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Old 01-06-2017, 08:59 PM
Danth Danth is offline
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Of course I'm serious. Most anyone who was around back then ought to remember how dishonest that bunch was with their community. Mind you, I like the AE cap because it improves gameplay across the board....but I don't trust those guys' word any more than I trust the word of a fox guarding the henhouse.

Danth
  #2  
Old 01-06-2017, 09:03 PM
Ikon Ikon is offline
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Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Of course I'm serious. Most anyone who was around back then ought to remember how dishonest that bunch was with their community. Mind you, I like the AE cap because it improves gameplay across the board....but I don't trust those guys' word any more than I trust the word of a fox guarding the henhouse.

Danth
We''ll have to agree to disagree. I played EQ for a number of years and have no memory of Verant lying. I'm sure they made mistakes but when it comes to evidence developer posts are pretty much at the top of the list for reliability.
  #3  
Old 01-06-2017, 09:25 PM
Yuuvy The Destroyer Yuuvy The Destroyer is offline
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Quote:
Originally Posted by Ikon [You must be logged in to view images. Log in or Register.]
We''ll have to agree to disagree. I played EQ for a number of years and have no memory of Verant lying. I'm sure they made mistakes but when it comes to evidence developer posts are pretty much at the top of the list for reliability.
Abashi didn't know necro dots could be cured or dispelled.

I would argue that most of the time info from the devs was unreliable.
  #4  
Old 01-06-2017, 10:27 PM
fastboy21 fastboy21 is offline
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Quote:
Originally Posted by Ikon [You must be logged in to view images. Log in or Register.]
I played EQ for a number of years and have no memory of Verant lying.
This made me laugh.
  #5  
Old 01-07-2017, 12:43 AM
NegaStoat NegaStoat is offline
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Quote:
Originally Posted by Ikon [You must be logged in to view images. Log in or Register.]
We''ll have to agree to disagree. I played EQ for a number of years and have no memory of Verant lying. I'm sure they made mistakes but when it comes to evidence developer posts are pretty much at the top of the list for reliability.
I'm late to the party, but I distinctly recall Absor assuring magicians posting on the forums that their Elemental pets could accept traded weapons and would both hold and use them, just like Necromancer pets and Enchanter animations. This was back when weapon delay was still important to pets, and necros tore up the world using skellys armed with FS daggers.

Magicians submitted screenshots of the trades always failing, elementals would NOT hold or use weapons, and Absor earned the nickname "A BS'er" over the incident. Mage pets were hotfixed to hold and use weapons at the same moment pet attack speed was normalized regardless of weapon held. I dearly wish I could dig up his original quote but this was within the first 5 weeks of the game being live. Oldschool players will recall what I'm talking about if they were a pet user, I'm certain.
  #6  
Old 01-07-2017, 05:42 AM
NegaStoat NegaStoat is offline
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Thanks for the research on the mage pet issue. I had to dredge that up from a looong while back. I think I will agree with the notion that the EQ staff went out of their way to not bald-face lie to their players, but the pet issue was one of those rare ones when the players were informed that they were wrong multiple times and the screenshot proof had to be handed off before they were even listened to.

At the time, it fostered some bad feelings from magicians not so much that the situation existed, but how their concerns and words were being treated by the company. Hence the nickname Absor picked up from it. I'm kind of sad that the topic of the post has been lost in this shuffle. I think it was over raiding, classic 'features', and not-so-clever use of them reducing intended encounter challenge? Our current players aren't wrong to voice some opinions for the hope of changes being made to the next server. No one wants a Chardok PL consumer service yet again.
  #7  
Old 01-07-2017, 08:49 AM
Bubbles Bubbles is offline
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As for proof the devs didn't know their posteriors from a hole in the ground....

As someone who beta-tested far, far, far too many zones in classic eq.. six words:

Plane of Sky

Plane of Fear (the first two weeks)
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  #8  
Old 01-08-2017, 02:38 AM
Caiu Caiu is offline
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The difference between instantly killing a mob and extending your attempt on said mob with complete heal clickies is quite a sum. One requires a raid force to kill raid mobs using raid tactics the other requires a couple jokers with corpsed hoops. I'd say you've missed the mark.
  #9  
Old 01-08-2017, 06:37 AM
Ikon Ikon is offline
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Quote:
Originally Posted by Caiu [You must be logged in to view images. Log in or Register.]
The difference between instantly killing a mob and extending your attempt on said mob with complete heal clickies is quite a sum. One requires a raid force to kill raid mobs using raid tactics the other requires a couple jokers with corpsed hoops. I'd say you've missed the mark.
You dont need raid tactics to kill a raid mob if you have rogues, rangers, wizards, anyone able to lay on hands, casting heals that are better than CH clerics. That trivializes aggro management, it trivializes needing a tank that can last long enough to develop enough aggro before they get healed, it trivializes healing rotations, trivializes mana management.

Guilds on P1999 have had that ability for 8 years, guilds on live only had it for 3. Its arguable that its not classic to have had this going on for so much longer than it did on live.
  #10  
Old 01-08-2017, 03:52 PM
roks1 roks1 is offline
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Add an April Fool's REVERSAL OF FORTUNE instead of nerfing fun things. Upon spawning, boss monsters may gain the ability to flurry and rampage where they didn't before! up the ante, don't lower the bar 8^) For the sake of keeping things classic, the devs would simply have to respond that things are "working as intended".
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