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#91
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![]() So, now that some things are fixed, the magic solution is to boost exp, get new people on the server, and because of the greatly improved environment, even though the content is plainly stale, the new population will definitely stick around and restore glory to our once barren server?
You do know this game is 13 years old and theres no active marketing campaign for this server dont you? No posters in the mall. No cardboard high elf cut outs with big boobs greeting you as you enter the video game store. No ads on the sides of your favorite mmo websites... Certainly you realize that the vast majority of the people this box will see are already here (and gone). I'm still not against some bonuses to help the new guys, but you are almost certainly on hard drugs if for a second you seriously think exp is the answer for a server with hundreds of inactive players who have farmed out classic and have banks lined with manastones and rubicite breastplates.
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#92
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![]() Quote:
Also, I saw FF grow with a lot with players making their way to 50 to compete over the planes. Hate patch was good and hurt. Good because it moved us closer to kunark, hurt because it removed the last thing to pvp over in classic outside of planes - legacy items.
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#93
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![]() Quote:
They quit because A) They got their max gear and being bluebies; only pixels matter (in which case, Fuck them, this is a PvP server). B) Because they got tired of farming planes without people to PvP. (In which case, these people will return when there are more people to kill, which granting bonus exp weekends or hotzones or yellow text, will bring back. More people at max level means more people to PvP, more compeition, more fun than killing AI Pixel generator) | |||
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#94
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![]() XP will solve the problems. do a temp bonus, watch pop grow. very simple.
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#95
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![]() Quote:
During fear we pvp'd on a regular basis for the first couple months. Eventually Holo quit after pvp. Later FF made their way up, we've pvped them a bit. Hate came out, pvped some there, some at dragons, now they're rumored to have quit as well. Pride of these "hardcore pvp" guilds is such that, when they suffer multiple big defeats, they immediately bail. Well, here we are, where'd your friends go?
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#96
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![]() Quote:
Experience has been raised, massively. NUMEROUS fixes, improvements, etc. have gone in since then (with the addition of +massive experience as stated above) and people still bled out. Quote:
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#97
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![]() So many harrisons. I don't even know if i'm really real anymore.
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#98
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![]() Quote:
This is what EQ is all about. p.s. this is still 95% a EQ classic server.. with the OPTION of resolveing in game disputes via PvP. This server is not about "omg insta 50 so i can pewpewpew counterstrike". This is STILL EQ, this is STILL an EQ classic server, no different then Blue. Perhaps some of you are very confused? Luckily for the confused type, Devnoob has opened up a server that has heavy emphasis on the PvP. Of course the "EQ" part of this server is very unpolished...but it sounds like you guys dont care about that anyways. So get to 50 in a day or two there and launch dem ice commets at one another bros. Its waiting. Meanwhile back on red99, we are playing Everquest. (with the option of resolving in game disputes via PvP) Do you get it now? thxs | |||
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#99
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![]() Quote:
Plz just face it, for many classic EQ (with the red option to resolve in game disputes..) is just too hard. Lucily devnoob has your arena game with icecommets and swords awaiting you. have fun. | |||
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#100
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![]() Tr0llb0rn = Cast trolling the rest of you off red99 forums.
He is doing a very good job, the ultimate destroyer of any hope of common sense in this community. Quit arguing over red, it's dead. Been dead, for a long time. It's over, time to move on. PROJECT 1999 PVP: 10 1:18 PM EST | ||
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