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  #101  
Old 11-10-2016, 02:27 PM
maximum maximum is offline
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Cross-linking with Tech Discussion sticky from 2010: http://www.project1999.com/forums/showthread.php?t=2482

Lots of notes in there.

Also, this nilbog sticky: http://www.project1999.com/forums/sh...ad.php?t=87281
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EQ Map Archive (1,000+ images)
P99 WikiEQ Patch Chronology
  #102  
Old 11-10-2016, 02:37 PM
Pumpedup Pumpedup is offline
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coming to you live from project99 its KARNORS IN FULL HD
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  #103  
Old 11-10-2016, 06:51 PM
tiadashi tiadashi is offline
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Default doh

Quote:
Originally Posted by Turp [You must be logged in to view images. Log in or Register.]
Hey some people wanted me to re post this classic yet detailed p99 upgrade. So here it is. Credits go to the creators in the links. All the threads are old so locked and we have a lot of new players that probably do not have this, and it really puts better detail in your character and armor. Also cures the black spot bug and is easy to install (just like you patch p99) and easy to remove/reset if for some reason you do not like it ( you will like it [You must be logged in to view images. Log in or Register.] )
IT IS ALL CLASSIC NOTHING GETS CHANGED JUST UN BLURS and gives detail.
Even though it makes everything look better (even Velious armors) (no more blur!) it does not change from the classic look or feel of EQ. Try it out.

Some Examples :
[You must be logged in to view images. Log in or Register.]

This next photo is before he had other models finished. but check out the before and after on the Ogre and you can see why this is classic , yet new.
@ http://imgur.com/a/VpUu4#2
If love EQ i highly recommend it , especially if you are getting bored of the game because it really brings immersion with the HD classic based graphics.



All Download links are posted from original creator. If for some reason they quit working (good as of this post) , than google it because others keep updating it.
THIS IS FOR JUST THE CHAR AND ARMOR : I highly recomend and say get only this one. (at least until the zone ones are all finished.)
CHARACTER and Armor UPGRADED TEXTURE Download:
https://docs.google.com/uc?id=0B23oc...xport=download
To Install open the zip file you downloaded and extract the folder to your EverQuest folder. It will ask you if you want to rewrite the files, Do so. just like a normal p99 patch. ^This is for character model/ weapons and armor detail only.^


OPTIONAL Classic Zones just detailed.
The only zones currently completed are :
• Felwith Partially Complete
• Karnor HD complete
• Greater Faydark HD Complete
• Akanon HD complete
If want to check out more previews of the citys and get the patch for them you can get that here. http://modp99.forumotion.com/f1-zone-re-texturing
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Instructions are posted.
1.) (optional) Back-up all current .s3d files in your Everquest folder (sort file types by using find in windows)
2.) Download Textures: http://p99.yourfirefly.com/ the best is the High-res S3D files from EQ Trilogy.
3.) extract RAR to your EQ folder (rewrite all)

and you're done! easy right? you can backup your old s3d files if want to be safe. I dont use this one anymore due to being on laptop. but it was nice on desktop.
freeport looks amazing.
THE OP for Freeport where all this information came from.
http://www.project1999.com/forums/sh...postcount16603
also includes duxa ui install and other graphic and UI stuff.

a non GM but green forum name so some people took it wrong. named Secrets , made a post that was totally wrote to sound this was illegal , very easily taken out of context. Secrets post @ https://www.project1999.com/forums/s...2&postcount=13 is in the original post i linked above.
the Sirken Quote he is talking about is talking about editing character models to help like in pvp change skellys to ogre. or the duke vision thing they had on red. or plenty other crazy "hacks" , but they do not police simple graphic enhancement.
Sirkens statement here
https://www.youtube.com/watch?v=c3by...u.be&t=106m50s
I've ran these for years and even have talk to Sirken about them before an tried to get him to DL them. The GM do not care afaik and it really gives the game new life. and i know others who use them for years. no problems or glitches.

I would urge you to download the textures and try them yourself.

"EverQuest was first released in 1999 with low-resolution 32x32 textures. EverQuest: The Shadows of Luclin will feature 256x256 textures, with some as large as 512x512. The higher-resolution textures will make the game's online fantasy world look more detailed and lifelike. Sony also released new screenshots showing off some of the game's environments using the higher-resolution textures. " - Gamespot.com

Is just utilizing technology made by Verant/Sony.

Luclin models are not allowed anymore.

