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#1
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And before others start crying about a third server "thinning" the population. Why do you freaking care? You'll still compete against those who want to compete and those are the only people who really matter anyways if we can be honest here. If having somebody who doesn't have the time to track and poopsock inspect you in EC to see your epic and VP gear is so important to you then you've got some serious mental issues.
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#2
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Quote:
The minority of the "hardcores" need to maintain the scarcity of end game content to pay for their Hot Pockets. | |||
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#3
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Alternatively, could provide mixed pathways to achieve raid targets.
1) Buy tokens that cost a lot of platinum. Perhaps these can only be purchased at twice the respawn rate of the target. This would have the benefit of deflating the economy and give people a reason to farm plat other than to buy raid gear from the guilds that would otherwise get the target if the system didn't exist. It wouldn't be unfair to hardcore raiders because at most the casuals will get 1/2 the total targets and at a great cost to them (they'll have to do some kind of "work" to get it by farming platinum). 2) Encourage low numbers in raids by increasing drop rates inversely proportional to the size of the raid. For instance, if you kill Inny with 10 people then you get twice the amount of loot. Set a baseline number of people for each raid target and a equation to represent the drop rate based on the deviation from that baseline. If you kill VS with 50 people then you only get 1 item, for instance. This encourages many small guilds of elite players and rewards them greatly for their skill. The raid encounters would presumably take more time too so it would be harder for any one guild to get to every encounter on a simulated server reset. More competition, more reward for skill, greater access to encounters for more people. 3) Simulate repop and move all raiders participating to random zones, including any alts. | ||
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Last edited by w1zard; 01-28-2015 at 09:52 PM..
Reason: elaborate on reasoning
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#4
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Change "WC" to "Kerra Isle" and I am all for this proposal, on the condition that ports and gates are disabled in that zone.
That's right, everyone is going to have to fight their way out through Erudin.
__________________
go go go
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#5
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Daldaen,
Why the change of heart about "not classic"??? http://www.project1999.com/forums/se...2&pp=25&page=4 | ||
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#6
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__________________
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#7
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Can we just try to make this game not any less classic than it already is? Its slowly getting destroyed by shit like this.
__________________
"All we really lose is one Warrior."
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#8
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#9
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Dont get me wrong, the system has worked well thus far, and the server is certainly a better place for everyone to play but...when is enough enough? If you want free shit, or you want to trigger your raid mobs, EZ server is pretty successful and conveniently located on the same server list as P99.
__________________
"All we really lose is one Warrior."
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#10
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