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  #1  
Old 08-24-2023, 09:36 AM
Snaggles Snaggles is offline
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Fact is there is a lot we have learned in the last 20 years. P99 changed the game for me by allowing multiple accounts for free. My live account had two mains and a spattering of lowbies I didn’t want to delete out of fear I might play them someday.

This time around at least I’m less likely to dig-in and hate on a class. I have spent enough time playing each at a high level and have raided many bots.

So a warning to new players? Meh. On an efficiency scale if you love a Druid and raid a lot just be inclined to occasionally log in another class. That’s often one auditing point most casual guilds face…a dozen druids in ToV is a bit much. Unlike some Kunark hits that nukes land. Not that it matters anyways. Our ISP’s and computers can handle more players than on live. It’s still better someone be involved and happy than not show up.

It’s a solid B group class and A soloer though. If you don’t raid I expect you won’t even notice this.
Last edited by Snaggles; 08-24-2023 at 09:39 AM..
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  #2  
Old 08-24-2023, 11:12 AM
Arvan Arvan is offline
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Lol all the mads who rolled bad classes in here screeching
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  #3  
Old 08-24-2023, 11:49 AM
Lampolo Lampolo is offline
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https://project1999.com/forums/showt...=422762&page=2

This highlights some of what I am talking about
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  #4  
Old 08-24-2023, 12:14 PM
Toxigen Toxigen is offline
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Quote:
Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
https://project1999.com/forums/showt...=422762&page=2

This highlights some of what I am talking about
yes we all know mages are useless and should only be used as coth bots and quad DA trainers
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  #5  
Old 08-24-2023, 12:50 PM
7thGate 7thGate is offline
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I have specifically wanted every class to do something specific for their class in a raiding situation, except Shadow Knights. I haven't been able to figure out how to use them for anything unique; they have a lot of reasonably useful niches, but get eclipsed by monks/warriors/necros/paladins depending on what the niche is.

Paladins are the best tanks on trash clears and Kunark dragons due to Soulfire, Sanctification and snap aggro. They get a stacking +HP buff for maxing HP on characters that don't need max ATK.

Rangers can track, DPS from outside AOE range, have access to the longest range bow shots for pulls, can harmony certain zones, have several +ATK buffs for the whole raid, and have the longest lasting bump disc plus snap aggro generation tools, they have ensnare for parking pacified charm break pets or stopping runners. Not having a ranger at a raid makes me sad, and I've never once said 'oh no, we have too many rangers'.

Necromancers can DA trainout stuff, pet walk with a rogue to start pulls from KOS areas, emergency rez raids after wipes with FD, FD tag, park a pet and FD to allow KOS stuff to path back over them to do trainouts, pet track and twitch.

Magicians can rampage tank anything indefinitely without support if they're set up with corpsed box of the voids, they can quad DA to train stuff around, they can pet track, CotH is critical enough people build bot armies just for that spell, Aegis of Ro is a stacking group wide +FR buff, they have the best damage shield for slot 1, they are tied for strongest resistable -Resist spell with Shamans so can help land Malosini on hard targets that may need a reslow, they do ok dps for fights where pets can be used, mod rods are huge for cleric chain mana, they can burst certain dragons like Gorenaire and Hoshkar that really need spell damage, summoned rings of flight can be used to invert gravity duel to gain elevation without a wall to climb, they can summon cancel magic staves for taggers, Muzzle of Mardu is a cheap dps boost for charmed pet fights. Treating them like the only thing they bring to the table is CotH or CotH and Mod Rods is a criminal underselling of the class's capabilities.

Shadow knights, maybe. They do have the ability to do important things; they can FD tag, and tank trash or kunark dragons with snap aggro, or pet fd duel a rogue for pulls. But everything I have wanted them to do was better done by a paladin, warrior, necro or monk, so I think this might be the only class I haven't explicitly asked for someone to log onto, just used for roles where a specialist wasn't available.
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  #6  
Old 08-24-2023, 01:09 PM
Toxigen Toxigen is offline
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Quote:
Originally Posted by 7thGate [You must be logged in to view images. Log in or Register.]
I have specifically wanted every class to do something specific for their class in a raiding situation, except Shadow Knights. I haven't been able to figure out how to use them for anything unique; they have a lot of reasonably useful niches, but get eclipsed by monks/warriors/necros/paladins depending on what the niche is.

Paladins are the best tanks on trash clears and Kunark dragons due to Soulfire, Sanctification and snap aggro. They get a stacking +HP buff for maxing HP on characters that don't need max ATK.

Rangers can track, DPS from outside AOE range, have access to the longest range bow shots for pulls, can harmony certain zones, have several +ATK buffs for the whole raid, and have the longest lasting bump disc plus snap aggro generation tools, they have ensnare for parking pacified charm break pets or stopping runners. Not having a ranger at a raid makes me sad, and I've never once said 'oh no, we have too many rangers'.

Necromancers can DA trainout stuff, pet walk with a rogue to start pulls from KOS areas, emergency rez raids after wipes with FD, FD tag, park a pet and FD to allow KOS stuff to path back over them to do trainouts, pet track and twitch.

