![]() |
|
#111
|
|||
|
Would be a hell of a fight. I think i would bring two warriors along and three clerics for the extra dps. I know the ds adds a lot but damn that would still take a while to beat him down. Plus a war makes a much better RT
| ||
|
|
|||
|
#112
|
|||
|
The idea is you don't have a rampage tank, because there is only one person in range. I bet someone could calculate how often vindi hits vs how much mana 4 clerics have with a bard vs how long you'd need to keep this up before he dies.
__________________
| ||
|
|
|||
|
#113
|
|||
|
I see. Like i said i have no idea how rampage actually works here but on live while doing dain with low numbers he would rampage on my pet on his throne and hit me at zone in. I guess rampage range varies per mob.
Edit: actually im pretty sure that if the bard and cleric are in range to heal or ds then they should be in rampage range. I remember a plethora of fights on live where clerics ended up on rampage Edit2: actually i remember doing vindi with 6 mages in pop and not getting hit by rampage. Also when i realized mage pets can root immune mobs which lead to my quest to see if they could slow them which lead to the two chardok slow items being nerfed. I need to stop talking rampage range absoluetly varies | ||
|
Last edited by lurk; 12-27-2016 at 08:08 PM..
|
|
||
|
#114
|
|||
|
You'd be wrong if you think you cannot stay out of range of rampage with just 1 person in melee. I don't see a single group having any chance of taking vindi here unless only 1 person is taking damage. That leaves the question of dps, and a damage shield is better than a rogue. It is just a question of getting the damage shield high enough before the clerics run out of mana to kill it.
__________________
| ||
|
|
|||
|
#115
|
|||
|
Add a 31 man Dain kill for Aftermath, not 100% sure its the lowest ever but id think it is.
__________________
"All we really lose is one Warrior."
| ||
|
|
|||
|
#116
|
|||
|
Lord Vyemm
<Apex> 40 players Vulak <Rampage> 35 players? <Apex> 40 players Cazic Thule <Apex> 40 players Zlandicar <Awakened> 20 players <Apex> 34 players Tunare <Awakened> 64 Players Derakor the Vindicator <Rustle> 17 players Statue of Rallos Zek <Forsaken> 29 players Avatar of War <Awakened> 65 players Dozekar <Forsaken> 25 players Sontalak <Rampage> 60 players Ring 10 <Awakened> 35 players Hoshkar <Awakened> 20 players <Apex> 29 players Nexona <Forsaken> 16 players Gorenaire <Forsaken> 23 players Trakanon <Awakened> 11 players Lady Vox <Rustle> 5 players Velketor ??? post any updates plz
__________________
| ||
|
|
|||
|
#117
|
|||
|
what is the point of posting this when your guild, the only guild on red, can't kill half of those mobs
| ||
|
|
|||
|
#118
|
|||
|
Did LTK with 25 recently
could probably go lower , wasnt that hard
__________________
| ||
|
|
|||
|
#120
|
|||
|
"check out our amazing low numbers kills" the dying guilds say because they can't field raid forces anymore
| ||
|
|
|||
![]() |
|
|