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  #1  
Old 11-16-2019, 03:17 PM
strawman strawman is offline
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Originally Posted by Meiva [You must be logged in to view images. Log in or Register.]
Enchanters never charmed, nor did groups want them to charm because we went LD everytime our mothers picked up the phone to call the neighbor. Even if you had separate lines, or were wealthy with RoadRunner, you STILL went LD frequently.
This is the most reasonable post in the thread.

There are also obviously a lot of people here who want enchanters nerfed and have figured out that "it's not classic!" is the P99 equivalent of "it's not balanced!" for a commercial MMO.

Charm soloing in 2019 is a lot harder and more frustrating than people are making it out to be in this thread. I'm sure it was even worse in 1999 on dialup connections. It's also very powerful and rewarding.

Nerfing away everything powerful and difficult will eventually turn this game into WOW, where instead of meaningful class choices you have 11 different colors of the exact same gameplay.
  #2  
Old 11-16-2019, 03:20 PM
Bazia Bazia is offline
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Originally Posted by strawman [You must be logged in to view images. Log in or Register.]
Charm soloing in 2019 is a lot harder and more frustrating than people are making it out to be in this thread.
It's really not, because If it was it being broken wouldn't be as large an issue.

Everyone is abusing it now.
  #3  
Old 11-16-2019, 03:27 PM
strawman strawman is offline
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Originally Posted by Bazia [You must be logged in to view images. Log in or Register.]
It's really not, because If it was it being broken wouldn't be as large an issue.

Everyone is abusing it now.
Are you saying it must be easy because so many people are crying about it on the forum?
  #4  
Old 11-16-2019, 04:44 PM
ArunaGreen ArunaGreen is offline
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Originally Posted by strawman [You must be logged in to view images. Log in or Register.]
This is the most reasonable post in the thread.

There are also obviously a lot of people here who want enchanters nerfed and have figured out that "it's not classic!" is the P99 equivalent of "it's not balanced!" for a commercial MMO.

Charm soloing in 2019 is a lot harder and more frustrating than people are making it out to be in this thread. I'm sure it was even worse in 1999 on dialup connections. It's also very powerful and rewarding.

Nerfing away everything powerful and difficult will eventually turn this game into WOW, where instead of meaningful class choices you have 11 different colors of the exact same gameplay.

You're COMPLETELY retarded if you think charm is even remotely balanced. The naggy kill that just happened would literally have been impossible without a hasted charmed pet that BS's for more than double what a max rogue with BiS gear would be capable of. Charm is BY FAR the most broken spell in the entire game and to say it doesn't need to be nerfed is actually moronic.
  #5  
Old 11-16-2019, 04:49 PM
jacob54311 jacob54311 is offline
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Originally Posted by ArunaGreen [You must be logged in to view images. Log in or Register.]
You're COMPLETELY retarded if you think charm is even remotely balanced. The naggy kill that just happened would literally have been impossible without a hasted charmed pet that BS's for more than double what a max rogue with BiS gear would be capable of. Charm is BY FAR the most broken spell in the entire game and to say it doesn't need to be nerfed is actually moronic.
I guess the key point here is, was it like this in the first year or two of EQ?

Because they are leaving in a lot of things that were pretty bad ideas but were part of the game early on, like hybrid XP penalties.
  #6  
Old 11-16-2019, 05:02 PM
mycoolrausch mycoolrausch is offline
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Quote:
Originally Posted by ArunaGreen [You must be logged in to view images. Log in or Register.]
You're COMPLETELY retarded if you think charm is even remotely balanced. The naggy kill that just happened would literally have been impossible without a hasted charmed pet that BS's for more than double what a max rogue with BiS gear would be capable of. Charm is BY FAR the most broken spell in the entire game and to say it doesn't need to be nerfed is actually moronic.
It's not balanced but he's right. If you want actual class balance there's WoW. In Classic WoW Priest can charm (mind control) but it's a short duration channeled spell that can be interrupted and you can't do anything else while you're doing it. That's much more sensible, but it's not classic everquest.
  #7  
Old 11-16-2019, 06:13 PM
bubur bubur is offline
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Quote:
Originally Posted by ArunaGreen [You must be logged in to view images. Log in or Register.]
You're COMPLETELY retarded if you think charm is even remotely balanced. The naggy kill that just happened would literally have been impossible without a hasted charmed pet that BS's for more than double what a max rogue with BiS gear would be capable of. Charm is BY FAR the most broken spell in the entire game and to say it doesn't need to be nerfed is actually moronic.
i dont believe you're this mad. you're joshin us
  #8  
Old 11-16-2019, 11:50 AM
Ligma Ligma is offline
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there are no AA that improves charm. only AA improvements is damage avoidance / mitigation and mana pool, neither of which changes how charm works.
There was for enchanter. But even a druid could charm mobs that don't summon and hit for like 500 in storm or tactics. And for a while they could give the pet a slow stick to have 70% slow and CH. And charm would last full duration with MR debuffs very often.

But to be 100% real, most people didn't charm in groups or in raids in PoP. Despite it being widely known how OP it was, and despite charm trivializing basically every raid pre-time or mith marr. Despite echanters being able to charm mobs that don't summon and quad for nearly 800 in fire, most groups were still kite groups at tables.

Even when it was well known how powerful it was, it wasn't as prevalent as you would think.
  #9  
Old 11-16-2019, 11:54 AM
bubur bubur is offline
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more anecdotal points: even on the combine/sleeper tlp server, i played an enc and no one expected me to charm.. this is after like what, 7 xpacs of eq? and people thought i was a good enc because i could tab target and lock mobs down as they were getting into the camp

its not like i couldnt have charmed and added a ton of efficiency, but ppl didnt expect me to. that was like 2005 or 2006 i believe?

edit: not to mention that on that particular tlp, people would have flipped a bitch on me for claiming a charmed mob. there were no instances back then and it was way worse than green launch in terms of mob availability

anyway it wasn't common practice even in a time when we used the titanium client in-era, ostensibly with the exact same charm mechanics as p99. heck it wasnt even common practice on p99 release. it took youtube videos post-emu era and popularization of the "solo artist challenge" for people to wake up to charm's power imo
Last edited by bubur; 11-16-2019 at 12:24 PM..
  #10  
Old 11-16-2019, 12:34 PM
bubur bubur is offline
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tbh i find it a real shame enc can't simply play like they used to and be acceptable. it used to be regarded a real support class, keeping people safe and increasing efficiency with mana/haste, at least at my low level of play. i never power guilded in actual classic. it was my favorite role in rpgs

nowadays there's a lot of pressure for enc to bring a brickhouse of dps and constantly have a high blue on the charm line, with minimal chances to take a bio. but think about where that pressure is coming from.. a lot of it is the evolving community around us, not necessarily the mechanics

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