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Old 01-18-2026, 05:20 PM
Goregasmic Goregasmic is offline
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For those of you who haven't seen on the bug forums:

Quote:
Originally Posted by nilbog [You must be logged in to view images. Log in or Register.]
I'm feeling pretty good with the local code now. Still needs more testing, but here is a summary of changes being tested so far.

-Archery damage no longer receives a damage bonus from mainhand weapon delay
-Archery damage scales with Dexterity instead of Strength
-Rangers can critically hit with archery at level 12 [Aug1999]
-Rogues can critically hit with throwing weapons at level 12 [Aug1999]
-Archery and throwing weapon hits display "X was hit by non-melee for Y points of damage" followed by "You hit X for Y points of damage"

Trueshot
[!Jan2001]
-All bows act as 45 damage bows while Trueshot is active
[Jan2001]
-Uses actual bow damage
-Added delay-based damage bonus (slower bows receive larger damage bonuses)

Expected Impact
-Rangers with high Dexterity will deal more damage with bows
-[Jan2001] Trueshot Discipline used with slow, high-delay bows will be more powerful


From the posted logs, damage seems close. With a fully raid buffed BIS ranger, it is possible (not likely) to achieve ~1000-1200 damage crits with Trueshot. Any additional logs would still be helpful.

And I just noticed when Trueshot fades, it says 'The natural energy fades from your bow.', but according to the logs it should say 'You lose the concentration to remain in your fighting discipline.' I'll see about changing that.
So bow hierarchy might change. If it is like 2 handers, ratio will probably be a better indicator of where they place and arrow consumption will be more relevant than ever. That would be a nice QOL change.

RIP earthshaker.

Dex becoming primary bow stat will be interesting. Most of your damage usually come from melee so str will remain relevant and seeing rangers have a lot of proc weapons dex was never a bad stat to look for. I don't think most people will shift to dex as bow dmg will remain marginal but it kind of cements its usefulness. Seems like the ceiling would be going up on low delay bows too. The people who like to bow rot might want to look into a dex gear set.
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Old 01-18-2026, 07:22 PM
CrazyPro CrazyPro is online now
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
For those of you who haven't seen on the bug forums:



So bow hierarchy might change. If it is like 2 handers, ratio will probably be a better indicator of where they place and arrow consumption will be more relevant than ever. That would be a nice QOL change.

RIP earthshaker.

Dex becoming primary bow stat will be interesting. Most of your damage usually come from melee so str will remain relevant and seeing rangers have a lot of proc weapons dex was never a bad stat to look for. I don't think most people will shift to dex as bow dmg will remain marginal but it kind of cements its usefulness. Seems like the ceiling would be going up on low delay bows too. The people who like to bow rot might want to look into a dex gear set.
Just pointing out that the delay-based damage bonus will only kick in during trueshot.
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  #3  
Old 01-18-2026, 09:05 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by CrazyPro [You must be logged in to view images. Log in or Register.]
Just pointing out that the delay-based damage bonus will only kick in during trueshot.
Yeah I was confused. I thought "Archery damage no longer receives a damage bonus from mainhand weapon delay" meant bonus was now tied to bow delay but i skimmed through the thread again and basic archery has no bonus at all?

I guess will have to see how hard damage hangs on dex but ranger bow damage sucked enough already even with an argent protector bonus so if it gets no bonus at all now, all I have to say is LOL.
Last edited by Goregasmic; 01-18-2026 at 09:08 PM..
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Old 01-19-2026, 11:22 AM
Snaggles Snaggles is offline
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It’s going to affect bow dps off Trueshot substantially but outside pewing glimmer drakes off-disc bow damage has never been “good”. It will be interesting to see how this affects the top-end of the dps spectrum. Dagarn bow if calculated at 45dmg on disc would wreck. I’ve also never seen a BFG crit over 400 (or can’t recall) so this seems more upside than downside, especially for those without a legacy quest item.

I’ll still keep my two shakers around for random AE junk. Being able to afk swing at a faction pull is rather nice.
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Old 01-19-2026, 01:56 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
Dagarn bow if calculated at 45dmg on disc would wreck.
That only lasted a week, it isn't the fix we're getting.

