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  #101  
Old 03-23-2016, 04:22 PM
iruinedyourday iruinedyourday is offline
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Originally Posted by Qtip [You must be logged in to view images. Log in or Register.]
Or rogean will release a teams server and crush that server over night. Anyway enjoy.
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  #102  
Old 03-23-2016, 05:09 PM
Colgate Colgate is offline
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yea let's use an example that is within the realm of possible reality tho

ur in some mystical fantasy where rogean gives a fuck
  #103  
Old 03-23-2016, 05:21 PM
Gardur Gardur is offline
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Originally Posted by Doctor Jeff [You must be logged in to view images. Log in or Register.]
You kid, but I wouldn't be surprised if one day Gardur disbands the guild just because I told everyone he wouldn't.
Nahhhh

CS will always be here. Right now all my pals are on zek so I am as well. We have a real good time but if/when that server goes to shit we'll be back.

Tallboys NOT crootin
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  #104  
Old 03-23-2016, 05:32 PM
dis_mornin dis_mornin is offline
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Originally Posted by Gardur [You must be logged in to view images. Log in or Register.]
Nahhhh

CS will always be here. Right now all my pals are on zek so I am as well. We have a real good time but if/when that server goes to shit we'll be back.

Tallboys NOT crootin
Go evil. Dava Donkeys ready to dunk Tallboys
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  #105  
Old 03-23-2016, 05:54 PM
Old_PVP Old_PVP is offline
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PVP servers have ALWAYS consisted of roughly 10% of the playerbase... even back in 1999 and throughout all of live EQ. Blue server is ~1000, Red server is ~100? Looks to be exactly where it should be, and historically accurate.

That said, there are several non-classic game mechanics that do not help Red99's cause which I am sure has detracted some of the pop. But as is also historically accurate...GMs could care less about the red headed stepchild that is a PVP server...be it called Rallos, Sullon, or Red99.
  #106  
Old 03-23-2016, 06:23 PM
Tradesonred Tradesonred is offline
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Originally Posted by Old_PVP [You must be logged in to view images. Log in or Register.]
PVP servers have ALWAYS consisted of roughly 10% of the playerbase... even back in 1999 and throughout all of live EQ. Blue server is ~1000, Red server is ~100? Looks to be exactly where it should be, and historically accurate.

That said, there are several non-classic game mechanics that do not help Red99's cause which I am sure has detracted some of the pop. But as is also historically accurate...GMs could care less about the red headed stepchild that is a PVP server...be it called Rallos, Sullon, or Red99.
Still, Red had a 600 pop before they fucked it up, i dont care to type how they did it, that horse is soup.
  #107  
Old 03-23-2016, 06:34 PM
Sear Sear is offline
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Quote:
PVP servers have ALWAYS consisted of roughly 10% of the playerbase... even back in 1999 and throughout all of live EQ. Blue server is ~1000, Red server is ~100? Looks to be exactly where it should be, and historically accurate.
Yeah, no.

Try ~50-75%

TZ and VZ had 1000+ online consistently.

Lake of Ill Omen with 100+ players in the zone. GFay had 200+ sometimes.

probably more pvp within half an hour of being level 6 than you'll get in 200 hours of your lonely blue grind journey here
  #108  
Old 03-23-2016, 07:06 PM
Old_PVP Old_PVP is offline
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Quote:
Originally Posted by Sear [You must be logged in to view images. Log in or Register.]
Yeah, no.

Try ~50-75%

TZ and VZ had 1000+ online consistently.

Lake of Ill Omen with 100+ players in the zone. GFay had 200+ sometimes.

probably more pvp within half an hour of being level 6 than you'll get in 200 hours of your lonely blue grind journey here
No, Yes.

We are talking total playerbase percentages here. EverQuest in it's prime had 40ish servers. Only 4 were PVP (Rallos, Sullon, Tallon, Vallon). Only 10% of the servers were PVP, the end.

But let's go one step further. Every single PVP server, without fail, had lower population on average then their blue server counterparts. Which means it is safe to assume... that the actual playerbase that consistently played on past PVP servers was actually lower than 10% of the total population playing EQ at the time.
  #109  
Old 03-23-2016, 07:24 PM
Beastagoog Beastagoog is offline
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Anyone remember when you could view the pop of the severs as you logged in?
  #110  
Old 03-23-2016, 08:13 PM
Sear Sear is offline
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Quote:
Originally Posted by Old_PVP [You must be logged in to view images. Log in or Register.]
No, Yes.

We are talking total playerbase percentages here. EverQuest in it's prime had 40ish servers. Only 4 were PVP (Rallos, Sullon, Tallon, Vallon). Only 10% of the servers were PVP, the end.

But let's go one step further. Every single PVP server, without fail, had lower population on average then their blue server counterparts. Which means it is safe to assume... that the actual playerbase that consistently played on past PVP servers was actually lower than 10% of the total population playing EQ at the time.
Ok. I agree. I thought you were comparing the pop of a classic-era red server to a blue one, not the overall % of the playerbase.

My point was there was never a live server that housed <300 players, because the game isn't designed for that.

Running one of these boxes is thankless shitty work and I'm sure even this toxic little community appreciates the fact that the server even exists, but I've never understood why a guy that played on blue (who doesn't like pvp) would even bother.
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