#111
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revert back to these:
xp loss on pvp death slower xp increased pvp level range no "play nice" policy Unfortunatly Sirkens "fight events" lead to the removing of xp loss on pvp death. I'd trade all those events away to get that back. | ||
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#112
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Quote:
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#113
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Quote:
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#114
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How about scheduling an event with more notice so terds like mleh dont have titles
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#115
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Quote:
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#116
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Why not let blue players straight up Xfer their character of choice, gear and all to red. Don't let them xfer plat and I don't see the problem. I'd imagine most blue players wouldn't xfer their mains, but some might.
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#117
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#118
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Quote:
lobby Sirken to revert us to the golden era cylock.
__________________
Kirban Manaburn / Speedd Haxx
PKer & Master Trainer and Terrorist of Sullon Zek Kills: 1278, Deaths: 76, Killratio: 16.82 | |||
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#119
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3 way King of the Hill/Hell in the Cell in Highpass
Solo, small teams, or big teams. Doesn't matter Use random split, player-picked, or team captain round robin style teams. Despawn the zone, spawn a couple random mobs at zone ins for pets maybe? Start 3 teams at the 3 zone ins and go to town. Maybe make teams into different races? Gnolls, orcs, humans? No zoning out.
__________________
You blew it. Hurleyy <Casual Scum> | Canyon <Casual Scum> | ||
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#120
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arena terrible zone
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