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  #1  
Old 06-26-2013, 10:32 AM
falkun falkun is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
It was also the only expac in eq history where the final boss didn't die before the next expac, underfoot was close to this.
That's because the whole expansion was over-tuned for L70 characters while the max level remained at 65, see http://en.wikipedia.org/wiki/Gates_o...rd#Controversy. I'd hardly call that a positive for the expansion.
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Old 06-26-2013, 10:31 AM
heartbrand heartbrand is offline
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Man I feel like some or people's eq nostalgia is like high school nostalgia. You think back to all those good times like getting handies at the movie theatre and shit while forgetting all the times you were getting blue balled.
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Old 06-26-2013, 10:33 AM
heartbrand heartbrand is offline
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For 90% of the player base it made the game awful for them, for me I absolutely loved the challenge, matter of preference.
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Old 06-26-2013, 10:41 AM
heartbrand heartbrand is offline
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Gotta love the ever immersing numlock alt tab
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Old 06-26-2013, 11:06 AM
Vexenu Vexenu is offline
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It's mindboggling to me that someone can sit here and advocate for insta-ports on a classic server with the argument that they're just "convenient" and that adding them doesn't remove "anything important" from the game experience. These are the same arguments behind every disastrous change to the game that has made it unrecognizable from its original design.

Also, saying that ports are "not a class defining" ability for Wizards and Druids is one of the most ludicrous things I've ever heard said about this game. Imagine if there was an NPC in every zone in the game that you could drag your corpse to and get a rez after handing the NPC some plat. That would certainly be convenient, wouldn't it? Definitely. It sure as fuck wouldn't be Everquest, though.
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Old 06-26-2013, 12:39 PM
heartbrand heartbrand is offline
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I don't get what some people wanted from EQ. There were books so that they could filter you into the new content. Did people want the game to just remain the classic zones with a zone addition here and there connected to the old world?
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  #7  
Old 06-26-2013, 12:49 PM
Dirtnap Dirtnap is offline
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Quote:
Originally Posted by heartbrand [You must be logged in to view images. Log in or Register.]
I don't get what some people wanted from EQ. There were books so that they could filter you into the new content. Did people want the game to just remain the classic zones with a zone addition here and there connected to the old world?
The lore on Live is pretty cool if you actually learn the vast amount of it that there is now. There were a lot of symbols and the like in classic that were never explained, but could be found in many locations across the world. They have explained an immense amount of the mysteries of classic EQ with pretty interesting lore.

Sure it kind of split off to be a bit more sci-fi than fantasy, but I feel like all fantasy must eventually become sci-fi. Its not like technology just stops progressing, even in magical settings.

EDIT: Gnomes will forever keep tinkering new inventions, so Norrath would eventually have television, radio, the internet, youtube, and various other modern tech. Go figure, Gnomes already has us beat with robots.
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  #8  
Old 06-26-2013, 01:05 PM
xCry0x xCry0x is offline
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Everyone is bitching about the book room when the firepots in TD are more or less the same mechanic.

It is actually funny to think that Sony added it, decided it was bad, nerfed it, then added it again a few years later.
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  #9  
Old 06-26-2013, 01:08 PM
heartbrand heartbrand is offline
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Here's the thing, everyone's entitled to their own definition of fun or what not, to me, a lot of the stuff people call "fun" from classic EQ was really me sitting being unable to play the game such as: waiting on long lists for a spot in a group that was camping 3-5 mobs every 30 minutes in guk or sol b, waiting for a port for 30 + minutes, sitting in gfay for hours to try to sell a single item, etc., etc.
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Old 06-26-2013, 01:15 PM
heartbrand heartbrand is offline
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I dunno I loved PoP because there was just so much fucking stuff to do, tradeskills finally mattered, there was a logical progression, you felt epic each time you keyed yourself to the next tier, itemization actually finally made sense, there for the first time in an expac was a path of itemization for the non-raider [ornate armor] and the raider [elemental gear], etc., etc. You had raids that could be done with PUGs like PoD / Terris, etc., and then content that needed epic sized force, 72, to do. The music was great, the graphics were great, the lore was great, there were really good quests with good rewards, you could unlock progression through raid content or through groupable quests, etc., etc., I thought it was best expac in the history of MMORPG's to be honest other than the "ending" with Druzzil Ro.
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