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  #1  
Old 05-12-2021, 05:46 PM
starkind starkind is offline
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Quote:
Originally Posted by beargryllz [You must be logged in to view images. Log in or Register.]
High risk in 1999 meant "oh god if I go any deeper and attempt to break this room, I might *never* get this corpse back. I certainly don't know any clerics that can rez me even if I could find it..."

There is no high risk now. Pull the entire bar in Unrest and if we die, there are 18 clerics camped out on backup accounts ready to log in and fix us up. Free buffs too
Ugh.

Face palm tears uncontrollable sobbing . Jpg
  #2  
Old 05-12-2021, 05:57 PM
Old_PVP Old_PVP is offline
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I remember when chanters could cast illusions on group members. Anyone else remember those glory days? When was that removed?
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  #3  
Old 05-12-2021, 03:06 PM
Nirgon Nirgon is offline
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Hope I'm alive for the great degenerate purge
  #4  
Old 05-12-2021, 03:12 PM
Delekhan Delekhan is offline
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I think most of us agree Charm isn't the same as it was back then, but I think it's pretty fair to say Charm in P99 feels right. I like it the way it is here. Chanter on classic was a fuckin drag.
  #5  
Old 05-12-2021, 03:21 PM
starkind starkind is offline
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Meh. The goal of this game was to be brutal and troll players like it was some kinda grand table top game where if the wizard was polymorphing everything the DM would just put them up against something with polymorphing as an innate ability lol. Or a whopping 90% spell resist lol. Or the wizard would become the victim of a trap. Or a million other fun ways to die horrifically and unexpectedly.
  #6  
Old 05-12-2021, 03:34 PM
HanzzYolo HanzzYolo is offline
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I trust everyone's non-biased recollection of charm mechanics from 20 years ago. Let's rewrite the code based on their memories.
  #7  
Old 05-12-2021, 03:53 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by HanzzYolo [You must be logged in to view images. Log in or Register.]
I trust everyone's non-biased recollection of charm mechanics from 20 years ago. Let's rewrite the code based on their memories.
What do you think the current iteration of charm on p1999 is built from?
  #8  
Old 05-12-2021, 04:55 PM
Vivitron Vivitron is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
What do you think the current iteration of charm on p1999 is built from?
Torven posted in one of the bug threads that his logs from charming with his druid on Al'Kabor (the Mac server that was essentially Nov 2002 mechanics, about a year out of era for us) showed ~55 tick average duration on easy charms, and that he confirmed roughly the same on a later era live server. I parsed a couple of my xp sessions on p99 green at closer to ~65 ticks, although I'm not sure if my sample was really large enough to say our charms stick better than Torven's logs.

So my serious answer to your question is that whatever the current iteration of charm was built from was fairly close to (live, not TAKP) Al'Kabor which matched later era live.
  #9  
Old 05-13-2021, 02:10 PM
Sadre Sadre is offline
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Quote:
Originally Posted by HanzzYolo [You must be logged in to view images. Log in or Register.]
I trust everyone's non-biased recollection of charm mechanics from 20 years ago. Let's rewrite the code based on their memories.
You really do not want to ask about my memory. Really, you do not. It's nuclear grade.

For example, I know exactly what you did in 1999-2000.

It didn't involve playing an enchanter. Correct? I thought so.

I know more.
  #10  
Old 05-12-2021, 03:51 PM
Nirgon Nirgon is offline
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Sorry you can't charm a pet for AoW like less advanced humans did 20 years ago

Maybe try practice, effort and animal fats/meat based protein in your diet
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