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  #1  
Old 07-25-2010, 11:58 PM
Buhbuh Buhbuh is offline
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I'm just speaking for some of you here when I say PvP is a great answer, maybe not for this server but perhaps somewhere down the line if they ever want to host another with donations or something.
  #2  
Old 07-26-2010, 12:20 AM
rioisk rioisk is offline
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PVP solution....oh wait poopsockers aren't good enough even with their poopsocked gear!
  #3  
Old 07-26-2010, 12:21 AM
h0tr0d (shaere) h0tr0d (shaere) is offline
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I'd call you a sadistic equestrian necrophile, but that would be beating a dead horse.
  #4  
Old 07-26-2010, 12:23 AM
Buhbuh Buhbuh is offline
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Originally Posted by h0tr0d (shaere) [You must be logged in to view images. Log in or Register.]
I'd call you a sadistic equestrian necrophile, but that would be beating a dead horse.
aha! Crever Ritter Girah
  #5  
Old 07-26-2010, 12:27 AM
Skope Skope is offline
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Could even potentially have a system where timers are called on guilds that are actually poopsocking. The current rules can stay in place, the only addendum would be a timer that relegates their #1 position to the next guild that has 15 in zone and has called the timer. This can go on endlessly and in any zone, so that it's only the guilds who are active that may be able to swap between the 1-2 or even 1-2-3 positions. The timers don't have to be short, but an hour or two and can happen at anytime during the windows.

It would essentially be as simple as guild B entering the zone with 15/+ and calling a "priority" timer, this way there should be no incentive to get there before the window opens and would be a race to get in there first as to have the first 1-2 hour window before there is a timer called on you. You can have a 1 minute response timer where 15+ from the guild would have to respond otherwise you forfeit that prioritized position to the guild who called timer.

This could potentially get rid of the poopsocking altogether and still allow guilds who are the most active and willing to camp the most benefit by having the most chance at mobs during windows at any given time during the day. This also has the intended purpose of allowing guilds who wish to take a stab at content the right to gather up a raid force and call timers on guilds who would be camping, but because they're not nearly as active would have fewer chances.

If there is 3 guilds then it would be guild A with 1-2 hours, then guild B, and finally guild C, until there are no more guilds and then it goes back to guild A, that way if all 3 guilds wish to camp they can do so provided they respond to their timers.

Keep in mind current raiding rules would still apply, including 30 minute timers (or whatever the number may be) as well as spawn windows, meaning guilds doing this the most actively will still see the highest amount of return

This requires no more GM intervention than is happening now but eliminates the need to camp a mob for 5 days on end and requires guilds to be active during a particular window or mob that they want (even if it be all of them). Please let me know what you think, and be constructive.

What this doesn't do is address the incentive for two-boxing, nor does it really guarantee it won't be a two-horse, or even one-horse race, but what it does very well is reward those who are actually willing to put in the "effort" with the "time."
Last edited by Skope; 07-26-2010 at 12:39 AM..
  #6  
Old 07-26-2010, 03:20 AM
G13 G13 is offline
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Quote:
Originally Posted by Skope [You must be logged in to view images. Log in or Register.]
Could even potentially have a system where timers are called on guilds that are actually poopsocking. The current rules can stay in place, the only addendum would be a timer that relegates their #1 position to the next guild that has 15 in zone and has called the timer. This can go on endlessly and in any zone, so that it's only the guilds who are active that may be able to swap between the 1-2 or even 1-2-3 positions. The timers don't have to be short, but an hour or two and can happen at anytime during the windows.
That is already part of the current raid rules as written. Roll call. Timer. Nothing is stopping anyone from calling a timer and a roll call/applying pressure to any guild that is camping a spawn. Nobody ever does it though. I don't see Remedy druids tracking spawns for their guild to come apply any pressure to IB or DA. I don't see it from Divinity either. Oh that's right. By the time the boss spawns, and they send out a batphone that probably won't be answered anyways, IB or DA have cleared to the target and killed it. There have been plenty of times where IB or DA has called and the guild who has claim has 30 minutes to buff/clear to target and kill. There has been times when both guilds failed. You people are acting like shit spawns and the "poopsockers" lazily waltz to the target and kill it. Maybe if you actually were THERE when shit was spawning and IB or DA was killing it, you'd know you have no idea WTF you are talking about and that isn't the way it works. When shit spawns you have to mobilize, buff, clear, and do it efficiently. There is no room for error when another guild is applying pressure.

Quote:
It would essentially be as simple as guild B entering the zone with 15/+ and calling a "priority" timer, this way there should be no incentive to get there before the window opens and would be a race to get in there first as to have the first 1-2 hour window before there is a timer called on you. You can have a 1 minute response timer where 15+ from the guild would have to respond otherwise you forfeit that prioritized position to the guild who called timer.
This is stupid. You people are trying to penalize guilds that prioritize ahead of time because frankly, you don't want to do it. Everyone is trying to make all these new convoluted solutions that ignore the obvious. 5 raid targets. 900 people on the server. Spawn variance. If you want to kill raid targets, you need to be there, in force, when they spawn. Otherwise you aren't getting jack shit. Now you can label that "poopsocking" fine, whatever floats your boat, but those guilds are killing bosses and you are not.

