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  #1  
Old 03-26-2020, 06:30 AM
ChooChoo Train ChooChoo Train is offline
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Quote:
Originally Posted by zaneosak [You must be logged in to view images. Log in or Register.]
I want to update the wiki but feel like the values are up in the air. Perhaps I will add a column for increase they gave and just let it play out. You can see the list here:

https://docs.google.com/spreadsheets...it?usp=sharing

Assuming the old ZEMs on the wiki were close. The new best ZEMs in the Game:

Permafrost Caverns
Kedge Keep
Runnyeye Citadel
The Hole
Infected Paw
Lost Temple of Cazic-Thule
Gorge of King Xorbb
Estate of Unrest

I take it with a grain of salt about the Cities of Kaladim, Oggok, and Felwithe getting a 33% bump from 100 to 133, I think it actually went from 75 to 100 and the wiki values were wrong before. Oggok felt like it had a huge xp buff already. I think alot of the city values on the wiki were incorrect before. Makes more sense that all cities would be the same ZEM.
You need to fix your spread sheet, it says unrest xp got decreased not increased!
  #2  
Old 03-26-2020, 02:39 PM
zaneosak zaneosak is offline
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Join Date: Feb 2014
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Quote:
Originally Posted by ChooChoo Train [You must be logged in to view images. Log in or Register.]
You need to fix your spread sheet, it says unrest xp got decreased not increased!
Fixed it. Missed a minus sign there- appreciate it.
  #3  
Old 03-25-2020, 11:23 PM
Vizax_Xaziv Vizax_Xaziv is offline
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This is absolutely fantastic! Hopefully this will pull some groups out of the extremely overcamped dungeons to go XP in the outdoor zones!

Thanks again, devs!
  #4  
Old 03-25-2020, 11:25 PM
Molitoth Molitoth is offline
Sarnak

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Posts: 348
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Quote:
This also caused mobs to fall through bridge at VP entrance,
Thank you. Can Vulak's AE be fixed next?

Make Vulak great again.
  #5  
Old 03-26-2020, 04:13 AM
MaCtastic MaCtastic is offline
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Quote:
Originally Posted by Molitoth [You must be logged in to view images. Log in or Register.]
Thank you. Can Vulak's AE be fixed next?

Make Vulak great again.
That fix wasn’t in the budget; maybe after Kunark release?
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  #6  
Old 03-26-2020, 12:07 AM
bradsamma bradsamma is offline
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Join Date: Jan 2019
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Feared PC's are now warping to the zone's evac spot from time to time.
  #7  
Old 03-26-2020, 12:14 AM
Faxi Faxi is offline
Kobold

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fucking love this. so excited to play through some of these zones now with friends. rather than just going back once i outlevel them just for nostalgia or easymode loot farming. almost a fresh new game now. THANK YOU
  #8  
Old 03-26-2020, 02:04 AM
Asteria Asteria is offline
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Location: Cyclades
Posts: 619
Thumbs up Thank you

Thanks for the updates and everything to keep these servers going! [You must be logged in to view images. Log in or Register.]
  #9  
Old 03-26-2020, 10:36 AM
loramin loramin is offline
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Quote:
Originally Posted by Dolalin [You must be logged in to view images. Log in or Register.]
This is how the EQEmu ZEMs were determined, via a client memory dump in 2003:

https://www.project1999.com/forums/s...2&postcount=15
Thank you, that was exactly the post I was thinking of (but couldn't find)! [You must be logged in to view images. Log in or Register.]

If anyone is curious why the wiki numbers are so off (in some cases), that post has the explanation/history.
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Anyone can improve the wiki! If you are new to the Blue or Green servers, you can improve the wiki to earn a "welcome package" of platinum and/or gear! Send me a forum message for details.
  #10  
Old 03-26-2020, 01:21 PM
Baler Baler is offline
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Power leveling other players just became easier.

Thank You
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