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  #1  
Old 02-17-2022, 05:18 PM
SantagarBrax SantagarBrax is offline
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Initially, people didn't complain against the instancing (rotations) as they all thought and said the exact same things that some of you folks are saying here.

Then, the reality eventually set in and we all realized the mistakes that occurred. We wished to return to a previous era that was the "best" everquest experience.
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  #2  
Old 02-17-2022, 06:18 PM
Ennewi Ennewi is offline
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An argument could be made for designating (each new iteration of) green as the competitive server, since that content comes with a clean slate and increased difficulty after each expansion.

Green began with a race for server firsts, prenerfs, and best of the best titles. And while blue has enjoyed much of the same years ago, a lot of its shelf life can be attributed to alt armies and old feuds. Blue players wanting experience that competitive atmosphere again could always box, one character on green and one on blue. Blue has been around far longer than the trilogy itself, serving as the beta/test server, with unclassic features that must have been a PITA to eventually remove; that places an asterisk next to most player achievements. It has seen many different versions of easymode, including level 1 epics, all/all soulfires, etc.

Quote:
Originally Posted by Bones [You must be logged in to view images. Log in or Register.]
As far as p99 history goes the charm nerf has to be one of if not the biggest. On p99 during the first 6 months or so after launch charm had a set duration. Enchanters and necros were literally solo farming multiple camps with ease with timers set for their charm breaks. It was not uncommon to zone into lguk do a cc and see a solo chanter or necro claiming frenzy, am, and lord as one camp and holding down with ease at lvl 50 in scraps for gear corpsing their lore drops and continuing to hold the camp for hours sometimes days at time when fbss was sellin for 15-20k a pop, SSoY - 10-15k a pop, SMR - 10k etc (I am guilty of this). I made something like 100k in ~24 hours at one point which was a ridiculous amount at that particular time.
For this reason and others, it isn't as impressive to see a max level player in full BiS on blue as it is on green server.

This isn't an argument for rotations on blue, but if the top guild did hold competition in such high regard, as has often been the claim, cheating would not have been allowed. The moment any participant cheats, those who quietly benefit from it are also quietly opposing competition, more so than anyone openly arguing for a rotation, as they are merely rotating trophies between their guild members.
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  #3  
Old 02-17-2022, 06:45 PM
SantagarBrax SantagarBrax is offline
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I don't cheat, nor do the overwhelming vast majority of players on p99, nor have I "quietly benefit"(ed) from any such allegation.

@plsnoban

My vision and experience of everquest, along with many others, was the pinnacle of what a true MMO could be. Unlimited interactions allowing the fruition of unforeseen activities and experiences. You seem to think the #1 factor is the amount of population on a server as the prime and only currency, thus taking the position of a lobotomized MMO experience and holding it up as the shining example of truth and fact. You don't seem to realize that the currency has been debased and no longer holds as much value as it once had.

This is the misguided error in your thought process.
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  #4  
Old 02-17-2022, 08:15 PM
PlsNoBan PlsNoBan is offline
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Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
I don't cheat, nor do the overwhelming vast majority of players on p99, nor have I "quietly benefit"(ed) from any such allegation.

@plsnoban

My vision and experience of everquest, along with many others, was the pinnacle of what a true MMO could be. Unlimited interactions allowing the fruition of unforeseen activities and experiences. You seem to think the #1 factor is the amount of population on a server as the prime and only currency, thus taking the position of a lobotomized MMO experience and holding it up as the shining example of truth and fact. You don't seem to realize that the currency has been debased and no longer holds as much value as it once had.

