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#91
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given the chance.. like this rotation idea you will see others step up that dont want to bother with socking
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Vinx : Vexx
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#92
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do you not think that if Tmo and TR split Trak right now that if another guild "stepped" up that they would still have to deal with either TMO or TR or both? In terms, they would end up doing what TMO/TR are doing right now. If the guilds don't want it bad enough now, they would just give up then.
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#93
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i said they dont like to bother with socking.. if given an oppurtinity like a rotation then yea ofc they are going to voice a position. if there was a 2 guild split rotation like you say.. its still doubtful but maybe, since then they would only have to sock with 1 guild vs 2 but then the rotation doesnt solve anything does it?
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Vinx : Vexx
<Vesica Dei> | |||
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#94
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Sorry, I wasn't aware we were talking about rolling over for every other guild.
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#95
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i think that would be better directed at the OP of the thread
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Vinx : Vexx
<Vesica Dei> | |||
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#96
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#97
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TR wanted the competition, so they got it. Competing in this case means being the first to engage, so the winning strategy is to be ready to engage the mob before your competition does.
TR corners the market on mobilization. They know this, the server knows this. Bat phone. Ability to log in at 3am as if they don't have to go to work the next morning. They define this as "wanting it bad enough." How do you compete against that? Well, you simply take their ability to mobilize out of the equation by poopsocking at the spawn point, as we see time and time again. That forces them to compete on that level, forcing the poopsocking escalation. And also kinda makes them complain that the one key advantage they have is being circumvented. Now "wanting it bad enough" means who is willing to sit logged in with a raid force for days at a time. So, the way I see it, TR created this situation by inviting competition, assuming the opposition was actually going to try to compete where TR had the advantage (i.e. mobilization), and instead, to their own detriment, having the opposition eliminate that advantage and instead "playing to win." And now it sucks for everyone involved because it was never about "who can mobilize faster?", it was only about "who gets the Trak kill, whatever it takes?"
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Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
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#98
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Any rotation would start with just 2
guilds that arent interested in sockin right now (because its the way things are) might be interested if a rotation is in place .. its theorectical i know but if guild "C" just needed to poopsock X amount of times with guild "A" and "B" before getting into the rotation.. would they be more willing to do it? id fathom a guess that the answer would be "Yes"
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Vinx : Vexx
<Vesica Dei> | ||
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#99
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All other guilds are trash except for Divinity, VD and Peacepipe we would only have a 2 guild rotation
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#100
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the bolded part is the only part that wouldn't exist in actual numbers. X amount of times would be to the point stress that is TMO/TR now x3. Reason being is that TMO/TR would either both have to agree or let C guild take one of it's(it's being TMO's or TR's) rotation turns (which i can comfortably say, would be never). so while in theory it could happen, it is more unlikely than TMO/TR 2guild splitting.
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