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Old 02-09-2020, 05:41 AM
Zekayy Zekayy is offline
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Originally Posted by Alde [You must be logged in to view images. Log in or Register.]
I support OP's endeavour but where's my guild? [You must be logged in to view images. Log in or Register.]
we are AG now
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  #2  
Old 02-12-2020, 12:51 PM
Legday Legday is offline
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Originally Posted by Alde [You must be logged in to view images. Log in or Register.]
I support OP's endeavour but where's my guild? [You must be logged in to view images. Log in or Register.]
Hey bud - I still fly the AM flag when I login for 5 minutes every 2-3 months.
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  #3  
Old 02-05-2020, 06:52 PM
Evia Evia is offline
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Don't reset sleeper. Its one of the biggest known facts about classic EQ that he's a 'one shot' kind of mob.... The one and only mob to function the way he does.

Its beautiful and Its magicial. Please don't ruin that for the sake of a couple cry babies who didn't get warder loot.
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  #4  
Old 02-05-2020, 07:07 PM
rkanon rkanon is offline
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Originally Posted by Evia [You must be logged in to view images. Log in or Register.]
Don't reset sleeper. Its one of the biggest known facts about classic EQ that he's a 'one shot' kind of mob.... The one and only mob to function the way he does.

Its beautiful and Its magicial. Please don't ruin that for the sake of a couple cry babies who didn't get warder loot.
"cry babies who didn't get warder loot." Once again missing the point. It seems like every dissenting voice I hear has an obsession with the "warder loot" as a focus. Also, this "magical" event you speak of was created with the knowledge that in mere MONTHS you would have Luclin and PoP on its heels. And the Ancients were added in short order on Live.

Here we are years and years later. Utterly outside of any intention or strategy that would have ever been implemented by anyone relative to this game. It is false-classic to the max. To keep things at the Velious ceiling (which I love, BTW) for ever, but to not reset all possible Velious encounters occasionally makes no sense in any logical world.

Thus far the only factor that anyone has given for not doing so is along the lines of "cry babies who got no Warder loot". Which misses the point and spirit of the thing altogether. Yes, more folks would get Warder loot. Perhaps strip down the loot table? Perhaps beef up the warder encounters? Or just let the encounter exist again after years and years in the only semblance of reason that I can see within the logical constraints of the project.

The point is content, raid opportunities and the full Velious experience. I would like to see the numbers, but I bet over 90% of the existing blue player base was not even around when there were Warders.
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Old 02-06-2020, 06:56 AM
Evia Evia is offline
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Quote:
Originally Posted by rkanon [You must be logged in to view images. Log in or Register.]
"cry babies who didn't get warder loot." Once again missing the point. It seems like every dissenting voice I hear has an obsession with the "warder loot" as a focus. Also, this "magical" event you speak of was created with the knowledge that in mere MONTHS you would have Luclin and PoP on its heels. And the Ancients were added in short order on Live.

Here we are years and years later. Utterly outside of any intention or strategy that would have ever been implemented by anyone relative to this game. It is false-classic to the max. To keep things at the Velious ceiling (which I love, BTW) for ever, but to not reset all possible Velious encounters occasionally makes no sense in any logical world.

Thus far the only factor that anyone has given for not doing so is along the lines of "cry babies who got no Warder loot". Which misses the point and spirit of the thing altogether. Yes, more folks would get Warder loot. Perhaps strip down the loot table? Perhaps beef up the warder encounters? Or just let the encounter exist again after years and years in the only semblance of reason that I can see within the logical constraints of the project.

The point is content, raid opportunities and the full Velious experience. I would like to see the numbers, but I bet over 90% of the existing blue player base was not even around when there were Warders.

Nah man. With all due respect I think you're missing the point.

Sleeper is ICONIC! Partially because he was supposedly 'unkillable' but also because his event only happens one time. You taint and devalue the whole experience if he just gets 'reset' and to be frank it's incredibly immersion breaking.

Sure they've made unclassic changes at times, and that gives you hope this could be changed too, but sleeper being a one time event is such a classic EQ tradition it would be blasphemous to the spirit of classic EQ to change that.

Sleeper isn't supposed to be experienced by everyone. That was kinda the point.
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Kellian Blindwell (25 Human Paladin)
Marvin Miyagi (24 Gnome Necromancer)
Evia (12 High Elf Wizard)
Last edited by Evia; 02-06-2020 at 07:11 AM..
  #6  
Old 02-05-2020, 09:17 PM
Haynar Haynar is offline
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I bet if Sleeper was reset, it would be woke within 24 hrs.

AK had a broken Sleeper. So takp has permanent ST 1.0. So many Sods. Still sell for 50k. But still fun.

Rip ST. Play green. Likely will never see ST before Sleeper woke. So prepare the tears.
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  #7  
Old 02-05-2020, 10:47 PM
Dithien Dithien is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
I bet if Sleeper was reset, it would be woke within 24 hrs.

AK had a broken Sleeper. So takp has permanent ST 1.0. So many Sods. Still sell for 50k. But still fun.

Rip ST. Play green. Likely will never see ST before Sleeper woke. So prepare the tears.
How fast your reckon he will be woken on Green?
  #8  
Old 02-05-2020, 10:57 PM
rkanon rkanon is offline
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He was woken on Blue in a fairly dramatic and unique way. I get the sense folks will be weary of letting it happen again...
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  #9  
Old 02-05-2020, 11:19 PM
Ripqozko Ripqozko is offline
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Originally Posted by rkanon [You must be logged in to view images. Log in or Register.]
He was woken on Blue in a fairly dramatic and unique way. I get the sense folks will be weary of letting it happen again...
it really wasnt that dramatic, we farmed it enough where shrouds were gonna goto alts or trazzle. shit was farmed enough. sorry you werent there.
  #10  
Old 02-07-2020, 05:35 PM
Zekayy Zekayy is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
I bet if Sleeper was reset, it would be woke within 24 hrs.

AK had a broken Sleeper. So takp has permanent ST 1.0. So many Sods. Still sell for 50k. But still fun.

Rip ST. Play green. Likely will never see ST before Sleeper woke. So prepare the tears.
Resetting the sleeper is what sony did well techinally not resetting but despawned him because guilds were close to killing him due to what they thought was a bug and it wasnt but they eventually put him back, so the guilds could attempt to kill him again Players overwhelmingly believe SOE’s decision was driven by their fear of virtual anarchy. Daybreak, however, says that they did it not out of surprise, or vindictiveness, megalomania or even fear for the fate of Rallos Zek’s storyline. They thought there was a bug. So, they respawned the beast.

On November 17th, 2003, Rallos Zek’s three governing guilds reconvened to slay the Sleeper, which Sony resurrected after an apology. so if sony can do that and reset him when will p99 put him back in the game??? https://kotaku.com/the-surprising-an...rqu-1785741600 if the devs here are worried about it being awoken in 24 hours again then just a rule in place that you cant awaken the beast like Takp and other servers have
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