Project 1999

Go Back   Project 1999 > Important > News & Announcements

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 12-02-2014, 06:27 AM
arsenalpow arsenalpow is offline
Planar Protector

arsenalpow's Avatar

Join Date: Jan 2011
Posts: 2,225
Default

Gamma is miserable, light sources / guise / vision line have no effect really. It forces players to use alternative programs or display changes to cope. Just rip out that change until it can be done properly.
__________________
Monk of Bregan D'Aerth
Wielder of the Celestial Fists
Quote:
Originally Posted by Hollywood Hogan
The first thing you gotta' realize, brother, is this right here is the future of wrestling. You can call this the New World Order of Wrestling.
  #2  
Old 12-01-2014, 06:22 PM
Kenzi Kenzi is offline
Orc


Join Date: May 2010
Posts: 47
Default

Can't test anything if I can't see it.
  #3  
Old 12-01-2014, 06:24 PM
Vicatin Vicatin is offline
Sarnak

Vicatin's Avatar

Join Date: Sep 2011
Posts: 271
Default

Its so....dark. Yikes... that cant be intentional right?
__________________
Showa - Necro
Made - Monk
Maud - Shaman
Agoraphobia - Rogue
Refund - Enchanter
Stryche - Shadow Knight (Current toon)

<Azure Guard>
  #4  
Old 12-01-2014, 08:23 PM
contemptor contemptor is offline
Fire Giant


Join Date: May 2010
Posts: 507
Default

Quote:
Originally Posted by Vicatin [You must be logged in to view images. Log in or Register.]
Its so....dark. Yikes... that cant be intentional right?
Yeah, and especially unfortunate as it dulls my second monitor. Pretty dark with max gamma, unplayable otherwise.
__________________
Contemptor - Hierophant - Bregan D'Aerth
  #5  
Old 12-01-2014, 06:39 PM
Raev Raev is offline
Planar Protector


Join Date: Sep 2014
Posts: 2,290
Default

I am also curious about the adjustment of mob cooldown/da/dw chance. I couldn't find it by searching the forums.
  #6  
Old 12-01-2014, 06:55 PM
Titanx Titanx is offline
Kobold


Join Date: Nov 2013
Location: Droga
Posts: 181
Default

Kanras: Reduced Make Poison skill cap to 200.
I think there is an issue with decreasing Rogues Make Poison skill:

From patch notes: http://everquest.allakhazam.com/hist...es-2000-2.html

------------------------------
July 19, 2000 7:00 am
------------------------------

***Patch Day***

*Miscellaneous Changes/Fixes*

- The "Safe Points" have been moved in Field of Bone and Lake of Ill
Omen to someplace "safer".
- You can no longer cast invisibility on any pet.
- Foul language issued through /emote will now be handled by the
profanity filter.
- Corrected a bug that allowed linkdead players to walk through locked
doors.
- Rangers above level 50 will now do double damage with Archery against
non-moving, non-rooted targets. These restrictions allowed us to
enhance archery without creating a new kiting problem.
- Corrected a bug that had rangers doing less melee damage than was
intended except when fighting an NPC who was also a ranger.
- Pets, both PC and NPC, will no longer cast "Gate".
- A large rat says, "Hit by non-melee for XXX damage", is history. The
new message given probably isn't the source of never-ending humor that
the old one was.
- Updated pathing information in Innothule Swamp.
- Corrected many, many, MANY spelling and grammar errors in the world.
- Fixed a large number of spell gems and spellbook icons. Take care to
take a look at your spell lineup to familiarize yourself with the new
gems/icons.

*Poison*

- Implemented the high level Rogue poisons (level 51+).
- Increased Rogue "Make Poison" skill cap.
- Substantially reduced chance to fail "Apply Poison".
- Rogues will now automatically sit when right-clicking on a poison.
- Failure to make a poison will now return the vial.


Since we are already past this date in the timeline, why would you go back to 200?
  #7  
Old 12-02-2014, 05:27 PM
Ladros Ladros is offline
Kobold


Join Date: Jun 2014
Posts: 112
Default

Quote:
Originally Posted by Titanx [You must be logged in to view images. Log in or Register.]
Kanras: Reduced Make Poison skill cap to 200.
I think there is an issue with decreasing Rogues Make Poison skill:

From patch notes: http://everquest.allakhazam.com/hist...es-2000-2.html

------------------------------
July 19, 2000 7:00 am
------------------------------

***Patch Day***

*Miscellaneous Changes/Fixes*

- The "Safe Points" have been moved in Field of Bone and Lake of Ill
Omen to someplace "safer".
- You can no longer cast invisibility on any pet.
- Foul language issued through /emote will now be handled by the
profanity filter.
- Corrected a bug that allowed linkdead players to walk through locked
doors.
- Rangers above level 50 will now do double damage with Archery against
non-moving, non-rooted targets. These restrictions allowed us to
enhance archery without creating a new kiting problem.
- Corrected a bug that had rangers doing less melee damage than was
intended except when fighting an NPC who was also a ranger.
- Pets, both PC and NPC, will no longer cast "Gate".
- A large rat says, "Hit by non-melee for XXX damage", is history. The
new message given probably isn't the source of never-ending humor that
the old one was.
- Updated pathing information in Innothule Swamp.
- Corrected many, many, MANY spelling and grammar errors in the world.
- Fixed a large number of spell gems and spellbook icons. Take care to
take a look at your spell lineup to familiarize yourself with the new
gems/icons.

*Poison*

- Implemented the high level Rogue poisons (level 51+).
- Increased Rogue "Make Poison" skill cap.
- Substantially reduced chance to fail "Apply Poison".
- Rogues will now automatically sit when right-clicking on a poison.
- Failure to make a poison will now return the vial.


Since we are already past this date in the timeline, why would you go back to 200?
  #8  
Old 12-01-2014, 07:25 PM
Tankdan Tankdan is offline
Fire Giant


Join Date: Mar 2014
Posts: 723
Default

[You must be logged in to view images. Log in or Register.]

Not playable without another 3rd party program.

Edit: And it ruins my gamma outside of game.. frustrating.
Edit2: It's actually much darker than that pic indicates, after rebooting that screenshot got much lighter until I load EQ again and my gamma screws up. I can't even see my character in ThurgA if I zoom out.
__________________
Dannyl/Figher (retired)
Last edited by Tankdan; 12-01-2014 at 08:04 PM..
  #9  
Old 12-01-2014, 07:35 PM
hammertime7795 hammertime7795 is offline
Kobold


Join Date: Jul 2014
Posts: 175
Default

Yeah was to dark for me today even in a dark room.
  #10  
Old 12-01-2014, 07:56 PM
Skew Skew is offline
Fire Giant


Join Date: Jan 2014
Posts: 727
Default

Its really dark. Like neckbeard basement dark.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 08:02 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.