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| View Poll Results: Are you happy with an 8 level pvp range | |||
| Yes |
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75 | 41.44% |
| No (Post your suggested level difference) |
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106 | 58.56% |
| Voters: 181. You may not vote on this poll | |||
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#91
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In the end dipshits let themselves be griefed. I guarentee you the people I'm going to play with will shit on groups that are 5-8 levels higher. I hate to say it but even though it's a ffa server you shouldn't be looking at it like a solo pvp server, it's just ffa so people that dislike each other arn't hardcoded into teams - this server will be teams in the form of guilds you can guarentee pre formed guilds already exist and have strategies for how they will exp/control content.
If someone 8 levels higher than you is in the zone be aware, and be ready to retreat - that's a much better alternative to having a group be out of range to other groups camping shit you're capable of holding. And 100x better than being out of range of the 1-2 duo people camping shit that you could win with numbers. | ||
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Last edited by Amuk; 10-13-2011 at 11:33 AM..
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#92
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Imo you can't really judge the 8 lvl range fairly due to the resist system being so borked on beta. Would need the next patch to be in place to evaluate it fairly.
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#93
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Quote:
The level range will need to be tested with a proper resist system in place, first. Conjecture without resists working is worthless. | |||
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#94
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I have a feeling none of these things are getting changed so I'll just have the I told you so warm and ready. Can we start implementing balances to things on the blue server now? I mean there's lots of things that SHOULD be changed to make things better. For instance, making mobs immune to other players when they don't have first to engage. I think that would be a good start.
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#95
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I think you should stop posting.
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#96
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Lol just saying, for a "classic" implementation we're sure making a lot of "tweaks" and "considerations".
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#97
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Quote:
Eq is about choice. Limiting options is wrong. People like Nirgom being able to vote is ruining everything.
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Greattaste, Halfling Druid
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#98
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I know Nirgon, you are RUINING IT!!!!
...yeah. He has a point though. Classic != Classic + Rogean's list of personal gripes. I mean, whatever, its your server you can do what you want. But I think you'd please a lot more people if you just committed to an existing ruleset (whether Sullon, VZ/TZ, or Rallos) and ran with it. FWIW (which is probably nothing since Rogean is clearly going to do wtfever he wants), I favor the Sullon ruleset. If you adamantly oppose hardcoded teams, I still favor the Sullon ruleset: FFA no level limit to engage, full rezzable xp loss +/- 5, small boost to xp earned (IIRC it was 20%?) to offset the impact of xp loss in pvp. | ||
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#99
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Why not just keep it simple stupid....
1.5 x your level PvP just like your XP....if you can XP together, you can PvP together. This would keep a low spread at the low levels and expand the range at higher/raid zones. There is a 5 level range until what 10 at which point a 10 can only be hit from a level 15 after which it increases exponentially. At level 18 is where it goes beyond the +8 difference to be +9 to be hit by a 27. Yes your going to get WTF PWND but at this level you should be grouping and at least have a chance. Even when you reach 30 a +15 to be Pwnd by a 45 can happen but you won't need FFA for any Zone. Flame on __________________________________________________ ____________ As a side note I also don't think you should be able to Buff anyone not in your level range. But thats just me. Flame twice | ||
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#100
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I would be happier if under 40 its a 4+ or - but after that full pvp with no range. obviously not able to pk lower than 40.
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