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#1
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The thing we need to get to the bottom of is :
http://www.graffe.com/forums/showthr...hlight=chardok Quote:
If that 4 mob rule were applicable in Chardok, more research is needed for applicable zones/mob types, as soon 4 mobs entered melee ranged on the cleric the other 116 would likely go ape shit around the zone in with proximity aggro. | |||
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#2
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Quote:
Never seen it that way on this server though.
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#3
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Quote:
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#4
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Quote:
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#5
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Quote:
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#6
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Again: 30ish AE pulls are classic. 120 are not. Even if you didn't run into Ele's mechanic, you would have lagged out on your 56k modem. If the EQ developers had seen what goes on in Chardok, there would have been an emergency patch the next day. I don't understand how anyone can possibly defend that hive of scum and villainy.
Blue and red are both already fucked here, but I hope this is fixed so future servers don't have the same problems. | ||
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#7
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Quote:
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Green
Tofusin - Monk <Force of Will> Manowarr - Druid Blue Tofusin - 60 Monk <BDA> Shiroe - 60 Enchanter Manowarr - 60 Druid | |||
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#8
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Is Harvey the equal opps/disableds welcome train?
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#10
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clever use of game mechanics
gg | ||
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