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#1
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Go for MR. Die fighting rather than running.
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#2
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bards
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Formerly: Phisting Uranus/Violently/Mcbard/Xosire
Phisting Furiously 60 Grandmaster <The Mystical Order> Kolored on Red. ![]() | ||
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#3
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If Gore is still up tonight, maybe I can convince Amelinda to make a GM event out of it. WHO KNOWS?!
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#4
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Quote:
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#5
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Bards give 166 MR at level 60 with a naggy drum. That seems pretty alright.
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | ||
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#6
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Quote:
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#7
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Quote:
__________________
Project 1999 (PvE):
Giegue Nessithurtsithurts, 60 Bard <Divinity> Starman Deluxe, 24 Enchanter Lardna Minch, 18 Warrior Project 1999 (PvP): [50 (sometimes 49) Bard] Wolfram Alpha (Half Elf) ZONE: oasis | |||
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#8
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Just give bards to the wizards and healers. Who cares about melee ;-)
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#9
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LVL > MR, wich I think is the issue for most guilds that tried it.
If you are under 55/56 or so you will never resist anything, getting resist gear will be pointless so go full hp. | ||
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#10
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Or a member gets out of range, or this or that. There are lots of different "what ifs", is it really worth it trying to cover them all? While it may be "unclassic", I was simply pointing out the fact that it was easier to manage debuffs when the bard songs were not in the same window as the the debuffs.
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