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#91
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ay man like i said, you're the one gettin a lil uppity, go smoke a joint and play everquest
o wait servers dead | ||
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#92
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funny how much rl shit is brought up in this game forum
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#93
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The post made by the OP was wishful self-centered thinking on the part of the poster (yeah, I know, he is trying to "help" us bloobies discover the joy that is PVP). It was also a sad commentary on what the MMO world has become.
As MMOs have evolved, PVP has become more and more prevalent - probably partly due to the success of WoW and also partly due to the fact that there is a large percentage of the gaming population that enjoy PVP. Personally, I don't like PVP and I don't like the baggage that comes along with it. I know there is a significant percentage of MMO players who feel similarly. Classic EQ is one of the last bastions of "mostly pure" PVE. Why in the HELL do people feel the need to try and take even that away? The damned Red server is there, isn't that enough? Oh no, we should all be forced to play PVP. The nerve of some people.
__________________
~ give me a large old school fantasy MMORPG, make it PVE, and hold the voice chat ~
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#94
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Quote:
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#95
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Quote:
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#96
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people would care more if there wasnt an exp pen on pvp death
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#97
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Quote:
no, wow's pvp isnt challenging. Everything is gear/composition based. | |||
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#98
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Quote:
The primary reason the Zek servers didn't do well: 1) Open-world PvP in MMORPGs is not popular That's the #1 reason. Players prefer things like the battlegrounds type of PvP. That way they can sample PvP when they want to and can ignore it the rest of the time. With open-world PvP ther'es no options: you're in or you're out. What made it worse in EQ was the lack of istances early on. I'd say the second reason is this: 1) PvP in Everquest was not the priority Everquest was no designed explicitly to be PvP-oriented. From what I understand, they only added the PvP servers in the last stages of development as optional forms of gameplay. I've played on red p1999 and like the server, but I'm not surprised by its population one bit. In virtually every single MMORPG I've played the PvP servers have smaller population. Generally this is because of open-world pvp. This is not to say that I myself don't like open-world pvp. Actually, the truth is I do like it. Most players aren't hardcore enough to brave the world without some protections. Even I had protections because I was a ranger. I could track and see them before they surprised me, for example. Just imagine if I had been a warrior and couldn't fine a group. What would I do in a PvP situation? Lots of playres on the PvP server(s) will select solo-able classes and get a high level and then create some "pure" alts afterwards. But just as many don't and thus many of them end up leaving and I suspect it has a major impact. The point I make in the previous paragraph is an important one. A game that's heavily group-dependent and population-sensitive and not tuned for PvP specifically can be very vulnerable.
__________________
Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
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Last edited by stormlord; 11-29-2012 at 01:06 PM..
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#99
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Quote:
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#100
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Quote:
It isn't supposed to be something you do on the side. It is a freedom to do what you want and not have a game restrict your actions. It is not sitting aside and letting a guild push you around because they have someone sitting at a spawn for 10 hours. You do what you want. You take what you want. It is fair, challenging, realistic, exciting, and gives the community personality. Blue and Red is split and you can't make someone that is one way enjoy it the other way. Some people may stray from red and blue to the other because they are fed up with server drama or population problems but for the most part, some people can't handle the freedom and threat of PvP and are blue for this reason. | |||
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