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#101
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Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#102
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We had 2 bards raiding yesterday. With 50 or so people that works out to about 1/4 of a bard per group. So I call dibs on Fauss's left arm (holding epic) and his boots for selos for the next raid. The other group can take his legs and whatnot~ I just checked our DKP roster - we have 3 bards who have above a 30% raid attendance. 3 whole bards. And one promising app who is at 23%. Yeah we're awash in bards to trivialize content. Don't you just love when people speak out of their ass without knowing a thing? | |||
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#103
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![]() Bards are OP - they trivialize endgame raiding.
Please remove them from Everquest!
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#104
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![]() So let me say three things.
First, it is super super easy to get trains in the planes. The aggro radii of the mobs are huge, and then they chain. The reality is no one can really know who trained who without spending a lot of time looking at logs. Remember when you are racing you are doing your best not to clear all this trash but instead get it out of the way temporarily somehow, and that by definition is going to lead to a lot of mobs running around aggro. I don't think TMO does too many intentional trains, but in my experience they don't care about training other guilds either. They just do their thing. Second, Fisch, racing to mobs is actually kinda fun, although it's not some sort of magical thing that suddenly makes EQ 10x funner to play. What is not fun is batphoning/poopsocking/being on call for 24/7. I find it hilarious that Zeelot says he decided to run IB off the server, succeeded in this, and now TMO is whining that they have no one to poopsock against. The whole thing boggles the mind. Again, 90% of this server is here for a little nostalgia, not to prove our . . . manhood? craziness? by spending hundreds of hours on the raid scene. Furthermore there may be enough crazy players within BDA/Taken/VD/Acyrid to form an uberguild but they are split throughout the four guilds. Again, if you guys want legit competition, you need to be tearing up Rogean's IRC with requests for linked repops at a time known in advance. Third, I know that TMO got a more or less clean sweep today. I think a lot of it is just tha the smaller guilds need a little practice and such. When I started playing for VD in the fall I did a ton of dumb shit, after the first month or two I basically knew what I had to do. After a few months of simultaneous repops TMO is not going to be getting clean sweeps. Which is why yall are not starting 20 threads requesting this. | ||
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#105
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#106
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#107
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I might not play, but even I hear how sloppy they've become lately and how they have changed the guild since the lack of competition. It wouldn't take much for them to get back into a serious atmosphere and crush any and all types of "competition" The problem with the casual guilds is this. You guys talk way too much about what you could or what would be and don't put out any sort of action. You want everything but want to give up nothing. You will never pull out any sort of consistency with that ethic and thus will never challenge a guild that is built like TMO. The only hope the rest of p99 has is to work together to spread TMO thin. If you don't work together, you're just going to get stomped and all walk away with nothing. There are a few skilled people in TMO and a great deal of people that generally slack at their roles on raids, get them stretched thin so those actions of the slackers count more and you'll start picking up targets and watch as TMO starts bickering with itself.
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#108
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When you'll understand this, maybe you'll have an easier time to understand the server's high end raiding current state. I'll repeat it again, the only competition TMO ever had, is gone. It was called IB and they left to never come back. And I don't see a huge wave of hardcore players suddenly joining the server and creating a competing guild. So yeah, TMO deserves all the kills according to the efforts put in this game, but hoping for competition is being in denial [You must be logged in to view images. Log in or Register.] IF TMO wanted to see real competition, they would open two thirds of the dragons (Trak included) to global rotation, and leave one third contested, so as to allow other guilds to gear up (epics, ch bps anyone?). Even then, I doubt the competition would want to resort to poop socking and FTE snipes (read rules bending here) to try to get a kill.
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Retired
Daimadoshi, Arch Magician <Divinity> Kurth, Warlock <Divinity> Kaska, Phantasmist <Divinity> Fuam, Druid 57 <Divinity> Willo, Cleric 54 <Divinity> | |||
Last edited by finalgrunt; 04-23-2012 at 02:50 PM..
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#109
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#110
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![]() Nope, only asking for 2/3 open for rotation (not everything).
It's TMO who wants competition with giving up nothing. Get your facts straight Stealin, if it wasn't the case you would still be playing mind you. [You must be logged in to view images. Log in or Register.] There is also the option for TMO to migrate to EqMac to try to beat IB there. It's not because the server is on a rotation, that IB / TMO can't decide to compete the same mob they're being given.
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Retired
Daimadoshi, Arch Magician <Divinity> Kurth, Warlock <Divinity> Kaska, Phantasmist <Divinity> Fuam, Druid 57 <Divinity> Willo, Cleric 54 <Divinity> | ||
Last edited by finalgrunt; 04-23-2012 at 02:59 PM..
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