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#1
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There are so many raid limitations by the staff that are non classic now, so I think it's fair to say that guild alliances should be monitored and tweaked by staff as well to account for this.
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Last edited by Lammy; 01-23-2014 at 11:58 AM..
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#2
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#3
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They are not going to simply stop raiding together as it allows them to compete with TMO in VP etc. Xasten's suggestion that a guild that raids together for a normal spawn is then tied to each other's bag for the following 7 days is somewhat logical, however I feel a rule like that is basically targeting 2 guilds while killing any sort of "for fun" quickie tag team alliance that all guilds may divulge themselves in with any future spawn situation. This really screams of sour grapes, and if TMO was not losing any targets I doubt a peep would be made of how IB/FE raid. I think the proper way to approach this situation is the bag limit, not the fact that two separate guilds raid together for normal spawns, then raid separate for repops. We can't control how two separate entities co-operate with each other, especially when they share a common goal (defeat TMO). With the bag limit at 2, TMO cannot simply 'contest' those C mobs with their force split, it serves no purpose. If they defend IB/FE off for each guild's initial two targets ( on a repop) they are then locked out for the rest of the non VP mobs, thus there is not much point in trying to contest both guilds. However, if the bag limit was increased to even 3, it would give TMO more flexibility to split their force for normal spawns, contest both the priority spawn for IB and FE separately and then still have 1 left in the bag. what do you guys think? | |||
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Last edited by Erati; 01-23-2014 at 12:05 PM..
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#4
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On any full server respawn, all guilds are limited to two raid mob kills for 12 hours. This limitation does not apply to mobs that are exclusive to a Class.
Anyone who is wrongfully accusing (my opinion) that FE/IB is taking advantage of a loophole needs to get their brain checked or repeat elementary school. It is very clear. Let's read it again. On any full server respawn, all guilds are limited to two raid mob kills for 12 hours. This limitation does not apply to mobs that are exclusive to a Class. Still clear. It tells us exactly who, what, when, how many and for how long. If you don't like the rule, why not bring it to your guild leadership to discuss in the raid discussion forum? It would be far more productive than trying to form a PAC among the community (who largely doesn't care) to garner support for your cause. This thread started as please clarify why something is allowed. It's perfectly clear based on the rules. It took too many posts for this to be said.
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[52 Disciple] Downgrade (Human) <Azure Guard>
[31 Druid] Edarg (Halfling) | ||
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Last edited by drktmplr12; 01-23-2014 at 12:15 PM..
Reason: wording
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#5
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Bag limits, imo, should stay as it stops an entire Tier from deciding to screw over another entire Tier. If Class C had no bag limits or increased limits they could kill ALL of the FFA mobs before tackling their C-mobs. | |||
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#6
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At this point, I consider this thread over. I think FE/IB and Sloan made some really good points and hopefully the rest of this debate can be hashed out in the game between the leadership. Thanks.
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#7
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No spirit of anything is being violated. FE and IB have split on repops before this bag limit was introduced, and have no intention of changing our behavior because you dont like the fact that you have to compete against a strong combined force on non-repops. There is really nothing to talk about. If you want to ally with a guild on non-repops to boost your attendance, feel free to do so...
FE has nothing to do with VD - most VD people stayed in BDA. The people who formed FE had fleeting connections with both VD and IB. Any Ex-VD and Ex-IB people came to FE because they didnt want to go to TMO, and that is the extent of the relationship. FE wasnt old money regardless of who wants to paint it that way now. As far as the current relationship between FE and IB goes - that is not for people like you to determine. TMO hasnt got 99% of the raid mobs for a very long time now - if that was our goal it was over months after FE was formed. Our goal is to compete with TMO and win, and if we need to combine forces to achieve that then we will do so. Worry about your own guilds and stop crying. | ||
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Last edited by Tanthallas; 01-23-2014 at 11:14 AM..
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#8
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On the repop you didn't jointly raid, which targets did each of your guilds get?
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Jack <Yael Graduates> - Server First Erudite
Bush <Toxic> Jeremy <TMO> - Patron Saint of Blue | ||
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#9
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I think FE got Trak and Gore, and IB got Inny and Sev
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#10
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The bag limit is the issue here however I feel that with there being only what 3 (?) sim repops so far, it is too small of sample size to determine if anything needs to be overhauled.
Maybe after another week or two of the current ruleset, the bag limit can be looked at if it still feels 'unfair' | ||
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