to view images. Log in or Register.]
This 100x. Guys, you can't even zone into HS without dying as a solo non-FD class. There are no HS PUGs. You need keys to move around the zone. If you don't have a solid guild group lined up, HS shouldn't even cross your mind.
Wow, I actually agree with Shiftin about something. I think that the exclusivity of HS has somehow convinced people that it is the promised land of Kunark zones. Having spent quite a significant amount of time in HS, I am stunned by the amount of people who have zoned in a couple of times, had some miserable experiences and awful CRs, and never zoned in again.

This zone is much different than Seb or Chardok. There are traps all over the place, rooms with multiple spawns that can be a PITA to split and CC if you aren't on point. It is by no means impossible to PUG, but you're going to really want people to pay attention.

You can't go into any wing without a key or a rogue, so you often are stuck at the zone-in (Where there is no zoneout) waiting for the roaming mobs to spawn to get the key to move into the first wing.

Regarding Allakhazam comments...95% of the comments on that site are awful or completely false. Look at how many absolutely ridiculous claims there are for some camps. "To get him to spawn, you have to leave the 3rd mob on the left up for 3.6 hours, while constantly killing ONLY the 5th mob on the right every 6 minute respawn, then the mob only drops his hat like 1/100000 times, its super rare...but I have 3!" This was the first real popular MMO, most people overcomplicated the mechanics and came up with ridiculous claims and posted them because they had convinced themselves that it was true.

I also think that from the screenshot Uthgaard made the correct decision.
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  #2  
Old 06-08-2011, 03:55 PM
ElanoraBryght ElanoraBryght is offline
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Quote:
...you can't even zone into HS without dying as a solo non-FD class. There are no HS PUGs.
Both of these are not true [You must be logged in to view images. Log in or Register.]

A more common "new to HS" mistake - don't zone in without a way out (gate, potion, or a wizard / druid friend there with you) unless you plan to stay there.
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  #3  
Old 06-08-2011, 01:11 PM
Dantes Dantes is offline
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Quote:
Originally Posted by Enderenter [You must be logged in to view images. Log in or Register.]
The prod being farmed 24/7 will weed out the resellers by itself. Give it a few weeks, the thing will be 5k or less.
Yeah this. Hopefully this happens before I break down and decide to waste a bunch of time camping it.
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  #4  
Old 06-08-2011, 12:38 PM
UrsusMajor UrsusMajor is offline
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Quote:
Originally Posted by Uthgaard [You must be logged in to view images. Log in or Register.]
The prod is going to be hard to get no matter what rule is in place.
People are going to bitch no matter what rule is in place.
This is easy to maintain (we aren't spending hours per day there).

If your definition of CS is getting your ass kissed, or expecting us to smile while you act like a douchebag, I will make you hate life. You aren't fucking customers, so get that notion out of your head. Any dispute is going to come out with one person happy and one person pissed. If you have disputes often enough to drag us into them, and come out pissed more often than not, you're probably a jerk-off.

We fix problems players can't resolve on their own. That's the beginning and the end of it. Let the tears flow in the direction that created the burden (yours).
Why are you alway so angry?
  #5  
Old 06-08-2011, 12:05 PM
Uthgaard Uthgaard is offline
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The notion that people selling the prod is a bad thing is flawed. A fixed number of prods are entering the server per day, at a constant rate regardless of whose hands they fall into. If people can't buy the prods they'll just pay people to MQ them. The server is getting keyed at the same rate regardless, and no method will make everyone happy. Who is more happy is irrelevant, except in the case where we are able to spend what limited time we have to spend on the server, on more important things than who gets a fucking prod.

Who gets a prod is not a server concern, or a development concern. It's a player concern, you're going to compete for them regardless. So get to it.
  #6  
Old 06-08-2011, 01:01 PM
Rais Rais is offline
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Its not like howling stones is worth sitting at one camp non stop so many hours.Only 2 good wings for exp,and 4 good loot drops. Hell if you want to make a bitchfest over making the prod no drop,the key wasn't even no drop for 2 months. Bitch about that,and stop crying over the situation.2 guilds caused this shit to happen,take it out on them. The server has ourselves to blame for how this camp is ran.

Read shiftin's post. That mentality is what caused all this shit in the first place. Is it correct to a point? yes but the attuide him and most in his guild had,is why the camo was locked down and passed on to Divinity and still controlled by TR during thst time. People acted retarded,so everyone was treated as were all retarded.