Quote:
- The ranger's "Trueshot" discipline has had its damage increased after
analyzing data from its fix last week. Prior to the last patch, all
bows, while under the discipline, were hitting as if they were 45dmg
bows regardless of the delay. Last week's patch fixed it so that damage
was based on the damage of the bow. This weeks patch increases damage
bonuses in relation to delay (longer delays yield better damage
bonuses).
patch log at the time. This means bows like rallos zek, skydarkener or windstriker will fare better. Windstriker crits will probably be the ones netting 1000+. I guess there is no real point in getting a fast bow anymore considering they use up a lot more arrows for no particular reason except if you assume max hit from dex is a flat bonus.
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Old 01-19-2026, 03:01 PM
Snaggles Snaggles is offline
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Quote:
Originally Posted by Goregasmic [You must be logged in to view images. Log in or Register.]
That only lasted a week, it isn't the fix we're getting.



patch log at the time. This means bows like rallos zek, skydarkener or windstriker will fare better. Windstriker crits will probably be the ones netting 1000+. I guess there is no real point in getting a fast bow anymore considering they use up a lot more arrows for no particular reason except if you assume max hit from dex is a flat bonus.
Oh misread that.

I wonder if the War Bow of Rallos Zek will then be in-line with other similar ratio bows like the priceless or primal. The Windstriker has a .75 ratio; it just won’t be horrible for dps like it is now and should be even better for efficiency.

I’m all for if they find a way to make slow bows compete with fast bows of a similar ratio like how they tried to normalize 2h’s by ratio rather than speed. Also glad to put the Dagarn away if they aren’t going to give us /autofire. Taxing the index finger and summoning arrows more often isn’t fun, lol.
Last edited by Snaggles; 01-19-2026 at 03:08 PM..
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  #7  
Old 01-19-2026, 12:06 PM
Xersius Xersius is offline
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One of the *bigger* issues in my eyes, is while double damage and trueshot can be reworked to reflect better bow dps - we still have rooted raid targets. The coding would need to change to have mobs in TOV be 99999% snared, rather than rooted, to allow for double damage shots. Otherwise a large portion of content is altered regarding ranger bow shot DPS (a classic and unique ranger feature) due to out of era rooting of raid bosses.
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Old 01-19-2026, 06:31 PM
Cecily Cecily is offline
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Quote:
Originally Posted by Xersius [You must be logged in to view images. Log in or Register.]
One of the *bigger* issues in my eyes, is while double damage and trueshot can be reworked to reflect better bow dps - we still have rooted raid targets. The coding would need to change to have mobs in TOV be 99999% snared, rather than rooted, to allow for double damage shots. Otherwise a large portion of content is altered regarding ranger bow shot DPS (a classic and unique ranger feature) due to out of era rooting of raid bosses.
That's a fantastic point. Ranger archery damage is a lol core tactical lol consideration raid leaders lol in NToV keep in lol consideration.
Last edited by Cecily; 01-19-2026 at 06:36 PM.. Reason: lol
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Old 01-19-2026, 08:05 PM
Goregasmic Goregasmic is offline
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Quote:
Originally Posted by Cecily [You must be logged in to view images. Log in or Register.]
That's a fantastic point. Ranger archery damage is a lol core tactical lol consideration raid leaders lol in NToV keep in lol consideration.
Without the x2 weapon damage multiplier, double damage skill applied and now no damage bonus, it always has been a pipe dream. Only thing archery has going for itself is quiver haste but that 20% won't save it from the major drawbacks.
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  #10  
Old 01-19-2026, 10:38 PM
Snaggles Snaggles is offline
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The only note I would make is there isn’t much I would Trueshot in ToV since Weaponshield is so much more important to hold on to (even if they unrooted all the dragons). A well-done ranger bump is the most noticeable Disc in that zone.

Outside ToV though, going dps-mode isn’t a horrible thing if there are extra rangers. I’ve trueshot most raid and epic targets. Most those fights are a couple clerics, a tank, and a burn down. Luckily almost every other npc in the game isn’t rooted. Especially if you don’t betray Tunare.
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