Magicians can rampage tank anything indefinitely without support if they're set up with corpsed box of the voids, they can quad DA to train stuff around, they can pet track, CotH is critical enough people build bot armies just for that spell, Aegis of Ro is a stacking group wide +FR buff, they have the best damage shield for slot 1, they are tied for strongest resistable -Resist spell with Shamans so can help land Malosini on hard targets that may need a reslow, they do ok dps for fights where pets can be used, mod rods are huge for cleric chain mana, they can burst certain dragons like Gorenaire and Hoshkar that really need spell damage, summoned rings of flight can be used to invert gravity duel to gain elevation without a wall to climb, they can summon cancel magic staves for taggers, Muzzle of Mardu is a cheap dps boost for charmed pet fights. Treating them like the only thing they bring to the table is CotH or CotH and Mod Rods is a criminal underselling of the class's capabilities.

Shadow knights, maybe. They do have the ability to do important things; they can FD tag, and tank trash or kunark dragons with snap aggro, or pet fd duel a rogue for pulls. But everything I have wanted them to do was better done by a paladin, warrior, necro or monk, so I think this might be the only class I haven't explicitly asked for someone to log onto, just used for roles where a specialist wasn't available.
Yeah only thing I could think of is snapping mobs off the kite in PoG.
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  #7  
Old 08-24-2023, 01:58 PM
Tann Tann is offline
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Quote:
Originally Posted by 7thGate [You must be logged in to view images. Log in or Register.]
Magicians can rampage tank anything indefinitely without support if they're set up with corpsed box of the voids, they can quad DA to train stuff around, they can pet track, CotH is critical enough people build bot armies just for that spell, Aegis of Ro is a stacking group wide +FR buff, they have the best damage shield for slot 1, they are tied for strongest resistable -Resist spell with Shamans so can help land Malosini on hard targets that may need a reslow, they do ok dps for fights where pets can be used, mod rods are huge for cleric chain mana, they can burst certain dragons like Gorenaire and Hoshkar that really need spell damage, summoned rings of flight can be used to invert gravity duel to gain elevation without a wall to climb, they can summon cancel magic staves for taggers, Muzzle of Mardu is a cheap dps boost for charmed pet fights. Treating them like the only thing they bring to the table is CotH or CotH and Mod Rods is a criminal underselling of the class's capabilities.
This reads like a Magician call to arms or a rousing speech before battle, I'm all in, you have my.. floating turd with arms.
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  #8  
Old 08-24-2023, 03:34 PM
Lampolo Lampolo is offline
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Quote:
Originally Posted by 7thGate [You must be logged in to view images. Log in or Register.]
I have specifically wanted every class to do something specific for their class in a raiding situation, except Shadow Knights. I haven't been able to figure out how to use them for anything unique; they have a lot of reasonably useful niches, but get eclipsed by monks/warriors/necros/paladins depending on what the niche is.
I like this take. What can other classes do for me is the correct way to gauge classes in a game where dependence on others is so critical.

I feel like the classes I listed fall short in what they offer when compared to other classes for the things I am interested in doing. I would never reject a necro as a dps in an xp group but I would rather have another class. If a necro was healing for the group. I would be spamming clerics desperately. If i had an sk or pally tanking I would be happy to see them rep'd by a warrior. The listed classes do not fit in any of my ideal compositions because they are not the best at any one thing that equates to more xp/pp for me.
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  #9  
Old 08-24-2023, 10:20 PM
Snaggles Snaggles is offline
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Quote:
Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
I like this take. What can other classes do for me is the correct way to gauge classes in a game where dependence on others is so critical.

I feel like the classes I listed fall short in what they offer when compared to other classes for the things I am interested in doing. I would never reject a necro as a dps in an xp group but I would rather have another class. If a necro was healing for the group. I would be spamming clerics desperately. If i had an sk or pally tanking I would be happy to see them rep'd by a warrior. The listed classes do not fit in any of my ideal compositions because they are not the best at any one thing that equates to more xp/pp for me.
Ok, so PVE is the crux of the thread? Yet you say...

Warriors are better than sk's and pallies for group tanking.
Nothing about how horrible wizards are in almost every group situation.
Druid's are better than rangers in groups.

Remind me again what we are warning the new players against.
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  #10  
Old 08-25-2023, 01:32 AM
Keebz Keebz is offline
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Quote:
Originally Posted by 7thGate [You must be logged in to view images. Log in or Register.]
Shadow knights, maybe. They do have the ability to do important things; they can FD tag, and tank trash or kunark dragons with snap aggro, or pet fd duel a rogue for pulls. But everything I have wanted them to do was better done by a paladin, warrior, necro or monk, so I think this might be the only class I haven't explicitly asked for someone to log onto, just used for roles where a specialist wasn't available.
You definitely don't need an SK for anything, but I will say there are 2 zones I prefer being on my SK to my Monk—Plane of Fear and ST. In PoF not needing to burn through wand charges is great, as there is often a lot of tagging (e.g. pets). Your tags being much stronger than wands is super nice as well. As a bonus you can tank everything in the zone if necessary. For CT, Monk is slightly more convenient for creeping up with sneak, but not necessary. For ST now that nothing sees invis, CoS is handy (though you can use just rings) and primal + arrow can edge out a wand if timed properly. Disc isn't super useful here, but always useful if you eff it up.

If you have the expendables to dump, monk is generally just better, but it can be a lot manage, esp for aggro clickies. All in all, SK is a nice tagger when you want to avoid recharge quest.
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