Get the fuck off the high horse. Go back to bitching about trak being a 3 day spawn. How about just being quiet and be lucky you killed trak when he was no harder than a beefed up naggy,and didn't get the teeth and loots taken from 2 months of taking advantage of a broken encounter.
  #7  
Old 06-08-2011, 02:39 PM
Mcbard Mcbard is offline
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Quote:
Originally Posted by Rais [You must be logged in to view images. Log in or Register.]
The server has ourselves to blame for how this camp is ran.
I agree, which is why as a community we need to change the "rules" of this bogus camp so that you have to actually be there in order to receiver your loot just as you would at any other camp. So next time you're up in line whoever is reading this, you should honestly just start dropping afk campers off the list and making a new rule official for the benefit not of the afk people, but of the people willing to put in actual at keyboard time camping the item. Then when people get pissy the only thing we would need is enforcement and it would be official. [You must be logged in to view images. Log in or Register.]

P.S. What the hell @dissing devs and shit in this thread.. some people. I've had nothing but pleasant experiences with them, even when they deathtouch me they at least extend the common courtesy of deathtouching everyone else in the zone and making it humorous. My intentions of starting this thread were not to highlight how evil devs/gms are, but how stupid the player created "rules" at this camp are (yes the fact there is even a line is directly our fault as well, own up to that shit) and that they need changed. I'm not a big fan of non-classic solutions such as making the piece no-drop either, nor is there a problem with people selling an item they obtain.. there is a problem in how little effort is required to obtain one.
Last edited by Mcbard; 06-08-2011 at 02:50 PM..
  #8  
Old 06-08-2011, 02:38 PM
bomaroast bomaroast is offline
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I think he's correct. It is a player concern. These things sorted themselves out in live, they will here too.

The problem is that most of the players on here are way too intense. The term for it is min maxers.

The players are far too concerned. As evidenced by the post above me.
  #9  
Old 06-08-2011, 05:32 PM
naekko naekko is offline
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Quote:
Originally Posted by Messianic [You must be logged in to view images. Log in or Register.]
I'm gonna quote you here, with some slight changes for relevance:



Cry those salty tears. They nourish him.

Edit: Oh, and just for funzies - the whole "If Uthgaard edits or deletes this post, he's weak" thing is hilarious. As if he owes you the right to whine about and insult him on the forums, especially when you're posting nothing substantive.
Everytime I hear the whole "he's a volunteer he makes no money! how dare you critique him" I roll my eyes.

He volunteers because he gets something from contributing to P1999. It might not be monetary but he's obviously getting something in return or he wouldn't volunteer (maybe a warm fuzzy feeling everytime he bans one of you). You know no one is forcing him to contribute to this project and he can quit at anytime if he's not enjoying himself anymore. I appreciate Uthgaard's efforts both as a dev and a GM, but he's not beyond reproach.
  #10  
Old 06-08-2011, 06:45 PM
Metallikus Metallikus is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
Why is everyone acting like that screenshot is so damning, anyway? Like my bff Rejuvenation I believe that (judging from the screenshot) the correct decision was made. So far no one has given a reason why the decision was incorrect, instead they've just posted that screenshot as if it alone constitutes proof.
From what I understand, the problem was that one gm/guide came in and took an item from a player and gave it to another player without first hearing arguments from both sides or doing the petition research to make an informed decision.

More than four hours earlier, to solve a dispute involving Twizzt and Bearnuts about who was ahead in line. Amelinda was "hands off" and told the players to resolve the dispute. Instead of a compromise or making an agreement, bearnuts KS'd the mob in question and gave the prod to a necro buddy and then remained there stating he was first in line. This caused Twizzt to immediately petition the KS but there was no answer to the petition at all - four hours later another chancellor pops. Twizzt attacks this mob because he beleives its his rightful mob since bearnuts KS'd him on the last mob that was rightfully his. Twizzt gets the kill with no contest because Bearnuts went LD for that moment. Twizzt takes prod and leaves. Bearnuts comes back from LD and has Uthgaard there immediately. Then you see how things were resolved by the screenshots. Essentially Bearnuts got two prods in a row, which is why this seems to have been handled poorly.

Again, this is just from what information I was able to gather.
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