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View Poll Results: Which resist system do you choose
Compromise plan is better for balance, or prefer classic but will settle for this 0 0%
Null's VZTZ system where root, snare, blind, stun, can be spammed 0 0%
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  #91  
Old 10-26-2011, 07:26 AM
Lovely Lovely is offline
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When you're a caster on a PVP server I can promise you that 90% if not 95% of your kills will be other WIS/INT users if you solo/duo pvp. You will mostly be hunting outdoors at good exp spots, PP farm areas or low level dungeons. All places where casters hangout and not melee's. WIS/INT users are also easier to kill due to their low hp and the chance of more people adding will be lower cause they die fast. While a decent geared melee takes years to kill even if your CC land. You might even be OOM before he reaches 0 hp and have to run off yourself or even die.

Personally I see melee's as beasts and powerhouses. Just like every level 50 melee is on the beta currently. All those 50 warriors and 50 SK's are WAY WAY WAY more annoying then any WIS/INT caster to kill.
  #92  
Old 10-26-2011, 08:14 AM
Bockscar Bockscar is offline
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Yeah because melees can teleport from dungeon to dungeon, between quest drops, gate to bank, cross continents with magic words...

The only time a melee isn't outdoors is when he's currently grinding in a dungeon with a group.
  #93  
Old 10-26-2011, 09:31 PM
Macken Macken is offline
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Quote:
Originally Posted by Pudge [You must be logged in to view images. Log in or Register.]
MY icon, on the other hand, is cimply a picture of a badass taking a nap in on of VP's comfy beds
[You must be logged in to view images. Log in or Register.]

Slumber party?
  #94  
Old 10-26-2011, 11:41 PM
Silikten Silikten is offline
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Quote:
Originally Posted by MakeYouMad [You must be logged in to view images. Log in or Register.]
Does it sound like fun playing a melee and having to run to the zone line every time two hostiles appear in the zone you're in because one can chain cast snare the entire fight while the other nukes or melees you to death for a free kill?
This right here completely negates the rest of what you say. Two hostiles? In theory, 2 will beat 1. It will not matter which classes are involved. If you are afraid of death then stick to zonelines. I don't know what else to say except you sound like you do not know the game very well.

Enc/Wiz can mez/nuke people to death. Classic combo. No snared/root needed.
  #95  
Old 10-27-2011, 02:12 AM
MakeYouMad MakeYouMad is offline
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Quote:
Originally Posted by Silikten [You must be logged in to view images. Log in or Register.]
This right here completely negates the rest of what you say. Two hostiles? In theory, 2 will beat 1
No, 2 terrible people don't beat 1 good player in legit EQ, only on VZTZ is this possible due to things like CC spam landing.
  #96  
Old 10-27-2011, 02:23 AM
Null Null is offline
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Quote:
Originally Posted by MakeYouMad [You must be logged in to view images. Log in or Register.]
No, 2 terrible people don't beat 1 good player in legit EQ, only on VZTZ is this possible due to things like CC spam landing.
Did you play classic? Honest question that has very little bearing on the resist system or the server in general.
  #97  
Old 10-27-2011, 04:47 AM
MakeYouMad MakeYouMad is offline
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Quote:
Originally Posted by Null [You must be logged in to view images. Log in or Register.]
Did you play classic? Honest question that has very little bearing on the resist system or the server in general.
Yep, my EQ subscription history has December 1999 as first billing date, dunno if that's accurate and I had billings before then or not.
  #98  
Old 10-27-2011, 05:44 AM
Null Null is offline
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Quote:
Originally Posted by MakeYouMad [You must be logged in to view images. Log in or Register.]
Yep, my EQ subscription history has December 1999 as first billing date, dunno if that's accurate and I had billings before then or not.
And this is Wehrmacht / Tmoneywhatever correct?
  #99  
Old 10-27-2011, 08:43 AM
Rust1d? Rust1d? is offline
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^ Yes
  #100  
Old 10-27-2011, 01:12 PM
Amuk Amuk is offline
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I don't even care anymore I'm over it, but yes I could take on two people by being a superior jouster if snares wern't landing. Two casters is always harder due to the kite factor of while you chase one the others fucking you up, but two melee, or caster/melee, or hybrid/melee combinations are def doable. I probably will roll rogue and avoid any type of solo pvp, therefore it's aight.
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