![]() |
|
|
|
#2
|
|||
|
I finally donated my first donation, which was $50. I probably should have at least donated $300 dollars, by now. But hey, minus 50 from 300 isn't so bad.
Hopefully P99 isn't dying and stays around for at least another 10 years. (Or longer hopefully.) | ||
|
#3
|
||||
|
Quote:
| |||
|
#4
|
||||
|
Quote:
__________________
| |||
|
#5
|
||||
|
Quote:
when is the last time rogean engaged the community about anything? he doesn't give a flying fuck what goes on in p99 anymore. All they are doing now is harvesting data for daybreak/darkpaw to be funneled into their next failed game project. you really think that .dll your anti-virus flags is just anticheat software? lol so ignorant you are. they are harvesting your data. if a service is free, than YOU are the product. especially in this day and age where user data is more valuable than gold, you can bet that the only reason p99 exists is because developers are still trying to figure out why EQ is still so popular, when 99% of every other games that launch are dead within months. what those idiots fail to realize is that the original verant dev team built this out of a love of nerdy board games like DND and other fantasy/sci fi shit. They didn't start thinking about money and income until they needed investments to move things along. The issue with modern game developers is that they say, "Ok I wanna make money" and then they work backwards from there, rather then building a great game, and then saying, "ok how do i monetize this" | |||
|
#6
|
|||
|
p99 is done
better servers and more classic clients await or stuff like Monsters & Memories https://www.project1999.com/forums/s...d.php?t=397229 | ||
|
#7
|
|||
|
just merge red green blue into red 1.0 and launch red2.0 and call it a day, stop messing around with FTE and bag limits and guild UN all that bs lawl
let the museum run and step back 90% of these neckbeards will reroll on red.2.0 if they don't have a blue safe haven to hide in | ||
|
#8
|
||||
|
Quote:
TAKP is the only museum server, they use the IN ERA client, because someone walked out of verant with that software on a disk. So many people here cry about classic this or that, but then when someone explains that TAKP literally is the exact same game as played in 2002, they shut down, plug their ears and chant la la la la la after the mention of 3 boxing. If you wanna single box, and get pissed that others can 3 box, then you are a childish ignorant bastard with no friends and has to find their social acceptance by sitting in KC LCY thinking to yourself, "5 other live human beings have accepted me into their XP group, therefore I am a valid human existance" fucking pathetic, the lot of you. | |||
|
#9
|
||||
|
Quote:
__________________
1: Mage is a better group DPS class than Shaman
2: Enchanters solo better than Warriors These statements are not up for debate amongst sane human beings Why does <Vanquish> allow DSM to be a member? | |||
|
#10
|
||||
|
Quote:
1) My work on the 2013-era EQEmu codebase that allowed us to log in and get the client working under the old netcode (Haynar later figured out the packet sequence rollover in this base) 2) Multiple devs' work on verifying gameplay mechanics through reverse engineering / observation (Thanks to Robregen, Haynar, Torven, Speedz (RIP), cavedude, solar, demonstar55 myself, the entire EQMac community) 3) Packet collections from that era, and previous eras. 4) Painstaking parsing and verification of minor game quirks and content that made it accurate and AKurate (Torven, mostly, but so many people contributed, including EQClassic's Harakiri)
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | |||
![]() |
|
|