![]() |
|
#91
|
|||
|
The people who want to split green just want to kill it
Don't fall for this shit | ||
|
|
|||
|
#92
|
||||
|
Quote:
anyway don't split green but do normalize spawn times to 800-1000 people
__________________
| |||
|
|
||||
|
#93
|
||||||
|
Quote:
Quote:
If you think the mid 20s are going to be a problem all I can assume is that you're very new to the game. So just relax, play the game, and enjoy yourself. Everything is going to be okay. Quote:
__________________
| |||||
|
Last edited by Khorza; 11-01-2019 at 10:51 AM..
|
|
|||||
|
#94
|
||||
|
Quote:
| |||
|
|
||||
|
#95
|
||||
|
Quote:
__________________
| |||
|
|
||||
|
#96
|
|||
|
He means that once people are level 50 there are only like 3 places to level up on classic eq, which is correct.
We are dealing with a super wonderful problem that we may have actual overpopulation of people focused on getting to level 50. Classic didn't have this problem, because people spent weeks trying to find their guild master in faydwer before falling to their death and then spent days trying to find their dead body before giving up on it and rolling a new character to go and find their guild master. Classic replica problems. Staff is currently working on a system to wipe the EQ memory (but not the addiction) from all vintage players so that they can start the experience not knowing how to play just like they used to. I think patch v902 will implement this but I'm not totally sure. | ||
|
|
|||
|
#97
|
||||
|
Quote:
If you meant 40-50, I already mentioned this is probably the most restrictive level range in the game. But the nice thing about EQ is that the primary focus isn't just hitting max level to raid, so you're going to have the entire player base leveling up at all kinds of different rates. Some people will take a year to get to 20, some people will be 40 in a couple of weeks. This natural spreading of the population will provide a consistent flow of players into the high level hunting areas until they reach 50 and exit the leveling experience. It's difficult to predict what the populations will be in Lower Guk and Sol B in a few months, but I don't think there's a strong argument for launching a new server now just because a couple dungeons might get a little too full for a few weeks.
__________________
| |||
|
|
||||
|
#99
|
|||
|
Not to be sexist in this age of #metoo, but if you can't find a group on Green, it is your own fault for not roleplaying a scantily-clad wood elf or dark elf female using a whip for a weapon, and who also happens to be a sex-starved, flirty 21-year-old woman in real life who also happens to be recovering from breast augmentation surgery and doesn't have a microphone.
Pander to your audience, people.
__________________
Another witty, informative, and/or retarded post by:
![]() "You know you done fucked up when Yendor gives you raid commentary." - Tiggles | ||
|
|
|||
|
#100
|
||||
|
Quote:
At any rate, you're the only person who is claiming it's tough to find spawns at this point. All of those complaints seem to have gone away as players have spread out. I haven't had a single issue finding a group or spawn since launch day. TBH, I've actually never had an EASIER time EXPing because, since the population is on the higher side, I can find a group at all times on my characters that can't efficiently solo lol. I'm honestly legitimately confused how you're having a hard time finding things to kill and/or finding groups. What zones are you currently trying to level in? | |||
|
|
||||
![]() |
|
|