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  #91  
Old 05-17-2012, 05:02 PM
Alarti0001 Alarti0001 is offline
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Originally Posted by Massive Marc [You must be logged in to view images. Log in or Register.]
weee round and round we go... when we stop only Atmas knows..



Got me AGAIN, you must be some internet wizard.



Bro, you're soo right, I'm crying (the tears are pooling) about other people in a game. WHERE DID IT ALL GO WRONG.




I don't think you do. I am still/always cool because I didn't get up in the middle of the night to slay dragons. Just because you can spend your time how you want, doesn't mean what you do with it isn't retarded.

Please get off my dick.


Because e-fighting over what is cool or not cool isn't retarded?
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #92  
Old 05-17-2012, 05:10 PM
Massive Marc Massive Marc is offline
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Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Because e-fighting over what is cool or not cool isn't retarded?
e-fighting ? you mean moving my fingers in a pattern that makes words on a keyboard ? rofl fucking idiot. No, that's clearly not as retarded as waking up in the middle of the night via batphone to slay pixels. If you think they're on the same level you need to get your head checked.
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Originally Posted by Hasbinbad View Post
Cuteguy: A thousand proxies of the botnet empire descend upon you! Our spam will blot out the sun!
MassiveMarc: Then we will poopsock in the shade.
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Originally Posted by Nizzarr View Post
Vox was tanked by hughman in plain sight, we found out that the bard could attack tru the wall there(more lucky than exploit) and we just pilled everyone there.
Last edited by Massive Marc; 05-17-2012 at 05:13 PM..
  #93  
Old 05-17-2012, 05:17 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Massive Marc [You must be logged in to view images. Log in or Register.]
e-fighting ? you mean moving my fingers in a pattern that makes words on a keyboard ? rofl fucking idiot. No, that's clearly not as retarded as waking up in the middle of the night via batphone to slay pixels. If you think they're on the same level you need to get your head checked.
Time is time, you are spending time on something that in essence is practically worthless other than personal entertainment. So how can you say someone who prefers to slay dragons is less coool then someone who spends times trying to incite drama on a message board.....whose life is more pathetic? Who desperately craves attention more? That answer is obviously you.

Super cool
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Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #94  
Old 05-17-2012, 05:22 PM
Massive Marc Massive Marc is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Time is time, you are spending time on something that in essence is practically worthless other than personal entertainment. So how can you say someone who prefers to slay dragons is less coool then someone who spends times trying to incite drama on a message board.....whose life is more pathetic? Who desperately craves attention more? That answer is obviously you.

Super cool
Did you really just call me pathetic for calling you pathetic ? Nice skillz bro.


Let's try a social experiment:

You find people outside of this game/forums and ask them this simple question:

What do you think is more pathetic:

A) Getting up at 4am because you got a text to kill a dragon on online role playing game

or

B) Being the person that told someone they're pathetic for getting up at 4am to kill a dragon.

Guarantee the #1 response you get is: "You wake up at 4am from a text msg to kill dragons ?"
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Originally Posted by Hasbinbad View Post
Cuteguy: A thousand proxies of the botnet empire descend upon you! Our spam will blot out the sun!
MassiveMarc: Then we will poopsock in the shade.
Quote:
Originally Posted by Nizzarr View Post
Vox was tanked by hughman in plain sight, we found out that the bard could attack tru the wall there(more lucky than exploit) and we just pilled everyone there.
  #95  
Old 05-17-2012, 05:50 PM
Alarti0001 Alarti0001 is offline
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Quote:
Originally Posted by Massive Marc [You must be logged in to view images. Log in or Register.]
Did you really just call me pathetic for calling you pathetic ? Nice skillz bro.


Let's try a social experiment:

You find people outside of this game/forums and ask them this simple question:

What do you think is more pathetic:

A) Getting up at 4am because you got a text to kill a dragon on online role playing game

or

B) Being the person that told someone they're pathetic for getting up at 4am to kill a dragon.

Guarantee the #1 response you get is: "You wake up at 4am from a text msg to kill dragons ?"
Lets see logical fallacies, false dilemma, argumentum ad populum.

Lots of people think Obama is a Muslim, that Bush burned down the towers. History is full of populous idiocy.

I bet I could ask random people which is more pathetic:

A.) Trolling an online forum for emotional response and calling other people losers or uncool for playing a community game with friends.

or

B.) Playing a community game with friends at whatever hour you so choose.


I guarantee they would all choose A
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Quote:
Originally Posted by Samoht View Post
It's pretty clear he's become one of the people he described as No-life Nerds and Server Bullies.
  #96  
Old 05-17-2012, 06:08 PM
Glorindale Glorindale is offline
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Quote:
Originally Posted by Alarti0001 [You must be logged in to view images. Log in or Register.]
Lets see logical fallacies, false dilemma, argumentum ad populum.

