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  #111  
Old 03-17-2017, 05:39 PM
Palemoon Palemoon is offline
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revert back to these:

xp loss on pvp death
slower xp
increased pvp level range
no "play nice" policy

Unfortunatly Sirkens "fight events" lead to the removing of xp loss on pvp death. I'd trade all those events away to get that back.
  #112  
Old 03-17-2017, 05:47 PM
HippoNipple HippoNipple is offline
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
revert back to these:

xp loss on pvp death
slower xp
increased pvp level range
no "play nice" policy

Unfortunatly Sirkens "fight events" lead to the removing of xp loss on pvp death. I'd trade all those events away to get that back.
The server had all of these things and went from 300+ population to single digits in about 6 months.
  #113  
Old 03-17-2017, 06:15 PM
Qtip Qtip is offline
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
revert back to these:

xp loss on pvp death
slower xp
increased pvp level range
no "play nice" policy

Unfortunatly Sirkens "fight events" lead to the removing of xp loss on pvp death. I'd trade all those events away to get that back.
LOL.
  #114  
Old 03-18-2017, 01:45 PM
Runya Runya is offline
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Join Date: Sep 2011
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How about scheduling an event with more notice so terds like mleh dont have titles
  #115  
Old 03-18-2017, 01:47 PM
Runya Runya is offline
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Quote:
Originally Posted by krazyGlue [You must be logged in to view images. Log in or Register.]
I watched sirken give a guise to a player named blackdick. Or whatever his name was it was something along those lines.
I think it was dickcancer.....that gfay/cb pvp was waaay more fun then pvp in the arena.Decent spot for 1v1,2v2 only
  #116  
Old 03-18-2017, 08:42 PM
r34m r34m is offline
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Join Date: Mar 2010
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Why not let blue players straight up Xfer their character of choice, gear and all to red. Don't let them xfer plat and I don't see the problem. I'd imagine most blue players wouldn't xfer their mains, but some might.
  #117  
Old 03-19-2017, 04:12 AM
blammo blammo is offline
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Quote:
xp loss on pvp death
slower xp
increased pvp level range
no "play nice" policy
couldn't agree more
  #118  
Old 03-19-2017, 05:41 AM
AzzarTheGod AzzarTheGod is offline
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Join Date: Jun 2015
Location: Sullon Zek
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
revert back to these:

xp loss on pvp death
slower xp
increased pvp level range
no "play nice" policy

Unfortunatly Sirkens "fight events" lead to the removing of xp loss on pvp death. I'd trade all those events away to get that back.
thirded. this will get us over 100 pop without breaking a sweat.

lobby Sirken to revert us to the golden era cylock.
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Kills: 1278, Deaths: 76, Killratio: 16.82
  #119  
Old 03-20-2017, 02:13 AM
CosmicOwl CosmicOwl is offline
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Location: Behind the Safe Wall in Velks
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3 way King of the Hill/Hell in the Cell in Highpass
Solo, small teams, or big teams. Doesn't matter
Use random split, player-picked, or team captain round robin style teams.
Despawn the zone, spawn a couple random mobs at zone ins for pets maybe?
Start 3 teams at the 3 zone ins and go to town.

Maybe make teams into different races? Gnolls, orcs, humans?

No zoning out.
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  #120  
Old 03-20-2017, 10:05 AM
Retticus Retticus is offline
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arena terrible zone
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