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View Poll Results: Exp loss on PvP death?
Yes. Keep it. 28 30.43%
No. Remove it. 44 47.83%
Fuck you. 20 21.74%
Voters: 92. You may not vote on this poll

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  #1  
Old 08-06-2012, 01:21 PM
Tr0llb0rn Tr0llb0rn is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
I responded to the Bard bound in TD situation already, and you just ignored my post.

I did not ignore the bard situation. A bard bound in TD firepots will be able to reach out and be in any zone in the game within mins. even naked. What recourse does anyone have if the bard does not take xp loss on pvp death (getting rooted naked then nuked by said wizard.. or whoever he is griefing).?

As for the DE SK, I am binding one there first day of kunark, its ready to go. God help all casters who gate out of a tight spot with low hps... because you will be medding from zero mana for the next 30 mins after I kill you! (If xp loss goes away and I can do it with impunity and at NO risk to myself....)

Thinking more about the bard at TD pots..... hmm, going with my rule that griefers need to be griefed (and guild enemies too..) I'll be binding a bard there myself! And you better belive I'll have a locket of escape in short order.

Points must be proven. God help the druids and wizards who thought even for a second they were gonna xp at spirocs or raptors.... sorry! (if xp loss goes away...........)


(ok I'm not a griefer really, just poiting out the bigger picture and I'm sure some people will do this. There has to be a price to pay for pvp death, even for bards and DE SKs)
Last edited by Tr0llb0rn; 08-06-2012 at 01:28 PM..
  #2  
Old 08-06-2012, 11:29 AM
Akim Akim is offline
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Quote:
Originally Posted by Lazortag [You must be logged in to view images. Log in or Register.]
An incentive not to die.. like this?:
Not really man.
Without item loot we need exp loss.
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  #3  
Old 08-06-2012, 11:18 AM
Dullah Dullah is offline
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Depends if its still just 10 minutes of exp to get back, or whether its a flat percentage which in 51-60, is really slow. 3% of 54 is like an hour.
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  #4  
Old 08-06-2012, 11:21 AM
Barkingturtle Barkingturtle is offline
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You dudes take so many screenshots.

Red99 is like a photography simulator.
  #5  
Old 08-06-2012, 11:46 AM
Dullah Dullah is offline
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Quote:
Originally Posted by Barkingturtle [You must be logged in to view images. Log in or Register.]
You dudes take so many screenshots.

Red99 is like a photography simulator.
roflmao

documentation is paramount.

I actually deleted about 1k screenshots when I started playing Tera. Sad cause they were a gold mine of hilarious text and killshots.
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  #6  
Old 08-06-2012, 11:49 AM
heartbrand heartbrand is offline
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This is a dead horse. 100% this will get removed when people start losing 45 minutes of work per pvp death 51+. Get killed on CR? 1.5 hours down the drain. This won't stay in.
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  #7  
Old 08-06-2012, 11:54 AM
Znif Znif is offline
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lvl 1 de sk looking for plvl [You must be logged in to view images. Log in or Register.]
  #8  
Old 08-06-2012, 11:56 AM
SamwiseBanned SamwiseBanned is offline
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not sure how hard it would be to scale the xp loss after level 50 but if 1 pvp death is an hour grind, I can see how this would become an issue. I just feel like no xp loss benefits griefers more than anyone (not pvpers.) Again one thing to help would be to extend the rez timer so people who died in pvp to contest a camp can CR later and get a rez after. I think that would encourage more camp/zone control pvp where the loser basically keeps out until the winning group is finished. Its one of the reasons VV recognizes LNS and doesnt encourage killing people on a CR.
  #9  
Old 08-06-2012, 11:59 AM
Znif Znif is offline
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too be fair though samwise on vz and tz the overwhelming majority of players respected LnS without exp loss....did they do the same on sullon?( i really don't know never played there)
  #10  
Old 08-06-2012, 12:06 PM
SamwiseBanned SamwiseBanned is offline
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Quote:
Originally Posted by Znif [You must be logged in to view images. Log in or Register.]
too be fair though samwise on vz and tz the overwhelming majority of players respected LnS without exp loss....did they do the same on sullon?( i really don't know never played there)
lol youve heard our mumble, im like "no guys dont kill nakeds" and certain un-named people are like "KILL EM!" ofc people say they recognize LNS until some dude on a CR runs past them and they become blood drunk. I assumed LNS would be server wide here but I've seen plenty of people ganked on a CR. as far as LnS on sullon i was a mid level nobody who would repeatedly get ganked by some 50+ evil. tror would know but he was in ruin so probably not many LNS needed.
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