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#101
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praise bristlebane!
__________________
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#102
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the swarm of halflings makes me fucking cry with joy
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#103
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Much thanks to Speedi hooking me up with the Necklace of Superiority.
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#104
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That's one down - now we just need Potatoball to login...
-Mcoy | ||
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#106
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Sad I missed it, but fortunate on one hand cuz being around that many halflings would have triggered me into a fetal position for sure.
__________________
![]() Plush Bufnstuf | ||
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#107
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Incredible idea, however I encountered numerous problems in execution (especially apparent as a first-time participant). Reminds me of doing food catering, all the things you wish you'd thought of beforehand start barreling into your face the moment you're in the thick of it, and the best you can do is grit your teeth and hope you make it to the end [You must be logged in to view images. Log in or Register.]
Here's some notes for ideas on how to improve things should another one of these events happen in the future: 1) Have someone host the stream that follows everything the whole way. That means not just covering the raffle, but giving status updates on the progress of the quests and answering questions people have. e.g. don't have a participant or coordinator running the stream, instead the host should have 100% focus on the stream and covering the event itself. 2) Delay the actual start of the event to give time to explain how things will work and do dry runs etc. e.g. start at 6EST but don't actually start raffling till say 6:30. Give time for people to plan on being there for the 'start', but then you have some buffer time for people who are a little late or who need questions answered, etc. Also gives you some breathing room buffer in case you have technical problems. 3) Raffle: declare on the forum post that it's announced and tracked on 'twitch.tv', requires a character in EC at the same time, and you can win multiple items 4) Raffle: announce the keyword for /every item/. The announcer rarely actually said the keyword which meant you had to hope the chat spam was correct, and you had to be constantly paying attention to stream chat, which can be hard if you're alt-tabbing between the game and the stream. 5) Quest: declare all restrictions on the forum post (some things that weren't clear: items had restrictions, there would be a race, races would start from EC, the item restrictions did or didn't apply to the character racing, whether you could just buy the parts, whether you could use ports, how any of it is enforced, how do you know when you're finished). 6) Quest: do not start the quests at the same time unless you can ensure all quests are announced and the quest givers are ready at the same time (they were not). There's no real need to start them at the same time since they are not all going to complete at the same time. 7) Quest: Schedule the quests ahead of time -- if people were supposed to be allowed to participate in multiple quests, some were unable to because while they were still in the middle of one quest, you started additional quests. Limiting everyone to participating in only one phase 2 quest may have been helpful to avoid issues and allow you to fully schedule it so people know where and when they need to be, with which character, for the one item they want to race for. 8) Quest: Validate the quest criteria. Example: the bard quest had a problem where the Gnomish 'Racial Alcohol' was actually a drop from a gnome-faction mob, thus bards would have to risk faction to get it, or buy it from someone else. I think this was a mistake and the quest author thought it was purchasable in AkAnon and not a drop in SolA. (Not to mention that you had to have DE mask for half of it, which also eliminated many bards from participating!) 9) Quest: Reduce the number and/or simplify the quests, or as others said, spread the event starts across multiple zones. It was clear that some volunteers came last minute and their timing was off, or they were overwhelmed, or people didn't get registered, etc. People getting upset just because they didn't win something is silly, but getting upset because communication was problematic or because some had clear advantages, are valid concerns. Thanks for hosting the event! Happy Holidays! | ||
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#108
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Thanks for all the feedback, everyone.
I'll address one of the points I see being brought up a few times, which is the assumption that DoF has a surplus of volunteers and can add extra positions like '100% streamer/reporter' or 'info dude'. We do not have that many volunteers. Those are luxury volunteer positions. I will now consider anyone making 5 paragraphs of detailed suggestions to be volunteers for the next event. Come help me make DoF events better and more fun! [You must be logged in to view images. Log in or Register.] If you're inclined to type that much, you'll be really dedicated as a real volunteer!! I have a good idea of what we'd need to improve and what to change if we do a giant player quest event again. Which, hopefully, we won't, because we will stick to nice small quest events that have all the volunteers and only one quest and it can be an epic adventure through Norrath that showcases our creativity.
__________________
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#109
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Quote:
*points at the crowd* You heard Sorn say it. 5 paragraphees are now drafted into service for the Department of Fun. Department mandate WILL be executed. | |||
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#110
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Then cancel two of the quests you had, and put the info guys/constant streamer in. I guarantee you it would have been a much better event if people just had their questions answered.
I'd be happy to help though. | ||
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