Enjoy
I downloaded and installed as per instructions but i didnt notice any difference (my plate wearer still has the visor blocked) - what am I missing
  #104  
Old 11-10-2016, 10:51 PM
tiadashi tiadashi is offline
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Oops derp I figured it out - looks great thxs for putting this up 8)
  #105  
Old 11-21-2016, 04:43 AM
Turp Turp is offline
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Arrow Winter is COMING ... IN HD !!!

Quote:
Originally Posted by Seiroth [You must be logged in to view images. Log in or Register.]
Is there a better place than this forum thread to keep updated on this project? I'm checking back here on a daily basis waiting for that first download package =)
Quote:
Originally Posted by dbouya [You must be logged in to view images. Log in or Register.]
this looks amazing! I cannot wait for the announcement that it's done, is this thread the best place to bookmark to check for that? or is there another site that's better?
Thanks!
As of right now this is the only spot to get information - When that changes , it will be posted. Will keep everyone updated here.

Now...
I cannot say anything 100% on when this will go public but I will speak my mind.
It makes a great classic game way more fun while HD. Same game - just takes the blinders off , clears the blur).
This new Cucumbers update is ready for the masses IMO.
At the very least it should be out very soon @Cucumbers do you wish to comment on this please?

Now for the people interested in a HD remastered EQ.

First off
Thanks for all the kind PMs! Lots of work goes into this and I am sure when the full package is done there will be a list of people who helped. I would make this list now but still not sure if we will keep this thread or make a new one.
Cucumbers been slaying the files and is HD transforming fast. OP.
+ others and like I said it should all be listed/come out soon. Thanks again for the support.


I will be attempting to "pull strings" asking permission to release. I will try an get him to give you guys phase 1. (which includes ALL weapons -epics etc + armor robes , much more WELL worth it ! ) If they can get it all packed into the p99 style patch . It should be out very soon then!


Sorry - there currently is no official release date. This is done on volunteer time. So please be patient. They are moving at a super fast rate as is.
It is very time consuming.
Do not get discouraged though because...


Keep in mind that I am not the master
ps I made this tripping
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RELEASE DATE: possible BEFORE Thanksgiving! [You must be logged in to view images. Log in or Register.]

I use the newest, and ITS AMAZING.
If you play p99 you HAVE to try this. It is classic , just crisp. Releasing this has enough power to keep players "mezzed" threw the holidays.
In return this gives King Cucumber time to relax and take the zones/npc one at a time. Or whatever he chooses.

This would also allow the community to report any bugs they are experiencing (even though I have played with the HD models for 4+ months. Have never had 1 issue!)

After watching and helping. I would guess the full product (zones and all) would be completed sometime after christmas. So be patient on that.
I believe 10-15 zones and the NPC+dragons in them are already completed. So Maybe do the armor weapons now. Then around X mas release the zones that you have done [You must be logged in to view images. Log in or Register.] . Do not over stress though break as you feel.
The new weapons shields pack alone would keep players happy for at least 6+ months if not more.
Its a little confusing and tbh to much work to download and install when they are not packed like a p99 patch.
I think that can be done and hope Cucumbers will do it. Will see.

So TL DR? Tell Cucumbers release the weapon/armor version and we can wait for the zones and NPC. I love running around in badass 4k EQ HD REMASTERED.
and I want others to see the greatness!

-give them the weapon/armor sneak peak for the holidays.

They may make a new thread once everything is completed. Check back here for the latest information and I am gonna try to get the newest pack released soon. So the players can enjoy - and beta test report any bugs (probably are none , but still ... excuses

How about you public? Can you hold off on the zones and npc ? Post your thoughts...

I been using the new armor/weapon pack and I am LOVING IT. Almost like a new game with the 4k tv + HD EQ. But it isn't. Still has the nostalgia + adds more immersion. [You must be logged in to view images. Log in or Register.]
RATING : A++

CRACK ATTACK
WARNING: If You already addicted to EVERCRACK please stay away from this mind blowing graphics update.


Enjoy~
Should get pack 1 released soon.
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  #106  
Old 11-21-2016, 04:53 AM
Swish Swish is offline
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pras it, thank you for the work you've done... I'm sticking to classic graphics but I know these will be extremely popular and are a great option for those that want them <3
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  #107  
Old 11-22-2016, 12:48 AM
Turp Turp is offline
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Hello ,
They are currently working on a APP that will allow them to easier package the textures together.
I believe from what they have told me that there will be a few options.
Like one basic for armor/weapons/char texture. then like add ons such as the HD elementals and stuff.
I play on 4k and I LOVE this. The game looks so damn good. It does suck UI wise for 4k because everything is so small. But I also believe Cucumbers is going to make another UI like his last one that was badass , but this one will be for 4k users! No more squinting.
I have asked and "pushed" multiple times to get the basic HD pack released. And I believe once that app is done then the phase 1 pack will go public.
Phase 2 zones and dragons will follow.
Hope to give you more information soon.

