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#1
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thats why all inventory slots must be lootable, with equip (or maybe equippable?) items being at a higher risk than bagged items, but bagged items are not excluded from looting. It slightly rewards bagging but it also allows one to play fully equipped with less risk of having your one critical piece of gear (i.e. an FBSS or something) from being taken unless you bag it every time. however this entails randomization.
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#2
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i would rather loot someone's dwarven ringmail tunic than their trak bp(excluding a few classes)
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#3
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Because it actually can add more emotion to the item looting experience than full item loot. Its why gambling is more exciting than shopping.
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#4
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Look at the amount of mental gymnastics required for coming up with a workable item loot system. The complexity of these ideas is evidence of their shortcomings. If the system is good it will be simple and elegant. No ruleset that relies on such complicated machinations to determine something as simple as the looting of items from a corpse can be viable.
DrScience's suggested removal of no drop items is an example of a workable item loot proposal, (although I strongly disagree with it) due to its simplicity. The old RZ system was also fairly simple itself. All of these other proposals are overcomplicated, arbitrary, and highly un-classic. If item loot cannot be implemented in a manner that is simple and does not greatly deviate from classic PvP, then it shouldn't be implemented at all. | ||
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#5
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See sig, Red Dawn recruiting players on a server that actually exists, PST for info
__________________
Checkraise Dragonslayer <Retired>
"My armor color matches my playstyle" | ||
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#6
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The idea off taking off your valuable gear and putting it in your bags when you believe your losing a fight just boggles my mind.
Open world PvP with honour/PvP tokens to buy items. This encourages PvP. No drop items only ruins economy. I love PvP, I think we need more constructive, PvP fostering ideas than these "hardcore, im not a girl item loot" destructive ideas. Make PvP fun and rewarding. Not a horror show of people pluggin and afraid to group or go out adventuring. Dont forget about your immersion, poor immersion gets destroyed by item loot. Think about it, if you love PvP, you'd rather die and get back into the frey, oppose to plugging and hugging your pixels and log off for the night. | ||
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#7
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Quote:
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#8
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#9
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#10
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Quote:
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