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  #111  
Old 05-30-2014, 08:51 PM
Vile Vile is offline
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Originally Posted by Not_Kazowi [You must be logged in to view images. Log in or Register.]
Lol jibeknn gone full lawn mower man in this thread
dude lost it... pixel disease to the dome
  #112  
Old 05-30-2014, 08:57 PM
Not Salem Not Salem is offline
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feniggles dawg what are you talking about
  #113  
Old 05-30-2014, 09:21 PM
Gaffin 7.0 Gaffin 7.0 is offline
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jib already lost it months ago seek help
  #114  
Old 05-30-2014, 09:47 PM
Recycled Children Recycled Children is offline
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I've always had the idea of rather than having 2 or 3 competing guilds individual classes should form their own guilds. So warriors would have a warrior guild and wizards would have a wizards guild etc. This way everyone is kind of a free agent and raids would have to occur between alliances and negotiations rather than everyone logs in and cluster fucks to a raid target. Classes could create trade monopolies (items or tradeskills), control certain zones or areas or barter with others for use of their classes services.

I don't know if this would ever work but if it did I think it could create very deep and rich political systems rather than the current us vs. them mentality creating a whole new sub-game within EverQuest.
  #115  
Old 05-30-2014, 09:51 PM
Rellapse40 Rellapse40 is offline
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prob the most retarded hing u have ever said
  #116  
Old 05-30-2014, 09:53 PM
hivemind hivemind is offline
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The beauty of having a "FFA" pvp server is that there is no hard-coded way to balanced out populations. Ya'll keep crying about wanting a third faction, and it seems like 80% of you are against the notion of variance.

Pro-tip: crying and asking for un-implementable changes like the spawning of a third guild, or some sort of alliance or raid agreement... shit is a joke. You want a chance for their to be more guilds on the server? Make the server more competitive? Want the server to be more competitive? Implement variance.

You can almost tell from the Nihilum protest alone that variance would be a good thing for the (competitiveness of the) server.
  #117  
Old 05-30-2014, 10:06 PM
Gaffin 7.0 Gaffin 7.0 is offline
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velious is going to bring so much more pvp, honestly what im waiting for, guess some never played rallos during that era
  #118  
Old 05-30-2014, 10:12 PM
Recycled Children Recycled Children is offline
Fire Giant

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Quote:
Originally Posted by Rellapse40 [You must be logged in to view images. Log in or Register.]
prob the most retarded hing u have ever said
You can't troll me worth a flip.
  #119  
Old 05-30-2014, 10:15 PM
Recycled Children Recycled Children is offline
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Quote:
Originally Posted by hivemind [You must be logged in to view images. Log in or Register.]
The beauty of having a "FFA" pvp server is that there is no hard-coded way to balanced out populations. Ya'll keep crying about wanting a third faction, and it seems like 80% of you are against the notion of variance.

Pro-tip: crying and asking for un-implementable changes like the spawning of a third guild, or some sort of alliance or raid agreement... shit is a joke. You want a chance for their to be more guilds on the server? Make the server more competitive? Want the server to be more competitive? Implement variance.

You can almost tell from the Nihilum protest alone that variance would be a good thing for the (competitiveness of the) server.
Here we go. 2 day old character is going to tell it like it is.
  #120  
Old 05-30-2014, 10:21 PM
iiNGloriouS iiNGloriouS is offline
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Quote:
Originally Posted by Recycled Children [You must be logged in to view images. Log in or Register.]
I've always had the idea of rather than having 2 or 3 competing guilds individual classes should form their own guilds. So warriors would have a warrior guild and wizards would have a wizards guild etc. This way everyone is kind of a free agent and raids would have to occur between alliances and negotiations rather than everyone logs in and cluster fucks to a raid target. Classes could create trade monopolies (items or tradeskills), control certain zones or areas or barter with others for use of their classes services.

I don't know if this would ever work but if it did I think it could create very deep and rich political systems rather than the current us vs. them mentality creating a whole new sub-game within EverQuest.
Would definitely bring an interesting element to the game and probably attract people new to the EQ genre.

Be interesting for sure.
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