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  #111  
Old 04-16-2014, 01:27 PM
Sektor Sektor is offline
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Originally Posted by heals4reals [You must be logged in to view images. Log in or Register.]
Weird I though bazaar ruined eq

Haggling in ec was way better than fixed vendor prices with 0 negotiations
bazaar made going to legends fun. Slaying bluebies in the arena and wannabe rz/vz/sz pvpers
  #112  
Old 04-16-2014, 01:32 PM
Pudge Pudge is offline
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Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
Trade HAS to be facilitated to bring blue players. Trade alone would bring a lot of blues because their game is different.

Making money transactions relatively safe would also help a lot. Figuring out how to do that is a bit trickier.
just make a "vault" zone. Within the Vault, there is a banker, and maybe a merchant who sells nothing. That's it. Can't pvp, can't bind, no spells can be cast, no items clicked. Could turn on the /auction to be global, and ppl interested could make a separate window because I imagine it could get quite spammy. Also, ppl inside the vault can't /ooc. Only auction.

Maybe instead of there just being a locked door in freeport bank, clicking on the door would zone you into the Vault. Have access to the vault at only one location for extra pvp lulz. if only 1 access point, a guild may bind there to try and control access to the vault. make north freeport un-bindable as well. NFP has multiple zonelines, which is good. OR just make access from like 2 different zones, one evil town and one good town. this would cut down on trying to control access, but i like the idea of there only being 1 way in.

Heck, could even have the vault close every night and open every day ("in game" day, come on get IMMERSED ppl). If the vault's closed, and you're inside, you can't click out either! (Yea, there might be ppl waiting for you at 8 am on the other side)

we need the VAULT! would be a fun feature imo. and a reason for ppl to travel to old world once velious is out. or for ease of access could just put the entrance somewhere in velious. either way.
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Last edited by Pudge; 04-16-2014 at 01:36 PM.. Reason: merchant
  #113  
Old 04-16-2014, 02:28 PM
Azure Azure is offline
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go play wow
  #114  
Old 04-16-2014, 02:38 PM
Nirgon Nirgon is offline
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Still amazes me that people (even given how STUPID of them are) think 4 levels with item loot is blue at all.

It's classic.

It's red as fuck.

It makes being a career PK a method for advancement.

Right now being in the biggest zerg is the best way to go... whereas with item loot.. for some that is just limiting their available targets.

Then again, I guess some people here do shit like play Dark Souls offline and give themselves a huge pat on the back when they beat it.

Do you realize that putting item loot on a PvP server is the best way to stomp RMT? Or at least punish the otherwise unskilled/clueless idiots who come here and buy their way up?

If I'm Rogean and want to punish RMT/red AND make shit classic, more fun for non zergs... well... here's where you do it.

Inb4 if you implement this classic feature everyone will leave (hi2u compass, maps, invis pulling, proximity aggro, banning/delvling for mq etc).
  #115  
Old 04-16-2014, 02:38 PM
Twainz Twainz is offline
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The chance for low/mid pop passed a long time ago. The people that are casual already quit and decided blue was better for them. This server will always be top heavy, people just need to dealwithit.gif
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  #116  
Old 04-16-2014, 02:40 PM
Twainz Twainz is offline
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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Still amazes me that people (even given how STUPID of them are) think 4 levels with item loot is blue at all.

It's classic.

It's red as fuck.

It makes being a career PK a method for advancement.

Right now being in the biggest zerg is the best way to go... whereas with item loot.. for some that is just limiting their available targets.

Then again, I guess some people here do shit like play Dark Souls offline and give themselves a huge pat on the back when they beat it.

Do you realize that putting item loot on a PvP server is the best way to stomp RMT? Or at least punish the otherwise unskilled/clueless idiots who come here and buy their way up?

If I'm Rogean and want to punish RMT/red AND make shit classic, more fun for non zergs... well... here's where you do it.
Stomp RMT? What makes you think they won't just buy the pixels again? If you got money to blow you got money to blow. Losing $150 aint going to stop them from paying $150 to get that item back. It might make a new RMT ring funded by the PKs that run around and take people's shit and sell it back to them.
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  #117  
Old 04-16-2014, 02:42 PM
Colgate Colgate is offline
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Originally Posted by Twainz [You must be logged in to view images. Log in or Register.]
Stomp RMT? What makes you think they won't just buy the pixels again? If you got money to blow you got money to blow. Losing $150 aint going to stop them from paying $150 to get that item back. It might make a new RMT ring funded by the PKs that run around and take people's shit and sell it back to them.
i hope you aren't serious

can't really tell
  #118  
Old 04-16-2014, 02:45 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Still amazes me that people (even given how STUPID of them are) think 4 levels with item loot is blue at all.

It's classic.

It's red as fuck.

It makes being a career PK a method for advancement.

Right now being in the biggest zerg is the best way to go... whereas with item loot.. for some that is just limiting their available targets.

Then again, I guess some people here do shit like play Dark Souls offline and give themselves a huge pat on the back when they beat it.

Do you realize that putting item loot on a PvP server is the best way to stomp RMT? Or at least punish the otherwise unskilled/clueless idiots who come here and buy their way up?

If I'm Rogean and want to punish RMT/red AND make shit classic, more fun for non zergs... well... here's where you do it.

Inb4 if you implement this classic feature everyone will leave (hi2u compass, maps, invis pulling, proximity aggro, banning/delvling for mq etc).
I have a feeling the item loot supporters are not the type of people the staff want to attract to the server. Lets face it, the server is going to need a blue tint to survive. As much as I'd love to relive the glory days of RZ, without at least 3-4x the population we have now, where your reputation will actually matter, it just isn't going to happen. The players policing the server is what made the experience so unique, and we just don't have that luxury here.
  #119  
Old 04-16-2014, 02:48 PM
Kergan Kergan is offline
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Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
Item loot would be fun! Concerns of reduced population though [You must be logged in to view images. Log in or Register.]



Don't be such a downer [You must be logged in to view images. Log in or Register.]

Blue is topheavy too but they manage to maintain a healthy number of lower level people.
Blue has over 10x the people logged in at any given moment, yet their world is the exact same size as R99. The fact there are lots of low level groups is a byproduct of that, they are just as top heavy there as we are on R99. That is not going to change, and will in fact continue to get worse as we go 2, 3, 4 years with the same max level cap.
  #120  
Old 04-16-2014, 03:21 PM
heals4reals heals4reals is offline
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Quote:
Originally Posted by Softcore PK [You must be logged in to view images. Log in or Register.]
Blue manages to maintain a healthy low/mid level game, and part of the reason is the slow xp imo...



Some trading happened in EC because the darkies based their trade in/around Neriak. But EC tunnel is a dumb place for trade with no bank :P



To build a low/mid level community we need to start somewhere. If people are flying through their levels we won't have much chance of this happening. It's not really a gamebreaker for me either way, I just hope the devs carefully considered the low end game when hammering out the specific numbers. Whatever the outcome, the group xp bonus will be tons better than where we were at before the xp nerf.



Very interesting idea! Still, is this really necessary? Implementing non-pvp zones is very Luclin. Some people have lost large amounts of platinum in Rivervale I know, but is this such a common occurrence that we must go to drastic measures like introducing a safe zone? Somehow people would exploit this just like they do with zone plugging.

Maybe it would help if they could somehow freeze hp/mana regen, or place rez effects on them when they zoned back into the real world.
Tldr but wu'd bang
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