I don't really understand why the guilds that have put in the effort and time to guarantee their guild gets to experience the raid targets on this server should be penalized because a bunch of scrubs now want their cake and to eat it too. Not one guild has even put in 5% effort to try and use a little tactics and strategy with the current raid rules in place to try to get mobs. It doesn't even require camping a damn thing either. That's what so pathetic about it. You people want to claim that camping doesn't take any effort, yet you have never put in the initiative yourselves to out smart the campers.
Last edited by G13; 07-26-2010 at 03:51 AM..
  #7  
Old 07-26-2010, 04:48 AM
rioisk rioisk is offline
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Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
That is already part of the current raid rules as written. Roll call. Timer. Nothing is stopping anyone from calling a timer and a roll call/applying pressure to any guild that is camping a spawn. Nobody ever does it though. I don't see Remedy druids tracking spawns for their guild to come apply any pressure to IB or DA. I don't see it from Divinity either. Oh that's right. By the time the boss spawns, and they send out a batphone that probably won't be answered anyways, IB or DA have cleared to the target and killed it. There have been plenty of times where IB or DA has called and the guild who has claim has 30 minutes to buff/clear to target and kill. There has been times when both guilds failed. You people are acting like shit spawns and the "poopsockers" lazily waltz to the target and kill it. Maybe if you actually were THERE when shit was spawning and IB or DA was killing it, you'd know you have no idea WTF you are talking about and that isn't the way it works. When shit spawns you have to mobilize, buff, clear, and do it efficiently. There is no room for error when another guild is applying pressure.



This is stupid. You people are trying to penalize guilds that prioritize ahead of time because frankly, you don't want to do it. Everyone is trying to make all these new convoluted solutions that ignore the obvious. 5 raid targets. 900 people on the server. Spawn variance. If you want to kill raid targets, you need to be there, in force, when they spawn. Otherwise you aren't getting jack shit. Now you can label that "poopsocking" fine, whatever floats your boat, but those guilds are killing bosses and you are not.

I don't really understand why the guilds that have put in the effort and time to guarantee their guild gets to experience the raid targets on this server should be penalized because a bunch of scrubs now want their cake and to eat it too. Not one guild has even put in 5% effort to try and use a little tactics and strategy with the current raid rules in place to try to get mobs. It doesn't even require camping a damn thing either. That's what so pathetic about it. You people want to claim that camping doesn't take any effort, yet you have never put in the initiative yourselves to out smart the campers.

That's a lot of words to say "I devote my life to Project 1999 raiding" I especially like how you call the people who don't poopsock scrubs. I especially like "use a little tactics and strategy" part. What tactics and strategy? You make it sound like the people getting raid bosses are some elite bunch who have major skill that allows them to kill these mobs? The only difficulty and skill in anything you do is devoting your life to the game.
  #8  
Old 07-26-2010, 04:49 AM
rioisk rioisk is offline
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Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
That is already part of the current raid rules as written. Roll call. Timer. Nothing is stopping anyone from calling a timer and a roll call/applying pressure to any guild that is camping a spawn. Nobody ever does it though. I don't see Remedy druids tracking spawns for their guild to come apply any pressure to IB or DA. I don't see it from Divinity either. Oh that's right. By the time the boss spawns, and they send out a batphone that probably won't be answered anyways, IB or DA have cleared to the target and killed it. There have been plenty of times where IB or DA has called and the guild who has claim has 30 minutes to buff/clear to target and kill. There has been times when both guilds failed. You people are acting like shit spawns and the "poopsockers" lazily waltz to the target and kill it. Maybe if you actually were THERE when shit was spawning and IB or DA was killing it, you'd know you have no idea WTF you are talking about and that isn't the way it works. When shit spawns you have to mobilize, buff, clear, and do it efficiently. There is no room for error when another guild is applying pressure.



This is stupid. You people are trying to penalize guilds that prioritize ahead of time because frankly, you don't want to do it. Everyone is trying to make all these new convoluted solutions that ignore the obvious. 5 raid targets. 900 people on the server. Spawn variance. If you want to kill raid targets, you need to be there, in force, when they spawn. Otherwise you aren't getting jack shit. Now you can label that "poopsocking" fine, whatever floats your boat, but those guilds are killing bosses and you are not.

I don't really understand why the guilds that have put in the effort and time to guarantee their guild gets to experience the raid targets on this server should be penalized because a bunch of scrubs now want their cake and to eat it too. Not one guild has even put in 5% effort to try and use a little tactics and strategy with the current raid rules in place to try to get mobs. It doesn't even require camping a damn thing either. That's what so pathetic about it. You people want to claim that camping doesn't take any effort, yet you have never put in the initiative yourselves to out smart the campers.

haha efficient
  #9  
Old 07-26-2010, 05:12 AM
Allizia Allizia is offline
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Quote:
Originally Posted by G13 [You must be logged in to view images. Log in or Register.]
Now you can label that "poopsocking" fine, whatever floats your boat, but those guilds are killing bosses and you are not.
What I have heard from friends in other guilds is that most people just refuse to drop to that level of long term stupid over gimp raid targets that will be 90% obsolete when Kunark comes out
  #10  
Old 07-26-2010, 05:15 AM
Humwawa Humwawa is offline
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Quote:
Originally Posted by Allizia [You must be logged in to view images. Log in or Register.]
What I have heard from friends in other guilds is that most people just refuse to drop to that level of long term stupid over gimp raid targets that will be 90% obsolete when Kunark comes out
If that's the case, then why does anyone care?

They very obviously do, though.
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