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#1
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Raiding here is like if you showed up to the YMCA for a pick-up game of basketball, but when you got there every court was taken by a handful of people who aren't playing basketball, but instead talking about how competitive you have to be to get court time and they brag about their mad skills of showing up the night before to be the first ones on the court.
So of course when management kicks them out, there's going to be 200 people that have been waiting for a chance to play showing up all at once. | ||
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#2
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#3
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why does every casual think we have a full raid standing at a door for 16hours... you guys are so extreme with your accusations its crazy..
Obviously the majority takes breaks, does spints of 3 hrs or so, then hands it off to someone else... a great way is talking with your guild and saying hey im leaving line if anyone wants to take over.. This is crazy that it needs to be explained to yall like this. or @Aegnor
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Kagey - Mnk Demon - Rog Chillout - Enc Worlds - War | ||
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#4
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#5
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this zerging is just as dumb as the normal shenanigans
probably the end of P99 for me | ||
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#6
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#7
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I think the takeaway here is that people want to experience the game in different ways. Good evidence of that shown this weekend.
Plenty of fodder to bring to the table arguing which "way" is best. And arguing about that is probably like pissing into the wind anyway. Big props to those who participated in the negotiations to create what happened during this spawn cycle. In all my experience on p99 working on similar things, these sets of talks were by far the sanest, easiest, friendliest, and even quickest. And that's something itself.
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#8
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It's way easier to kill some mobs with 80 than 200. With zerg comes management, lots of AFK, unreliable people, sub 60, very badly geared, without clickies, mistakes (who debuffed the slow ?), bad push, warping, lag... It's much more difficult to drive 200 scums than 80 very seasoned players that know exactly what to do. It's like saying "why did you come with 200 kids, 80 adults can manage it easily".
And I don't really see the point criticizing having 180 people for this. What would you do ? "Oh yeah, this is the first shot in 18 months, maybe in your life you get the thrills of hitting Vulak but no, you can't come, because we wouldn't experience the real encounter if we are more than 80 scrubs !" If it was every week, a monday, like repop used to be, we'd have 60. It's a once in 18 months opportunity. People just wanted to be part of it. 180 of them. | ||
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#9
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POP POP POP
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#10
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I mean each individual guild in CSG could kill anything in ToV on a rotation. CSG isn't meant for rotations - the alliance is just a response to the bandwidth problem presented by the demented requirements to win mobs and "compete" for endgame content on Project 1999. The fact that even with an alliance between three robustly populated guilds they still can't convince enough people to fucking sit and stare at a goddamned doorway - in shifts - is not a sign that they suck at the game. It's a sign that they are not masochistic, deranged, or obsessive people.
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