This is the misguided error in your thought process.
I guess I assumed the "downfall" you keep talking about was population based. Are you saying the downfall is nothing more than a subjective opinion of the state of the game? If so then your entire argument is pointless. Why should anyone else care what your subjective line in the sand is or where the made up "downfall" of the game began? You're statistically in the minority in those beliefs. Are you merely suggesting P99 should do things the way you think they should because if they don't it'll be the downfall of P99 by your made up metric?
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1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
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  #5  
Old 02-18-2022, 03:11 PM
SantagarBrax SantagarBrax is offline
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Quote:
Originally Posted by PlsNoBan [You must be logged in to view images. Log in or Register.]
I guess I assumed the "downfall" you keep talking about was population based. Are you saying the downfall is nothing more than a subjective opinion of the state of the game? If so then your entire argument is pointless. Why should anyone else care what your subjective line in the sand is or where the made up "downfall" of the game began? You're statistically in the minority in those beliefs. Are you merely suggesting P99 should do things the way you think they should because if they don't it'll be the downfall of P99 by your made up metric?
The downfall of EQ was instancing and releasing shit expansions with little to no content, following the quantity of quality model. Let me be clear, anything that lessens interactions within an mmo is a terrible idea: instancing, rotations, roll offs, bag limits, etc.

@Galach/Menden

Let's have a discussion and brainstorm a better way that addresses any concerns with scripting/cheating while minimizing the impact towards the player base interacting with each other in an MMO. If we fail to come to some sort of compromise, at least we can say we tried.
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  #6  
Old 02-18-2022, 04:22 PM
Ripqozko Ripqozko is offline
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Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
The downfall of EQ was instancing and releasing shit expansions with little to no content, following the quantity of quality model. Let me be clear, anything that lessens interactions within an mmo is a terrible idea: instancing, rotations, roll offs, bag limits, etc.

@Galach/Menden

Let's have a discussion and brainstorm a better way that addresses any concerns with scripting/cheating while minimizing the impact towards the player base interacting with each other in an MMO. If we fail to come to some sort of compromise, at least we can say we tried.
You all can't even communicate normally to rest of the server, how are you gonna brainstorm. Enjoy your rolltation. Hope that helps.
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  #7  
Old 02-18-2022, 07:31 PM
PlsNoBan PlsNoBan is offline
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Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
The downfall of EQ was instancing and releasing shit expansions with little to no content, following the quantity of quality model. Let me be clear, anything that lessens interactions within an mmo is a terrible idea: instancing, rotations, roll offs, bag limits, etc.
You continue to assert this idea post after post after post with nothing but the subjective opinion of a statistical minority. Just because YOU think "reducing interactions" (even bad ones that happen repeatedly for 10+ years) is a bad thing doesn't mean it is a bad thing or that most people agree with you. You repeatedly fail to address this point and continue to post as if your opinion on this matter is some kind of fact or something that is unanimously agreed upon. All the numbers and hard facts are against you no matter how much this may upset you.

I say again: Care to use anything that isn't subjective to prove your supposed "downfall"?
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
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  #8  
Old 02-17-2022, 06:47 PM
SantagarBrax SantagarBrax is offline
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Literallly "quantity over quality" is your position, and it's historically and presently wrong.
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  #9  
Old 02-17-2022, 08:18 PM
PlsNoBan PlsNoBan is offline
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Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
This is patently false and has been historically proven. Live did this, Live died shortly thereafter.

In a true MMO, you do not do anything that lessens interaction between players. The results are obvious.
^ Saying shit like this HEAVILY implies you believe "live died" when they did things you didn't like (like instances). Now you're backpedaling saying it's not about the numbers or population. What is it about then? In what way did live die? What results are obvious?

Your argument makes literally zero sense
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
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  #10  
Old 02-17-2022, 08:22 PM
PlsNoBan PlsNoBan is offline
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Quote:
Originally Posted by SantagarBrax [You must be logged in to view images. Log in or Register.]
Literallly "quantity over quality" is your position, and it's historically and presently wrong.
Quality is subjective and newsflash: Lots of people disagree with your definition of quality. In fact I'd wager heavily that vastly more people are on the opposite side of your views of quality. Care to use anything that isn't subjective to prove your supposed "downfall"?
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors

These statements are not up for debate amongst sane human beings
Why does <Vanquish> allow DSM to be a member?
Reply With Quote
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