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#1
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nice work!
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#2
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ya was looking at it, and nice job dude
guess its time to start painting again YT TIME | ||
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#3
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We are considering adopting a Vanguard-style system of PvP points. In this system, each player will start with a set number of points (say 5). Each kill on a person awards 10% of their points to their killer. Kills that happen immediately after other kills will be awarded less points - say 2%.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#4
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Looks good! 60 pvp is lame as fuck.
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#5
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14 points damn I had to get 14 kills to get that
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#6
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Although i don't think killing a player should be worth 17 more points than they had by themselves.
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#7
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Yeah it's kind of bunk that someone can get a bunch of points for a kill but not be worth nearly as many themself. The new system will hopefully address this - will implement it later tonight! I have a date with a rack of ribs at a smokehouse in the near future here.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#8
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Quote:
I'm afraid to see how many points im worth [You must be logged in to view images. Log in or Register.] | |||
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#9
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Yep yep, don't worry, we'll balance it out.
__________________
Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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