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  #1  
Old 08-16-2010, 07:43 PM
Smuuglie Smuuglie is offline
Aviak


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Quote:
Originally Posted by Aerist [You must be logged in to view images. Log in or Register.]
I'd probably guesstimate with Rogean running things, it would open up at around 300+ easily. Enough to make any pvp'er drool
I'm fairly sure it would hit the 500s, I have bonds with many of the RZ/SZ main guilds that moved on to WoW and such, they would most definately start on the server, but stay? thats another story.
  #2  
Old 08-16-2010, 08:07 PM
Humerox Humerox is offline
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SZ style rules sans teams, add item loot.

This way, if you talk trash to me in a group or I don't like your face...I'll kill you and take your stuffs. If you make a pansy druid, I'll stand on your spawn point and smoke you till you beg for mercy.

I mean...the first time I logged into RZ it was like PK! PK! PK!, in shout. I was like...yah, ain't that the point?
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Quote:
Originally Posted by Sirken View Post
if your reason to be here is to ruin other peoples experiences and grief them off the server, then not only do you not deserve the privilege of playing here, but i will remove your ability to do so.
  #3  
Old 08-16-2010, 08:49 PM
Toomuch Toomuch is offline
Kobold

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Quote:
Originally Posted by Humerox [You must be logged in to view images. Log in or Register.]
SZ style rules sans teams...

I mean...the first time I logged into RZ it was like PK! PK! PK!, in shout. I was like...yah, ain't that the point?
Yeah... imo the problem is the "sans teams" part. Hardcoded teams made it so there was no other bullshit that people could create to stop you from pvping. And on SZ there wasn't any bullshit crossteaming either (for the most part anyways, sometimes there were short term truces or even alliances, but you couldn't heal each other or group or anything). I agree the training on SZ was dumb, especially with the pussies who couldn't do it without macroquest. I think that's the only time I ever agreed with Crazycloud [You must be logged in to view images. Log in or Register.] Haha! I, as well, by the way, would go to a Sullon-ish type server in a heartbeat, pvp is where it's at... even if it can't be perfectly balanced. As long as intelligent attempts are made at fairness and the server is moderated decently to constantly purge hackers, it would be an absolute blast [You must be logged in to view images. Log in or Register.]. Although I would suggest one change to the old Sullon ruleset: Good Vs Evil, period. None of this neutral crap. Neutral team PC's shared too much space with Good team PC's, while the evil team could do whatever the hell they wanted untouched forever (and on top of this, they VASTLY outnumbered good and neutral combined anyways).

Oh and another thing, unless it was coded so that you could not use any offensive abilities on your guild mates, it wouldnt be the same. I'm not sure if it was like that on rallos, but as I understand it, it wasn't. PVP on a large scale often calls for AE spells, like ae tash or PBAE nuking at a zoneline. FFA ruleset kills that [You must be logged in to view images. Log in or Register.]
Last edited by Toomuch; 08-16-2010 at 08:54 PM.. Reason: rallos ruleset not optimal imo
  #4  
Old 08-16-2010, 09:22 PM
Drasis Drasis is offline
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Join Date: Jul 2010
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PvP Teams was amazing in classic. Besides how the hell would trolls and gnomes ever really coexist peacefully? Interracial fighting made the game more rewarding. Now I never have to watch my back and that always disappoints me a little.

There's no way the P1999 team has time for it but its def the way to go imo.
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