Lots of people think Obama is a Muslim, that Bush burned down the towers. History is full of populous idiocy.

I bet I could ask random people which is more pathetic:

A.) Trolling an online forum for emotional response and calling other people losers or uncool for playing a community game with friends.

or

B.) Playing a community game with friends at whatever hour you so choose.


I guarantee they would all choose A
oh....snap....someone got beatdown
  #97  
Old 05-17-2012, 06:10 PM
Zuranthium Zuranthium is offline
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Originally Posted by Striiker [You must be logged in to view images. Log in or Register.]
Well, this is a good idea for a server where the intention is to make a classic style EQ server with enhancements according to "the vision" of whomever is building and maintaining the server. You (and others) frequently forget the very clearly stated goal of this sever which is to recreate the EQ environment as close as possible to the original (warts and all).
As I've said a hundred times, you don't seem to understand that simply cloning the exact coding of the game as it was back then doesn't work. When people first played Everquest, they had to actually explore and figure things out for themselves. All of that is lost, because everything has already been figured out. Without the essential element of adventure, Everquest is not Everquest.

The only way to recreate what Everquest was actually like back then is to have content that is constantly changing so that players need to continuously figure out how to beat it. It's great to be able to load into p1999 and see the game as it was back then, and bring back those memories, but it's not at all the same game. Hence, why people tend to stop playing p1999 relatively quickly. For EVER-QUEST to actually exist, players need to be doing exactly that.

What people love is the Everquest World. All of the different locations, the creatures, the danger, the sounds/music, the spell effects, the sense of individuality between characters, and the idea of taking part in this living game environment where you are constantly doing something new and/or achieving an exciting goal. The elements of "exciting" and "unpredictable" are lost when nothing ever changes or is at stake, though. It all just becomes routine and then the magic is gone. I'm very sure that nearly everyone who has played on this server would enjoy it a lot more if the Everquest World was preserved, but some of the functionality was changed so that people are getting an experience which is much closer to what the classic Everquest experience was really like (and what it was always intended to be by the people who made the game).

It would be VERY easy to add a decent amount of unpredictability into the high-end game to make it so that raiding the Planes and Dragons and those big encounters are actually a constant challenge, not just a matter of getting there first with as many people as possible. All you have to do is make the creatures in those areas spawn with a random selection of varying capabilities every time and also make them more powerful based upon the number of people in the immediate area (which could/should include additional monsters spawning into the fight). If these big fights were actually a different experience every time, if they were actually EPIC and didn't get easier (or at least not much easier) by simply adding in as many players as possible to the encounter, then we would have a far more interesting and engaging game to play.

That's how Everquest actually was back then. People didn't understand how to pull certain areas or how to beat certain monsters. It was a challenge and an adventure. p1999 desperately needs this in order for the real classic Everquest experience to come alive again. Guilds would frequently be getting wiped by these epic encounters and then the next guild in line would get the chance to try and succeed. Again, this would not be a hard thing to code into the game and it wouldn't require any maintenance. It would be the perfect place to start with regards to giving the game the dynamic quality it NEEDS.
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  #98  
Old 05-17-2012, 06:20 PM
lawll lawll is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]

That's how Everquest actually was back then. People didn't understand how to pull certain areas or how to beat certain monsters. It was a challenge and an adventure. p1999 desperately needs this in order for the real classic Everquest experience to come alive again. Guilds would frequently be getting wiped by these epic encounters and then the next guild in line would get the chance to try and succeed. Again, this would not be a hard thing to code into the game and it wouldn't require any maintenance. It would be the perfect place to start with regards to giving the game the dynamic quality it NEEDS.
Custom content and tuning mobs a bit harder probability won't work out to well (like every other eq private server).
  #99  
Old 05-17-2012, 06:22 PM
Danyelle Danyelle is offline
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Quote:
Originally Posted by lawll [You must be logged in to view images. Log in or Register.]
Custom content and tuning mobs a bit harder probability won't work out to well (like every other eq private server).
Tell me again how that didn't work out for other servers?

Look at The Hidden Forest. Hell even look at EZ, as disgusting a server as I think EZ is, it still caters to some peoples' needs and has a good population. I respect that.

EDIT: You are right though that it probably won't work here. Because this server isn't meant to be custom.
  #100  
Old 05-17-2012, 06:25 PM
Bill Tetley Bill Tetley is offline
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Quote:
Originally Posted by Zuranthium [You must be logged in to view images. Log in or Register.]

That's how Everquest actually was back then. People didn't understand how to pull certain areas or how to beat certain monsters. Guilds would frequently be getting wiped by these epic encounters and then the next guild in line would get the chance to try and succeed.
While I agree with a lot of your post. This I do not agree with... strategies existed then and were executed flawlessly by top end guilds then as they are today.
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