Thanks for your comments and PM's . Can't wait for people to get this!
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  #108  
Old 12-12-2016, 05:47 PM
paulgiamatti paulgiamatti is offline
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Time for an update (disclaimer: since this is a work in progress, some things stated may or may not end up in the final version, or may end up being different than described)

Quote:
Originally Posted by Turp [You must be logged in to view images. Log in or Register.]
They are currently working on a APP that will allow them to easier package the textures together.
Indeed - Zaela is working on a utility that will be the main way we distribute new texture packages, and it will make things a million times better and easier. You'll be able to quickly select between different packages with a description and preview for each one, so you can choose exactly what you want - if you like most of the new character and armor textures but don't want the new elementals or frogloks (I'm talking about new textures for the classic elementals and frogloks here, not the Luclin and on models), you can choose not to install those or install those separately. If you like Cucumber's upscaled classic textures but don't want the completely redone textures that were in Chebby's packages, you'll be able to pick and choose between them as well as compare the differences in a preview. If you want the super cartoony package that Chebby made, but for some weird reason you also want the new frogloks and elementals, you'll be able to do that. Also, you'll be able to easily revert back to the stock low-resolution Titanium textures, the stock hi-resolution Trilogy textures, or the previous textures that you had installed before making changes with the app.

Theoretically, it will also allow anyone else to distribute new textures through the app, since everything is going to be stored online and it will just let you download those textures from whatever location they're stored at.

We're also still making a lot of progress on the actual textures themselves - we recently solved a crashing while zoning problem due to client memory usage, so it's definitely a good thing we're taking our time to make sure we do it right rather than release a shitty broken thing that screws up the client.

Quote:
Originally Posted by Turp [You must be logged in to view images. Log in or Register.]
I believe once that app is done then the phase 1 pack will go public.
Phase 2 zones and dragons will follow.
Correct - even after the first thing is released, which will be sometime in 2017 (yes, I hate deadlines) it will still be an ongoing project, with other side packages like new dragon/wolf/bear textures, and new textures for zones etc. being released as they're finished.
Last edited by paulgiamatti; 12-12-2016 at 06:04 PM..
  #109  
Old 12-13-2016, 11:05 AM
Old Prexus Old Prexus is offline
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I upgraded to this and have really enjoyed the difference. The graphics still have the same 'classic' feel to them, but just much better looking. In some cases, the upgrade doesn't just make the graphics sharper, it also fleshes out a bit more the theme of the area. The Freeport bank area is a lot cooler looking for sure. I'm not sure if this post has links to the world graphics upgrade also, if so, it is definitely worth the upgrade too.
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  #110  
Old 12-14-2016, 08:34 AM
paulgiamatti paulgiamatti is offline
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It should be said though - and this is now partly the reason why we're working to release updated texture packages: if you install any of the new textures in this thread's OP, your client will crash while zoning more often regardless of how good your computer is (explanation below). So if this is something you care about, I'd actually recommend not using any of them, and if you've already installed them I'd recommend reverting back to the original high-resolution Trilogy textures.

That said, all textures such as those in the OP are going to be made available in a way that will not make the client crash. The reason this happens is because the Titanium client is a 32-bit application, and can therefore only use a maximum of 2 GB of your system's memory (actually only about 1.75 GB to be more precise). The way it stores data in memory is also really inefficient, which ends up leading to memory bloat issues when you zone between data-intensive zones - as soon as it gets anywhere near 2 GB of data stored in memory, it throws an exception and crashes to the desktop. So it doesn't matter if your machine has 2 GB or 16 GB of onboard RAM, or whether you have a SATA or SSD hard drive, the Titanium client will crash all the same once it hits that threshold.

And keep in mind that it's not just writing zone textures into memory but also NPC and character and armor and weapon and held item textures as well - everything that's visible, basically. So if you install the updated West Freeport textures you are going to crash when zoning into and out of West Freeport much more often.

We're solving this issue in the upcoming packages by doing tons of compression. To give you an idea of the difference this makes, the global_chr.s3d provided in the OP is about 167 MB, while the global_chr.s3d in the upcoming package which contains all of the same textures plus tons of newer and higher quality textures is only 13 MB.

So yeah, I don't mean to knock the work that Chebby and Nysus et al have done because it's exceptionally good, it just needs to be compressed down to a size that the client can handle.
Last edited by paulgiamatti; 12-14-2016 at 08:53 AM..
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